Player Matchup

Hou Yi
Hou Yi
Alezuskull
Hou Yi
Level 158
God Stats
1W - 0L
1,704 SR
Queue Stats
29W - 28L
1,516 Elo+
Solo
Bacchus
Bacchus
Comprehenzive
Bacchus
Level 158
God Stats
8W - 5L
1,540 SR
Queue Stats
114W - 113L
1,505 Elo+
Party 1
Agni
Agni
DES5DNICE
Agni
Level 217
God Stats
37W - 19L
1,747 SR
Queue Stats
159W - 133L
1,603 Elo+
Solo
Ao Kuang
Ao Kuang
Morgelix
Ao Kuang
Level 167
God Stats
2W - 1L
1,272 SR
Queue Stats
27W - 21L
1,643 Elo+
Solo
Thanatos
Thanatos
OochieT
Thanatos
Level 116
God Stats
14W - 3L
1,892 SR
Queue Stats
73W - 60L
1,568 Elo+
Party 1
Team Averages
Level 163
1,631 SR
1,567 Elo+

VS

Team Averages
Level 138
1,639 SR
1,564 Elo+
Lancelot
Lancelot
CognacMartell
Lancelot
Level 135
God Stats
11W - 15L
1,457 SR
Queue Stats
251W - 248L
1,578 Elo+
Solo
Chang'e
Chang'e
Kaliyana
Chang'e
Level 107
God Stats
3W - 1L
1,921 SR
Queue Stats
7W - 4L
1,643 Elo+
Solo
Shiva
Shiva
LittleAIDEN116
Shiva
Level 155
God Stats
9W - 10L
1,754 SR
Queue Stats
131W - 129L
1,583 Elo+
Solo
Jing Wei
Jing Wei
Studly Stu
Jing Wei
Level 143
God Stats
3W - 4L
1,533 SR
Queue Stats
111W - 121L
1,468 Elo+
Solo
Cthulhu
Cthulhu
tgitimetodye
Cthulhu
Level 151
God Stats
6W - 10L
1,530 SR
Queue Stats
133W - 120L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alezuskull
Hou Yi
16
1 / 2 / 3
8,841
884
7,204
10,252
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
13
0 / 3 / 7
7,532
753
6,436
13,705
15,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
16
3 / 4 / 5
9,147
915
13,489
9,719
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
Morgelix
Ao Kuang
17
4 / 3 / 6
9,306
931
8,401
12,307
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Thanatos
OochieT
Thanatos
14
2 / 5 / 4
8,523
852
7,334
11,036
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CognacMartell
Lancelot
12
1 / 0 / 2
7,267
727
2,115
3,275
1,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Kaliyana
Chang'e
16
4 / 2 / 10
8,969
897
12,050
10,212
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 10
8,816
882
13,412
13,419
14,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Studly Stu
Jing Wei
14
0 / 5 / 7
8,103
810
4,640
11,318
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
tgitimetodye
Cthulhu
17
8 / 2 / 7
9,943
994
13,246
12,755
14,212
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
10
Kills
16
17
Deaths
10
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alezuskull
Hou Yi
1
2
3
1.25
L
Lancelot
CognacMartell
Lancelot
1
0
2
2
W
Bacchus
0
3
7
1.17
W
Agni
3
4
5
1.38
L
Chang'e
Kaliyana
Chang'e
4
2
10
4.5
L
3
1
10
8
W
Ao Kuang
Morgelix
Ao Kuang
4
3
6
2.33
W
Thanatos
OochieT
Thanatos
2
5
4
0.8
L
Jing Wei
Studly Stu
Jing Wei
0
5
7
0.7
L
Cthulhu
tgitimetodye
Cthulhu
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,864
Damage
45,463
57,019
Taken
50,979
38,140
Mitigated
38,494
15,679
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alezuskull
Hou Yi
7,204
2,318
0
1,250
10,252
4,316
201
4,749
4,947
0
32,626
L
Lancelot
CognacMartell
Lancelot
2,115
441
0
500
3,275
1,198
0
1,769
1,243
0
5,496
W
Bacchus
6,436
537
0
4,248
13,705
15,381
38
5,555
7,480
11,388
0
W
Agni
13,489
616
0
1,784
9,719
4,061
0
4,387
5,103
41,904
763
L
Chang'e
Kaliyana
Chang'e
12,050
620
3,635
2,518
10,212
4,291
638
5,752
4,241
29,750
0
L
13,412
1,802
358
2,172
13,419
14,455
523
6,115
6,957
0
30,185
W
Ao Kuang
Morgelix
Ao Kuang
8,401
1,504
0
4,257
12,307
9,855
0
4,250
7,613
24,507
0
W
Thanatos
OochieT
Thanatos
7,334
498
0
4,140
11,036
4,527
534
4,814
5,592
0
17,035
L
Jing Wei
Studly Stu
Jing Wei
4,640
3,739
0
620
11,318
4,338
198
7,868
3,032
0
24,518
L
Cthulhu
tgitimetodye
Cthulhu
13,246
947
971
2,430
12,755
14,212
66
4,989
7,467
31,115
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
43,098
208
Minions Killed
205
0
Camps Cleared
0
1,007,449
Distance Traveled
978,650
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,841
884
66
7
0
187,627
0
L
Lancelot
7,267
727
11
1
0
113,679
0
W
Bacchus
7,532
753
3
0
0
184,009
4
W
Agni
9,147
915
74
7
0
192,521
0
L
Chang'e
8,969
897
52
5
0
215,418
0
L
Shiva
8,816
882
51
5
0
227,642
0
W
Ao Kuang
9,306
931
35
4
0
224,477
0
W
Thanatos
8,523
852
30
3
0
218,815
0
L
Jing Wei
8,103
810
50
5
0
198,526
0
L
Cthulhu
9,943
994
41
4
0
223,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role