Player Matchup

Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Itz-Huanidi-PR
Janus
Level 204
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
OceanioLupis
Erlang Shen
Level 144
God Stats
3W - 6L
1,423 SR
Queue Stats
145W - 120L
1,538 Elo+
Solo
Fenrir
Fenrir
TempestNine
Fenrir
Level 61
God Stats
0W - 4L
1,286 SR
Queue Stats
108W - 89L
1,564 Elo+
Solo
Bacchus
Bacchus
brahmacf
Bacchus
Level 159
God Stats
2W - 5L
1,209 SR
Queue Stats
23W - 27L
1,469 Elo+
Party 1
Team Averages
Level 144
1,384 SR
1,524 Elo+

VS

Team Averages
Level 96
1,671 SR
1,462 Elo+
Pele
Pele
 
Pele
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KukulkansMom
Horus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,165 Elo+
Party 2
Persephone
Persephone
LifeAsMarz
Persephone
Level 141
God Stats
2W - 0L
1,662 SR
Queue Stats
25W - 23L
1,482 Elo+
Solo
Xbalanque
Xbalanque
What a Save7312
Xbalanque
Level 32
God Stats
3W - 0L
1,959 SR
Queue Stats
20W - 11L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
seasonsapart
Cthulhu
Level 105
God Stats
3W - 0L
1,731 SR
Queue Stats
81W - 44L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 5 / 0
5,148
515
5,446
8,569
2,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
0 / 4 / 1
4,992
499
2,137
5,690
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
OceanioLupis
Erlang Shen
11
0 / 3 / 0
5,160
516
2,746
9,122
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
11
2 / 5 / 0
5,558
556
3,579
12,340
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
brahmacf
Bacchus
6
0 / 2 / 1
4,543
454
2,568
8,928
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
8 / 0 / 2
7,029
703
7,378
10,095
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

9
2 / 1 / 5
6,029
603
5,081
6,866
4,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
LifeAsMarz
Persephone
12
2 / 2 / 5
7,330
733
4,509
5,005
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
What a Save7312
Xbalanque
11
5 / 0 / 1
6,569
657
4,749
5,715
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
seasonsapart
Cthulhu
13
2 / 0 / 0
7,065
707
4,490
6,231
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
19
19
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
0
0.2
W
Pele
 
Pele
8
0
2
9
L
0
4
1
0.13
W
2
1
5
4.5
W
Persephone
LifeAsMarz
Persephone
2
2
5
2.25
L
Erlang Shen
OceanioLupis
Erlang Shen
0
3
0
0
L
Fenrir
2
5
0
0.4
W
Xbalanque
What a Save7312
Xbalanque
5
0
1
5.5
L
Bacchus
brahmacf
Bacchus
0
2
1
0.25
W
Cthulhu
seasonsapart
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,476
Damage
26,207
44,649
Taken
33,912
18,595
Mitigated
17,445
14,047
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,446
4,038
0
2,032
8,569
2,046
0
0
8,569
0
28,845
W
Pele
 
Pele
7,378
2,477
0
2,961
10,095
4,124
0
910
9,071
0
54,085
L
2,137
397
0
400
5,690
1,628
0
1,796
3,894
27,147
0
W
5,081
2,131
532
1,877
6,866
4,538
43
865
6,001
0
17,381
W
Persephone
LifeAsMarz
Persephone
4,509
225
0
466
5,005
1,632
611
1,680
3,139
46,827
0
L
Erlang Shen
OceanioLupis
Erlang Shen
2,746
1,039
0
3,839
9,122
4,512
0
3,741
4,687
0
34,893
L
Fenrir
3,579
991
0
5,641
12,340
4,655
0
1,695
10,645
0
41,074
W
Xbalanque
What a Save7312
Xbalanque
4,749
2,927
0
2,855
5,715
1,920
882
992
4,723
0
43,752
L
Bacchus
brahmacf
Bacchus
2,568
376
0
2,135
8,928
5,754
0
1,018
7,910
13,056
0
W
Cthulhu
seasonsapart
Cthulhu
4,490
808
0
2,500
6,231
5,231
0
0
5,614
46,216
2,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
34,022
251
Minions Killed
350
0
Camps Cleared
0
972,832
Distance Traveled
1,074,537
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,148
515
50
5
0
204,781
0
W
Pele
7,029
703
82
8
0
273,751
0
L
Janus
4,992
499
54
5
0
150,393
0
W
Horus
6,029
603
25
3
0
217,417
0
W
Persephone
7,330
733
91
9
0
189,691
0
L
Erlang Shen
5,160
516
59
6
0
196,561
0
L
Fenrir
5,558
556
68
7
0
197,376
0
W
Xbalanque
6,569
657
70
7
0
196,647
0
L
Bacchus
4,543
454
20
2
0
223,721
3
W
Cthulhu
7,065
707
82
8
0
197,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role