Player Matchup

Camazotz
Camazotz
Junior96a
Camazotz
Level 155
God Stats
5W - 1L
1,932 SR
Queue Stats
121W - 111L
1,529 Elo+
Party 1
Ares
Ares
PartYahweh
Ares
Level 149
God Stats
16W - 19L
1,474 SR
Queue Stats
125W - 118L
1,573 Elo+
Solo
Xing Tian
Xing Tian
Polomonkey
Xing Tian
Level 69
God Stats
22W - 13L
1,759 SR
Queue Stats
81W - 69L
1,604 Elo+
Party 1
Hades
Hades
Rezzisted
Hades
Level 225
God Stats
1W - 0L
1,555 SR
Queue Stats
67W - 77L
1,526 Elo+
Solo
Artemis
Artemis
phillyproduct
Artemis
Level 189
God Stats
1W - 1L
1,298 SR
Queue Stats
50W - 59L
1,430 Elo+
Solo
Team Averages
Level 157
1,604 SR
1,532 Elo+

VS

Team Averages
Level 145
1,546 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
DriftyKitten49
Cu Chulainn
Level 129
God Stats
31W - 15L
1,678 SR
Queue Stats
84W - 69L
1,497 Elo+
Solo
Danzaburou
Danzaburou
El_gloty
Danzaburou
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Minnow--26
Kukulkan
Level 147
God Stats
33W - 14L
1,812 SR
Queue Stats
108W - 93L
1,562 Elo+
Solo
Hel
Hel
WhiteQrow98
Hel
Level 147
God Stats
2W - 5L
1,411 SR
Queue Stats
47W - 56L
1,533 Elo+
Solo
Ne Zha
Ne Zha
underdog83
Ne Zha
Level 157
God Stats
13W - 26L
1,331 SR
Queue Stats
417W - 417L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Junior96a
Camazotz
18
10 / 2 / 5
10,813
601
9,281
18,964
7,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
4 / 2 / 1
10,038
558
10,802
19,113
19,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Polomonkey
Xing Tian
15
0 / 0 / 6
9,507
528
8,335
12,743
10,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Rezzisted
Hades
18
7 / 2 / 3
10,598
589
9,513
15,394
10,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
18
1 / 1 / 4
10,298
572
8,343
12,499
5,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DriftyKitten49
Cu Chulainn
15
2 / 5 / 0
9,029
502
9,769
19,825
17,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
El_gloty
Danzaburou
14
1 / 4 / 0
8,745
486
5,227
13,267
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Minnow--26
Kukulkan
11
0 / 2 / 2
7,159
398
4,950
5,010
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 1
9,167
509
4,775
11,551
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
underdog83
Ne Zha
16
2 / 4 / 3
8,981
499
12,633
18,828
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
22
Kills
7
7
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DriftyKitten49
Cu Chulainn
2
5
0
0.4
L
Danzaburou
El_gloty
Danzaburou
1
4
0
0.25
W
Camazotz
Junior96a
Camazotz
10
2
5
6.25
L
Kukulkan
Minnow--26
Kukulkan
0
2
2
0.5
W
4
2
1
2.25
W
Xing Tian
Polomonkey
Xing Tian
0
0
6
3
W
Hades
Rezzisted
Hades
7
2
3
4.25
L
2
7
1
0.36
W
Artemis
1
1
4
3
L
Ne Zha
underdog83
Ne Zha
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
37,354
78,713
Taken
68,481
54,458
Mitigated
37,285
35,078
Healing
21,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DriftyKitten49
Cu Chulainn
9,769
1,341
0
2,802
19,825
17,510
0
12,387
7,438
0
68,201
L
Danzaburou
El_gloty
Danzaburou
5,227
1,371
0
5,355
13,267
4,939
0
1,547
11,720
0
61,449
W
Camazotz
Junior96a
Camazotz
9,281
2,567
0
13,450
18,964
7,880
0
1,430
17,480
0
87,727
L
Kukulkan
Minnow--26
Kukulkan
4,950
67
0
592
5,010
1,604
0
1,434
3,576
33,994
942
W
10,802
1,065
0
6,782
19,113
19,443
0
0
19,113
66,210
1,934
W
Xing Tian
Polomonkey
Xing Tian
8,335
595
0
2,338
12,743
10,974
0
2,372
10,055
41,186
4,625
W
Hades
Rezzisted
Hades
9,513
1,326
422
6,482
15,394
10,753
449
4,353
10,925
84,093
0
L
4,775
274
589
2,493
11,551
4,386
0
6,090
5,461
57,168
561
W
Artemis
8,343
4,020
0
5,604
12,499
5,408
592
1,310
11,043
0
99,429
L
Ne Zha
underdog83
Ne Zha
12,633
4,277
0
9,228
18,828
8,846
0
6,588
12,240
0
85,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,254
Gold Earned
43,081
570
Minions Killed
528
0
Camps Cleared
0
1,740,657
Distance Traveled
1,578,472
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,029
502
109
6
0
324,213
0
L
Danzaburou
8,745
486
110
6
0
281,542
0
W
Camazotz
10,813
601
116
6
0
405,876
0
L
Kukulkan
7,159
398
75
4
0
258,950
0
W
Ares
10,038
558
98
5
0
320,311
11
W
Xing Tian
9,507
528
65
4
0
372,607
5
W
Hades
10,598
589
146
8
0
344,219
0
L
Hel
9,167
509
114
6
0
340,924
5
W
Artemis
10,298
572
145
8
0
297,644
4
L
Ne Zha
8,981
499
120
7
0
372,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role