Player Matchup

Izanami
Izanami
Albert4647544
Izanami
Level 126
God Stats
5W - 3L
1,798 SR
Queue Stats
43W - 48L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Cucetiane
Nu Wa
Level 113
God Stats
44W - 40L
1,614 SR
Queue Stats
69W - 60L
1,574 Elo+
Solo
Bacchus
Bacchus
Im01dGr3g330
Bacchus
Level 141
God Stats
25W - 21L
1,544 SR
Queue Stats
210W - 223L
1,387 Elo+
Party 1
Surtr
Surtr
KingSparerow
Surtr
Level 123
God Stats
22W - 24L
1,100 SR
Queue Stats
162W - 178L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
MrMilkyy
Kukulkan
Level 108
God Stats
8W - 2L
1,915 SR
Queue Stats
141W - 141L
1,454 Elo+
Party 1
Team Averages
Level 122
1,594 SR
1,445 Elo+

VS

Team Averages
Level 55
1,338 SR
1,367 Elo+
Horus
Horus
Lostinink97
Horus
Level 102
God Stats
0W - 2L
1,295 SR
Queue Stats
40W - 45L
1,440 Elo+
Solo
Chiron
Chiron
RataToskka
Chiron
Level 40
God Stats
5W - 6L
1,275 SR
Queue Stats
38W - 42L
1,136 Elo+
Solo
Thanatos
Thanatos
STAR-FOX0611
Thanatos
Level 34
God Stats
0W - 7L
1,103 SR
Queue Stats
4W - 13L
1,367 Elo+
Solo
Zeus
Zeus
indicaburnit
Zeus
Level 70
God Stats
9W - 12L
1,515 SR
Queue Stats
149W - 127L
1,517 Elo+
Solo
Cerberus
Cerberus
xzenchamp
Cerberus
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 48L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 0 / 2
7,014
585
2,425
5,424
2,000
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Cucetiane
Nu Wa
11
1 / 2 / 2
6,597
550
8,179
5,279
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Im01dGr3g330
Bacchus
11
4 / 1 / 3
6,940
578
4,083
7,294
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
4 / 1 / 5
6,930
578
5,774
10,205
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MrMilkyy
Kukulkan
12
2 / 2 / 3
7,004
584
5,078
5,978
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,362
530
3,769
10,557
7,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
RataToskka
Chiron
9
0 / 2 / 1
5,303
442
3,090
8,082
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Thanatos
STAR-FOX0611
Thanatos
10
3 / 4 / 0
6,269
522
3,723
9,820
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

12
0 / 1 / 1
6,049
504
4,734
6,311
2,081
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
xzenchamp
Cerberus
8
0 / 2 / 1
4,795
400
3,644
7,032
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
6
6
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
0
2
1
W
Nu Wa
Cucetiane
Nu Wa
1
2
2
1
W
Bacchus
Im01dGr3g330
Bacchus
4
1
3
5.5
W
4
1
5
6.5
L
3
2
0
1.5
W
Kukulkan
MrMilkyy
Kukulkan
2
2
3
1.75
L
Chiron
RataToskka
Chiron
0
2
1
0.25
L
Thanatos
STAR-FOX0611
Thanatos
3
4
0
0.75
L
0
1
1
0.5
L
Cerberus
xzenchamp
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,539
Damage
18,960
34,180
Taken
41,802
18,725
Mitigated
19,380
6,308
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,425
1,906
0
2,152
5,424
2,000
0
968
4,275
0
73,267
W
Nu Wa
Cucetiane
Nu Wa
8,179
2,615
0
545
5,279
3,137
260
469
4,810
37,248
0
W
Bacchus
Im01dGr3g330
Bacchus
4,083
375
186
1,420
7,294
6,589
84
1,170
5,884
15,635
161
W
5,774
2,838
0
1,130
10,205
4,827
73
1,982
8,144
1,187
45,504
L
3,769
2,004
40
2,476
10,557
7,027
0
4,697
5,262
0
42,191
W
Kukulkan
MrMilkyy
Kukulkan
5,078
625
0
875
5,978
2,172
0
3,046
2,891
43,251
0
L
Chiron
RataToskka
Chiron
3,090
679
75
1,343
8,082
2,649
0
2,292
5,652
0
31,362
L
Thanatos
STAR-FOX0611
Thanatos
3,723
1,045
0
4,224
9,820
4,098
0
4,119
5,491
0
32,866
L
4,734
293
0
2,188
6,311
2,081
0
2,500
3,641
45,582
1,779
L
Cerberus
xzenchamp
Cerberus
3,644
176
0
803
7,032
3,525
0
2,563
4,297
15,016
591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
28,778
359
Minions Killed
278
0
Camps Cleared
0
1,132,785
Distance Traveled
1,163,666
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,014
585
126
11
0
207,851
0
W
Nu Wa
6,597
550
68
6
0
205,039
0
W
Bacchus
6,940
578
22
2
0
257,398
2
W
Surtr
6,930
578
63
5
0
228,460
0
L
Horus
6,362
530
58
5
0
204,690
0
W
Kukulkan
7,004
584
80
7
0
234,037
0
L
Chiron
5,303
442
60
5
0
232,950
0
L
Thanatos
6,269
522
49
4
0
245,904
0
L
Zeus
6,049
504
85
7
0
226,946
0
L
Cerberus
4,795
400
26
2
0
253,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role