Player Matchup

Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond I
ArisenHeart
Hachiman
Diamond I
Level 118
God Stats
3W - 0L
1,687 SR
Queue Stats
67W - 39L
2,296 MMR
Solo
Geb
Geb
Diamond III
NeedSugarMommy
Geb
Diamond III
Level 158
God Stats
5W - 2L
1,687 SR
Queue Stats
181W - 175L
2,189 MMR
Solo
Vamana
Vamana
Platinum III
pabloccs
Vamana
Platinum III
Level 167
God Stats
20W - 5L
1,889 SR
Queue Stats
143W - 137L
1,890 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,653 SR
1,875 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,532 SR
1,683 MMR
Izanami
Izanami
Diamond I
 
Izanami
Diamond I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Diamond II
 
Horus
Diamond II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
C6BANK
Ra
Platinum I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,877 MMR
Solo
Bastet
Bastet
Diamond V
Martchelito
Bastet
Diamond V
Level 155
God Stats
2W - 2L
1,659 SR
Queue Stats
170W - 155L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
0 / 0 / 0
3,855
643
1,546
3,768
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
 
Achilles
7
1 / 0 / 0
3,749
625
1,081
2,600
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
ArisenHeart
Hachiman
8
1 / 0 / 0
4,153
692
1,577
2,142
610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 1
3,789
632
1,272
5,457
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Vamana
pabloccs
Vamana
7
1 / 2 / 0
4,297
716
2,903
5,486
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SusanoDa JiNutAo Kuang

VS

Bans
Ah Muzen CabKhepriAwilixThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 0 / 0
3,935
656
2,578
1,959
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Horus
 
Horus
7
0 / 0 / 1
3,922
654
2,475
3,605
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
 
Kuzenbo
7
0 / 2 / 2
3,893
649
2,320
5,995
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ra
6
0 / 1 / 0
3,546
591
260
1,618
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
8
2 / 0 / 0
3,969
662
1,726
3,592
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
0
0
W
Achilles
 
Achilles
1
0
0
1
L
Izanami
 
Izanami
1
0
0
1
L
Horus
 
Horus
0
0
1
0.5
L
Kuzenbo
 
Kuzenbo
0
2
2
0.5
W
Hachiman
ArisenHeart
Hachiman
1
0
0
1
L
Ra
0
1
0
0
L
Bastet
2
0
0
2
W
0
1
1
0.5
W
Vamana
pabloccs
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,379
Damage
9,359
19,453
Taken
16,769
8,197
Mitigated
8,151
6,728
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,546
698
0
1,224
3,768
1,006
0
0
3,768
0
24,305
W
Achilles
 
Achilles
1,081
304
0
649
2,600
1,092
0
50
2,510
0
25,546
L
Izanami
 
Izanami
2,578
1,818
0
1,302
1,959
597
0
401
1,558
0
31,846
L
Horus
 
Horus
2,475
1,302
240
1,954
3,605
2,347
0
426
3,179
0
9,144
L
Kuzenbo
 
Kuzenbo
2,320
730
0
1,650
5,995
3,584
0
58
5,582
15,183
0
W
Hachiman
ArisenHeart
Hachiman
1,577
399
0
625
2,142
610
0
260
1,882
0
26,337
L
Ra
260
0
96
322
1,618
490
0
0
1,618
16,629
0
L
Bastet
1,726
677
0
2,372
3,592
1,133
0
387
3,205
0
18,411
W
1,272
146
0
1,838
5,457
2,298
0
0
5,457
7,096
0
W
Vamana
pabloccs
Vamana
2,903
1,106
0
2,392
5,486
3,191
0
1,926
3,256
0
23,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,843
Gold Earned
19,265
213
Minions Killed
187
0
Camps Cleared
0
597,247
Distance Traveled
611,813
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,855
643
54
9
0
110,014
0
W
Achilles
3,749
625
45
8
0
138,860
1
L
Izanami
3,935
656
57
10
0
107,758
0
L
Horus
3,922
654
14
2
0
155,440
3
L
Kuzenbo
3,893
649
39
7
0
133,483
1
W
Hachiman
4,153
692
58
10
0
115,264
0
L
Ra
3,546
591
37
6
0
83,776
0
L
Bastet
3,969
662
40
7
0
131,356
0
W
Geb
3,789
632
9
2
0
123,171
2
W
Vamana
4,297
716
47
8
0
109,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role