Player Matchup

Mulan
Mulan
Crepid
Mulan
Level 124
God Stats
3W - 4L
1,508 SR
Queue Stats
479W - 465L
1,488 Elo+
Solo
Sol
Sol
LeSquelette9
Sol
Level 143
God Stats
4W - 4L
1,572 SR
Queue Stats
89W - 91L
1,477 Elo+
Solo
Nut
Nut
Smelli
Nut
Level 43
God Stats
72W - 65L
1,438 SR
Queue Stats
75W - 68L
1,399 Elo+
Solo
Team Averages
Level 103
1,506 SR
1,455 Elo+

VS

Team Averages
Level 88
1,623 SR
1,626 Elo+
Geb
Geb
GhostSoldier9001
Geb
Level 81
God Stats
1W - 0L
1,305 SR
Queue Stats
10W - 2L
1,864 Elo+
Solo
Ra
Ra
Lil Lightskn
Ra
Level 120
God Stats
4W - 1L
1,900 SR
Queue Stats
83W - 83L
1,513 Elo+
Solo
Fenrir
Fenrir
OskarDerSiebte
Fenrir
Level 64
God Stats
23W - 10L
1,665 SR
Queue Stats
138W - 126L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Crepid
Mulan
11
1 / 2 / 1
6,792
679
4,253
9,937
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 1
7,338
734
6,784
9,925
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nut
Smelli
Nut
11
0 / 2 / 2
6,628
663
6,275
7,501
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
6,865
687
5,609
9,423
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 4
7,335
734
6,518
4,582
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
6 / 1 / 2
7,978
798
9,364
9,897
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
8
8
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
Crepid
Mulan
1
2
1
0.75
W
0
1
6
3
L
2
4
1
0.63
W
2
1
4
4
W
6
1
2
7
L
Nut
Smelli
Nut
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
21,491
27,363
Taken
23,902
12,507
Mitigated
15,948
5,579
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Crepid
Mulan
4,253
400
0
1,370
9,937
6,257
0
4,049
5,640
0
19,502
W
5,609
395
0
436
9,423
8,770
0
2,244
6,912
19,145
2,086
L
6,784
2,667
0
3,102
9,925
3,215
258
3,617
6,140
31,675
1,842
W
6,518
332
1,707
1,853
4,582
2,198
0
1,346
3,209
32,690
895
W
9,364
1,936
0
3,377
9,897
4,980
0
3,183
6,534
0
22,318
L
Nut
Smelli
Nut
6,275
3,582
0
1,107
7,501
3,035
111
3,181
4,057
0
23,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,758
Gold Earned
22,178
125
Minions Killed
129
0
Camps Cleared
0
475,143
Distance Traveled
610,207
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,792
679
32
3
0
158,322
0
W
Geb
6,865
687
28
3
0
196,517
4
L
Sol
7,338
734
48
5
0
152,593
0
W
Ra
7,335
734
75
8
0
199,232
0
W
Fenrir
7,978
798
26
3
0
214,458
0
L
Nut
6,628
663
45
5
0
164,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role