Player Matchup

Kukulkan
Kukulkan
AbioticLion
Kukulkan
Level 157
God Stats
2W - 0L
1,680 SR
Queue Stats
47W - 37L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mozex97
Ah Muzen Cab
Level 124
God Stats
6W - 2L
2,003 SR
Queue Stats
106W - 89L
1,458 Elo+
Solo
Bacchus
Bacchus
Mylwaiser
Bacchus
Level 142
God Stats
2W - 0L
1,705 SR
Queue Stats
53W - 63L
1,532 Elo+
Solo
Da Ji
Da Ji
Shizuiiii
Da Ji
Level 130
God Stats
2W - 0L
1,673 SR
Queue Stats
50W - 42L
1,584 Elo+
Solo
Arachne
Arachne
tigertigert
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 70L
1,512 Elo+
Solo
Team Averages
Level 142
1,712 SR
1,527 Elo+

VS

Team Averages
Level 141
1,640 SR
1,517 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LosPitros
Kukulkan
Level 145
God Stats
4W - 2L
1,802 SR
Queue Stats
54W - 58L
1,463 Elo+
Solo
Achilles
Achilles
VUBVUBflyer
Achilles
Level 182
God Stats
0W - 1L
1,892 SR
Queue Stats
108W - 102L
1,602 Elo+
Solo
Neith
Neith
ericanilox
Neith
Level 87
God Stats
5W - 7L
1,505 SR
Queue Stats
186W - 180L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbioticLion
Kukulkan
13
2 / 0 / 7
7,404
673
6,179
3,979
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Mozex97
Ah Muzen Cab
12
1 / 0 / 0
6,368
579
8,110
7,571
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Mylwaiser
Bacchus
9
1 / 1 / 3
5,734
521
6,156
8,293
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Da Ji
Shizuiiii
Da Ji
13
8 / 2 / 2
7,372
670
7,207
10,470
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
tigertigert
Arachne
11
1 / 3 / 1
5,684
517
3,831
11,513
8,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 4 / 2
6,388
581
4,225
11,193
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
 
Xing Tian
8
0 / 3 / 0
4,996
454
3,525
15,370
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
LosPitros
Kukulkan
10
0 / 4 / 1
5,796
527
4,405
6,774
2,668
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Achilles
VUBVUBflyer
Achilles
14
4 / 1 / 1
8,131
739
9,875
9,694
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
11
0 / 1 / 1
5,580
507
3,464
7,021
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
6
6
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
2
0.75
L
Xing Tian
 
Xing Tian
0
3
0
0
W
Kukulkan
AbioticLion
Kukulkan
2
0
7
5.5
L
Kukulkan
LosPitros
Kukulkan
0
4
1
0.13
W
Ah Muzen Cab
Mozex97
Ah Muzen Cab
1
0
0
1
W
Bacchus
Mylwaiser
Bacchus
1
1
3
2.5
W
Da Ji
Shizuiiii
Da Ji
8
2
2
4.5
L
Achilles
VUBVUBflyer
Achilles
4
1
1
4.5
L
Neith
0
1
1
0.5
W
Arachne
tigertigert
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,483
Damage
25,494
41,826
Taken
50,052
25,825
Mitigated
24,335
10,983
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,225
1,755
0
4,684
11,193
4,299
0
2,482
8,711
0
45,729
L
Xing Tian
 
Xing Tian
3,525
291
145
2,973
15,370
9,223
0
4,972
10,378
16,386
2,489
W
Kukulkan
AbioticLion
Kukulkan
6,179
1,314
0
500
3,979
1,589
917
2,002
1,977
59,441
1,022
L
Kukulkan
LosPitros
Kukulkan
4,405
262
0
1,211
6,774
2,668
0
2,798
3,976
45,756
0
W
Ah Muzen Cab
Mozex97
Ah Muzen Cab
8,110
3,799
0
968
7,571
3,042
0
1,137
6,434
0
60,757
W
Bacchus
Mylwaiser
Bacchus
6,156
939
0
2,253
8,293
7,374
0
2,254
5,993
16,897
0
W
Da Ji
Shizuiiii
Da Ji
7,207
2,005
0
3,514
10,470
5,002
0
2,405
8,034
0
45,448
L
Achilles
VUBVUBflyer
Achilles
9,875
2,740
0
5,233
9,694
5,617
0
578
8,561
168
67,289
L
Neith
3,464
1,099
0
2,351
7,021
2,528
0
1,435
5,586
0
40,734
W
Arachne
tigertigert
Arachne
3,831
2,016
0
3,748
11,513
8,818
0
0
10,639
0
26,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
30,891
343
Minions Killed
387
0
Camps Cleared
0
1,205,663
Distance Traveled
1,150,191
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,388
581
81
7
0
248,528
0
L
Xing Tian
4,996
454
19
2
0
232,696
0
W
Kukulkan
7,404
673
118
11
0
236,356
3
L
Kukulkan
5,796
527
74
7
0
213,914
0
W
Ah Muzen Cab
6,368
579
94
9
0
222,531
2
W
Bacchus
5,734
521
12
1
0
257,186
0
W
Da Ji
7,372
670
66
6
0
253,901
0
L
Achilles
8,131
739
137
12
0
230,128
3
L
Neith
5,580
507
76
7
0
224,925
6
W
Arachne
5,684
517
53
5
0
235,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role