Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BratwurstBill
Zeus
Level 153
God Stats
1W - 1L
1,735 SR
Queue Stats
26W - 36L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Neelchen
Danzaburou
Level 89
God Stats
1W - 4L
1,229 SR
Queue Stats
21W - 31L
1,430 Elo+
Party 1
Charon
Charon
RRTS REAPER3
Charon
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,347 Elo+
Solo
Nu Wa
Nu Wa
cristinita_88
Nu Wa
Level 157
God Stats
73W - 57L
1,578 SR
Queue Stats
74W - 60L
1,597 Elo+
Solo
Team Averages
Level 129
1,508 SR
1,461 Elo+

VS

Team Averages
Level 130
1,611 SR
1,517 Elo+
Gilgamesh
Gilgamesh
DoggyBomb
Gilgamesh
Level 122
God Stats
3W - 4L
1,364 SR
Queue Stats
116W - 113L
1,506 Elo+
Solo
Hera
Hera
OniixFTW
Hera
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 62L
1,492 Elo+
Solo
Janus
Janus
RakyatWarrior
Janus
Level 121
God Stats
6W - 3L
1,818 SR
Queue Stats
21W - 15L
1,583 Elo+
Solo
Hercules
Hercules
drakkula
Hercules
Level 143
God Stats
28W - 24L
1,485 SR
Queue Stats
82W - 77L
1,501 Elo+
Solo
Kukulkan
Kukulkan
srickards
Kukulkan
Level 103
God Stats
4W - 0L
1,890 SR
Queue Stats
6W - 6L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 3 / 0
7,419
742
4,572
10,919
9,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 3 / 1
8,340
834
9,715
7,833
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
Neelchen
Danzaburou
13
0 / 4 / 1
7,103
710
2,678
8,184
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
13
0 / 1 / 1
7,089
709
4,007
7,896
7,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 3 / 0
7,091
709
6,243
6,451
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoggyBomb
Gilgamesh
15
0 / 0 / 7
8,199
820
4,898
8,110
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
15
1 / 2 / 9
8,312
831
7,666
5,662
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 0 / 6
8,081
808
8,027
4,722
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
drakkula
Hercules
16
8 / 1 / 6
9,123
912
11,175
10,923
10,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
srickards
Kukulkan
15
3 / 0 / 4
8,439
844
3,157
5,322
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
14
14
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
0
0.67
L
1
3
1
0.5
W
Gilgamesh
DoggyBomb
Gilgamesh
0
0
7
3.5
L
Danzaburou
Neelchen
Danzaburou
0
4
1
0.13
W
Hera
1
2
9
2.75
L
Charon
0
1
1
0.5
W
2
0
6
5
L
0
3
0
0
W
Hercules
drakkula
Hercules
8
1
6
11
W
Kukulkan
srickards
Kukulkan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,215
Damage
34,923
41,283
Taken
34,739
26,311
Mitigated
24,355
4,784
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,572
2,074
324
836
10,919
9,281
0
3,805
6,810
0
11,676
L
9,715
613
0
500
7,833
3,555
0
2,706
4,907
29,746
0
W
Gilgamesh
DoggyBomb
Gilgamesh
4,898
946
0
1,514
8,110
7,288
528
5,348
2,707
0
25,503
L
Danzaburou
Neelchen
Danzaburou
2,678
451
0
948
8,184
3,666
20
4,019
3,863
0
11,405
W
Hera
7,666
1,935
0
90
5,662
2,274
633
3,367
2,246
29,661
422
L
Charon
4,007
563
0
1,301
7,896
7,262
159
4,484
3,027
13,619
0
W
8,027
488
145
1,139
4,722
2,035
944
2,577
2,124
24,640
474
L
6,243
2,676
0
875
6,451
2,547
126
2,860
3,454
20,571
0
W
Hercules
drakkula
Hercules
11,175
2,785
0
2,296
10,923
10,552
0
4,987
5,857
0
22,768
W
Kukulkan
srickards
Kukulkan
3,157
221
0
0
5,322
2,206
591
3,455
1,840
25,696
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
42,154
155
Minions Killed
246
0
Camps Cleared
0
900,331
Distance Traveled
1,046,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,419
742
21
2
0
163,648
0
L
Zeus
8,340
834
68
7
0
185,527
0
W
Gilgamesh
8,199
820
51
5
0
216,055
0
L
Danzaburou
7,103
710
20
2
0
182,129
0
W
Hera
8,312
831
55
6
0
205,646
0
L
Charon
7,089
709
21
2
0
177,982
0
W
Janus
8,081
808
47
5
0
200,417
0
L
Nu Wa
7,091
709
25
3
0
191,045
0
W
Hercules
9,123
912
31
3
0
207,832
0
W
Kukulkan
8,439
844
62
6
0
216,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role