Player Matchup

Nut
Nut
Silver III
 
Nut
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
FatheredRelic56
Surtr
Silver III
Level 149
God Stats
20W - 31L
1,428 SR
Queue Stats
211W - 235L
987 MMR
Solo
Nu Wa
Nu Wa
Silver I
Khxneki
Nu Wa
Silver I
Level 108
God Stats
12W - 8L
1,647 SR
Queue Stats
169W - 170L
1,024 MMR
Solo
Pele
Pele
Silver II
WutiphatGun
Pele
Silver II
Level 126
God Stats
2W - 3L
1,497 SR
Queue Stats
121W - 139L
951 MMR
Solo
Ymir
Ymir
Silver II
sheyna2012
Ymir
Silver II
Level 158
God Stats
75W - 88L
1,463 SR
Queue Stats
137W - 153L
989 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,507 SR
1,090 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,533 SR
984 MMR
Cu Chulainn
Cu Chulainn
Silver V
HotboxUK
Cu Chulainn
Silver V
Level 78
God Stats
8W - 5L
1,592 SR
Queue Stats
38W - 53L
938 MMR
Solo
Rama
Rama
Silver II
Pelziges_Brot
Rama
Silver II
Level 89
God Stats
18W - 12L
1,529 SR
Queue Stats
263W - 285L
1,001 MMR
Solo
Loki
Loki
Silver I
schimscheck
Loki
Silver I
Level 84
God Stats
4W - 0L
1,868 SR
Queue Stats
158W - 162L
1,015 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
sold_mom_for_xpp
Zhong Kui
Silver II
Level 107
God Stats
11W - 7L
1,590 SR
Queue Stats
67W - 80L
1,014 MMR
Solo
Sylvanus
Sylvanus
Silver III
trivagofurro69
Sylvanus
Silver III
Level 129
God Stats
1W - 3L
1,084 SR
Queue Stats
129W - 137L
951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
0 / 6 / 1
4,455
446
4,102
7,835
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 1 / 0
5,149
515
4,062
10,452
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nu Wa
Khxneki
Nu Wa
11
0 / 1 / 0
5,879
588
5,754
3,936
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
2 / 1 / 0
5,017
502
4,505
7,989
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 2 / 2
5,000
500
2,863
7,952
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThanatosSusanoMaman Brigitte

VS

Bans
HachimanAo KuangKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HotboxUK
Cu Chulainn
12
2 / 0 / 0
6,586
659
6,451
7,009
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
6 / 1 / 2
6,832
683
7,651
7,757
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

10
0 / 0 / 1
5,157
516
2,398
6,264
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
11
1 / 0 / 0
5,991
599
2,988
5,496
4,151
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
9
2 / 2 / 3
5,290
529
3,293
8,310
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
6
1
0.08
L
0
1
0
0
W
Cu Chulainn
HotboxUK
Cu Chulainn
2
0
0
2
L
Nu Wa
Khxneki
Nu Wa
0
1
0
0
W
6
1
2
7
L
2
1
0
2
W
0
0
1
0.5
L
1
2
2
1
W
Zhong Kui
1
0
0
1
W
Sylvanus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,286
Damage
22,781
38,164
Taken
34,836
18,591
Mitigated
17,996
7,279
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,102
2,625
0
568
7,835
2,190
136
1,144
6,691
0
21,845
L
4,062
1,634
0
3,715
10,452
7,629
0
152
10,300
262
35,095
W
Cu Chulainn
HotboxUK
Cu Chulainn
6,451
1,114
0
1,468
7,009
3,835
54
508
5,904
1,820
51,869
L
Nu Wa
Khxneki
Nu Wa
5,754
784
0
559
3,936
1,260
0
2,140
1,796
47,833
0
W
7,651
6,758
0
3,489
7,757
2,770
893
1,300
6,350
0
46,268
L
4,505
1,333
0
759
7,989
3,179
0
1,062
6,927
0
30,398
W
2,398
505
0
1,527
6,264
2,331
0
754
5,310
0
44,343
L
2,863
1,048
0
1,678
7,952
4,333
0
1,710
6,242
17,118
184
W
Zhong Kui
2,988
317
0
3,203
5,496
4,151
0
2,549
2,534
56,737
0
W
Sylvanus
3,293
1,209
1,434
2,038
8,310
4,909
0
2,762
5,433
17,006
4,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
29,856
280
Minions Killed
359
0
Camps Cleared
0
963,189
Distance Traveled
948,211
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,455
446
40
4
0
175,152
1
L
Surtr
5,149
515
67
7
0
170,688
0
W
Cu Chulainn
6,586
659
88
9
0
196,905
0
L
Nu Wa
5,879
588
103
10
0
206,878
2
W
Rama
6,832
683
68
7
0
167,255
1
L
Pele
5,017
502
43
4
0
220,654
0
W
Loki
5,157
516
71
7
0
227,083
0
L
Ymir
5,000
500
27
3
0
189,817
2
W
Zhong Kui
5,991
599
97
10
0
181,139
0
W
Sylvanus
5,290
529
35
4
0
175,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role