Player Matchup

Cliodhna
Cliodhna
CJGamer2x0
Cliodhna
Level 119
God Stats
1W - 1L
1,720 SR
Queue Stats
109W - 97L
1,508 Elo+
Solo
Bacchus
Bacchus
DiLeo9963
Bacchus
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 105L
1,469 Elo+
Solo
Jormungandr
Jormungandr
SpRaYz_IS_BACK
Jormungandr
Level 157
God Stats
0W - 1L
1,257 SR
Queue Stats
17W - 19L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
grande457
Baron Samedi
Level 117
God Stats
0W - 2L
1,280 SR
Queue Stats
49W - 47L
1,567 Elo+
Solo
Ullr
Ullr
jekyllman
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,583 Elo+
Solo
Team Averages
Level 113
1,452 SR
1,529 Elo+

VS

Team Averages
Level 136
1,566 SR
1,426 Elo+
Fenrir
Fenrir
AmPT_HellFire
Fenrir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,142 Elo+
Solo
Olorun
Olorun
FattyLiver
Olorun
Level 176
God Stats
7W - 4L
1,510 SR
Queue Stats
169W - 166L
1,523 Elo+
Solo
Rama
Rama
ForTheRepublic
Rama
Level 123
God Stats
7W - 1L
1,894 SR
Queue Stats
186W - 182L
1,489 Elo+
Solo
Xing Tian
Xing Tian
HGkLD
Xing Tian
Level 138
God Stats
3W - 2L
1,645 SR
Queue Stats
125W - 139L
1,519 Elo+
Solo
Medusa
Medusa
SatrunRains
Medusa
Level 99
God Stats
1W - 1L
1,283 SR
Queue Stats
43W - 41L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CJGamer2x0
Cliodhna
14
4 / 7 / 7
8,960
689
14,915
17,815
9,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
DiLeo9963
Bacchus
14
2 / 6 / 11
9,183
706
10,080
17,575
28,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jormungandr
SpRaYz_IS_BACK
Jormungandr
17
2 / 6 / 9
9,473
729
17,426
18,569
21,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
grande457
Baron Samedi
16
3 / 5 / 9
9,130
702
18,360
14,858
10,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
17
5 / 4 / 7
9,680
745
17,670
17,480
15,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 15
10,603
816
13,385
18,297
25,474
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Olorun
FattyLiver
Olorun
17
2 / 3 / 22
9,957
766
9,103
15,881
14,676
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

19
13 / 4 / 12
12,055
927
21,685
17,079
9,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
HGkLD
Xing Tian
18
4 / 2 / 19
10,942
842
11,645
35,153
31,521
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
17
3 / 3 / 19
10,140
780
16,027
12,906
6,642
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
115
16
Kills
28
28
Deaths
17
43
Assists
87
Player
Kills
Deaths
Assists
KDA
W
6
5
15
2.7
L
Cliodhna
CJGamer2x0
Cliodhna
4
7
7
1.07
L
Bacchus
DiLeo9963
Bacchus
2
6
11
1.25
W
Olorun
FattyLiver
Olorun
2
3
22
4.33
W
13
4
12
4.75
W
Xing Tian
HGkLD
Xing Tian
4
2
19
6.75
W
Medusa
3
3
19
4.17
L
Jormungandr
SpRaYz_IS_BACK
Jormungandr
2
6
9
1.08
L
Baron Samedi
grande457
Baron Samedi
3
5
9
1.5
L
Ullr
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,451
Damage
71,845
86,297
Taken
99,316
86,049
Mitigated
87,655
27,976
Healing
45,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,385
3,282
1,414
3,782
18,297
25,474
999
8,982
9,120
0
18,047
L
Cliodhna
CJGamer2x0
Cliodhna
14,915
1,234
1,635
4,249
17,815
9,153
420
3,810
14,005
0
22,709
L
Bacchus
DiLeo9963
Bacchus
10,080
1,513
772
3,630
17,575
28,729
0
4,335
13,240
14,090
0
W
Olorun
FattyLiver
Olorun
9,103
3,111
8,866
6,790
15,881
14,676
2,144
8,114
7,476
19,686
520
W
21,685
16,388
1,981
4,295
17,079
9,342
2,759
7,374
9,410
0
38,030
W
Xing Tian
HGkLD
Xing Tian
11,645
599
2,488
12,346
35,153
31,521
689
13,057
21,220
24,945
844
W
Medusa
16,027
7,850
790
2,900
12,906
6,642
848
6,909
5,849
0
42,115
L
Jormungandr
SpRaYz_IS_BACK
Jormungandr
17,426
3,483
742
1,211
18,569
21,709
20
2,902
15,667
37,362
1,153
L
Baron Samedi
grande457
Baron Samedi
18,360
830
7,167
4,303
14,858
10,919
180
3,431
11,427
26,309
885
L
Ullr
17,670
6,360
575
3,692
17,480
15,539
218
4,906
12,574
0
31,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
53,697
135
Minions Killed
149
0
Camps Cleared
0
1,131,760
Distance Traveled
1,190,200
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,603
816
10
1
0
246,778
0
L
Cliodhna
8,960
689
14
1
0
257,538
0
L
Bacchus
9,183
706
13
1
0
215,108
0
W
Olorun
9,957
766
31
2
0
221,434
0
W
Rama
12,055
927
35
3
0
212,786
0
W
Xing Tian
10,942
842
19
1
0
254,079
0
W
Medusa
10,140
780
54
4
0
255,123
0
L
Jormungandr
9,473
729
39
3
0
206,499
0
L
Baron Samedi
9,130
702
17
1
0
214,287
1
L
Ullr
9,680
745
52
4
0
238,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role