Player Matchup

Scylla
Scylla
Platinum IV
ALt The Kid
Scylla
Platinum IV
Level 195
God Stats
6W - 2L
2,109 SR
Queue Stats
17W - 10L
2,009 MMR
Party 1
Lancelot
Lancelot
Bronze III
Call Him SteveO
Lancelot
Bronze III
Level 250
God Stats
1W - 0L
1,547 SR
Queue Stats
3W - 0L
1,515 MMR
Party 1
Xing Tian
Xing Tian
Gold III
mattparker012
Xing Tian
Gold III
Level 166
God Stats
6W - 4L
1,638 SR
Queue Stats
145W - 137L
1,486 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 204
1,765 SR
1,670 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,543 SR
1,651 MMR
Hercules
Hercules
Bronze III
Iil Jay
Hercules
Bronze III
Level 147
God Stats
1W - 3L
1,453 SR
Queue Stats
7W - 7L
1,591 MMR
Solo
Tiamat
Tiamat
Platinum V
Pharahcon
Tiamat
Platinum V
Level 156
God Stats
156W - 183L
1,535 SR
Queue Stats
185W - 219L
1,622 MMR
Solo
Ares
Ares
Gold I
YonzWorld
Ares
Gold I
Level 136
God Stats
13W - 15L
1,641 SR
Queue Stats
123W - 141L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 0 / 7
10,616
758
14,801
5,344
2,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
15
2 / 0 / 8
9,935
710
9,714
7,917
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xing Tian
mattparker012
Xing Tian
16
6 / 0 / 4
10,223
730
8,973
15,937
16,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
CharonAchillesKuzenboNe ZhaThoth

VS

Bans
MulanHachimanHeraChironBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Iil Jay
Hercules
13
0 / 3 / 0
7,800
557
4,007
15,643
10,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Pharahcon
Tiamat
14
0 / 3 / 0
8,575
613
7,819
11,383
6,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ares
12
0 / 4 / 0
7,837
560
5,488
13,342
14,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
7
5.5
W
Lancelot
2
0
8
6
L
Hercules
Iil Jay
Hercules
0
3
0
0
L
Tiamat
Pharahcon
Tiamat
0
3
0
0
L
Ares
0
4
0
0
W
Xing Tian
mattparker012
Xing Tian
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,488
Damage
17,314
29,198
Taken
40,368
24,912
Mitigated
32,707
3,757
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,801
708
0
562
5,344
2,505
1,228
2,453
2,411
71,902
682
W
Lancelot
9,714
1,476
0
1,459
7,917
5,437
440
2,526
4,622
0
36,832
L
Hercules
Iil Jay
Hercules
4,007
828
0
5,724
15,643
10,995
0
10,095
4,706
0
12,893
L
Tiamat
Pharahcon
Tiamat
7,819
33
0
605
11,383
6,873
0
4,070
7,028
37,014
1,173
L
Ares
5,488
473
0
3,093
13,342
14,839
0
7,166
5,649
20,534
1,100
W
Xing Tian
mattparker012
Xing Tian
8,973
355
0
1,736
15,937
16,970
426
5,732
9,100
20,803
1,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,774
Gold Earned
24,212
205
Minions Killed
124
0
Camps Cleared
0
878,630
Distance Traveled
686,620
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,616
758
133
10
0
257,344
0
W
Lancelot
9,935
710
47
3
0
315,983
0
L
Hercules
7,800
557
13
1
0
208,772
2
L
Tiamat
8,575
613
81
6
0
251,375
0
L
Ares
7,837
560
30
2
0
226,473
0
W
Xing Tian
10,223
730
25
2
0
305,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role