Player Matchup

Chronos
Chronos
Da1HandedMan
Chronos
Level 176
God Stats
2W - 0L
1,715 SR
Queue Stats
309W - 306L
1,551 Elo+
Party 2
Xing Tian
Xing Tian
MasterSlignSh0t
Xing Tian
Level 134
God Stats
7W - 4L
1,586 SR
Queue Stats
183W - 161L
1,542 Elo+
Solo
Ganesha
Ganesha
NastyNQ
Ganesha
Level 117
God Stats
1W - 0L
1,860 SR
Queue Stats
34W - 28L
1,551 Elo+
Party 2
Hera
Hera
Tayray44
Hera
Level 128
God Stats
6W - 2L
1,754 SR
Queue Stats
200W - 201L
1,506 Elo+
Solo
Hel
Hel
YeetMasterSr
Hel
Level 128
God Stats
1W - 1L
1,543 SR
Queue Stats
149W - 141L
1,469 Elo+
Party 2
Team Averages
Level 137
1,692 SR
1,524 Elo+

VS

Team Averages
Level 145
1,485 SR
1,473 Elo+
Raijin
Raijin
Avan09
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,410 Elo+
Party 1
Hel
Hel
YozzetyMonk
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,467 Elo+
Solo
Cerberus
Cerberus
bigbabyjr
Cerberus
Level 145
God Stats
2W - 1L
1,736 SR
Queue Stats
97W - 87L
1,560 Elo+
Solo
Janus
Janus
iRCarnage
Janus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
xXNoobdemonXx
Ao Kuang
Level 142
God Stats
0W - 1L
1,189 SR
Queue Stats
28W - 33L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Da1HandedMan
Chronos
17
4 / 1 / 16
9,866
897
11,509
13,840
12,651
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Xing Tian
MasterSlignSh0t
Xing Tian
16
5 / 3 / 14
10,272
934
11,066
17,312
20,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
NastyNQ
Ganesha
16
0 / 3 / 15
9,279
844
8,561
15,015
19,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
17
8 / 2 / 10
10,093
918
13,009
7,465
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 11
8,940
813
9,424
13,982
7,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Avan09
Raijin
15
2 / 4 / 3
8,337
758
14,044
11,501
5,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
0 / 4 / 4
7,417
674
9,320
13,908
12,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
bigbabyjr
Cerberus
12
0 / 5 / 3
7,400
673
5,299
18,199
17,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Janus
iRCarnage
Janus
17
4 / 3 / 2
9,495
863
12,273
9,776
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
xXNoobdemonXx
Ao Kuang
13
3 / 5 / 5
8,461
769
10,747
11,450
5,154
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
20
Kills
9
11
Deaths
21
66
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
Avan09
Raijin
2
4
3
0.88
W
Chronos
Da1HandedMan
Chronos
4
1
16
12
W
Xing Tian
MasterSlignSh0t
Xing Tian
5
3
14
4
W
Ganesha
NastyNQ
Ganesha
0
3
15
2.5
W
Hera
8
2
10
6.5
W
3
2
11
4.25
L
0
4
4
0.5
L
Cerberus
bigbabyjr
Cerberus
0
5
3
0.3
L
Janus
iRCarnage
Janus
4
3
2
1.67
L
Ao Kuang
xXNoobdemonXx
Ao Kuang
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,569
Damage
51,683
67,614
Taken
64,834
64,813
Mitigated
45,934
36,009
Healing
27,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Avan09
Raijin
14,044
650
1,071
849
11,501
5,679
0
10,441
1,060
31,992
0
W
Chronos
Da1HandedMan
Chronos
11,509
4,009
131
2,141
13,840
12,651
4,213
11,555
2,285
28,023
397
W
Xing Tian
MasterSlignSh0t
Xing Tian
11,066
616
2,134
1,868
17,312
20,530
447
10,664
6,648
17,304
1,764
W
Ganesha
NastyNQ
Ganesha
8,561
1,255
708
3,298
15,015
19,651
132
10,807
4,208
19,142
989
W
Hera
13,009
3,276
447
1,202
7,465
4,094
2,083
5,825
1,640
26,455
0
W
9,424
625
15,120
8,960
13,982
7,887
892
11,560
2,422
12,977
485
L
9,320
90
7,004
6,331
13,908
12,073
0
9,319
4,589
13,827
1,906
L
Cerberus
bigbabyjr
Cerberus
5,299
462
569
5,323
18,199
17,951
0
15,404
2,795
9,097
0
L
Janus
iRCarnage
Janus
12,273
689
792
1,620
9,776
5,077
0
7,764
2,012
33,967
0
L
Ao Kuang
xXNoobdemonXx
Ao Kuang
10,747
1,664
890
2,897
11,450
5,154
954
8,808
2,642
15,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,450
Gold Earned
41,110
128
Minions Killed
119
0
Camps Cleared
0
1,060,009
Distance Traveled
922,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,337
758
44
4
0
184,719
0
W
Chronos
9,866
897
52
5
0
214,327
0
W
Xing Tian
10,272
934
16
1
0
229,318
0
W
Ganesha
9,279
844
2
0
0
190,052
0
W
Hera
10,093
918
43
4
0
209,257
0
W
Hel
8,940
813
15
1
0
217,055
0
L
Hel
7,417
674
17
2
0
205,798
0
L
Cerberus
7,400
673
11
1
0
159,034
0
L
Janus
9,495
863
39
4
0
172,202
0
L
Ao Kuang
8,461
769
8
1
0
200,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role