Player Matchup

Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Fectum
Hou Yi
Level 200
God Stats
3W - 0L
1,889 SR
Queue Stats
52W - 49L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PørkChøp
Tsukuyomi
Level 129
God Stats
3W - 0L
1,715 SR
Queue Stats
36W - 35L
1,419 Elo+
Party 1
Lancelot
Lancelot
Schallplatte
Lancelot
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 27L
1,527 Elo+
Solo
Bake Kujira
Bake Kujira
WhyDark
Bake Kujira
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,921 Elo+
Solo
Team Averages
Level 135
1,578 SR
1,576 Elo+

VS

Team Averages
Level 157
1,531 SR
1,504 Elo+
Cu Chulainn
Cu Chulainn
ColdBones
Cu Chulainn
Level 179
God Stats
0W - 2L
1,426 SR
Queue Stats
44W - 46L
1,549 Elo+
Solo
King Arthur
King Arthur
DwightSchruteVns
King Arthur
Level 246
God Stats
3W - 1L
1,926 SR
Queue Stats
166W - 151L
1,565 Elo+
Solo
Jormungandr
Jormungandr
Nitro2410
Jormungandr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,446 Elo+
Solo
Rama
Rama
Scorpien09
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Hercules
Hercules
TheRazCat
Hercules
Level 176
God Stats
0W - 3L
1,300 SR
Queue Stats
64W - 63L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 2 / 13
10,134
724
10,400
11,361
6,042
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hou Yi
Fectum
Hou Yi
19
10 / 3 / 12
11,388
813
30,045
13,713
8,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
PørkChøp
Tsukuyomi
18
6 / 1 / 16
12,388
885
15,379
13,397
14,368
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Schallplatte
Lancelot
18
4 / 3 / 17
10,547
753
10,689
17,117
15,096
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bake Kujira
WhyDark
Bake Kujira
17
3 / 4 / 13
10,168
726
15,410
18,530
23,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ColdBones
Cu Chulainn
12
0 / 6 / 5
8,220
587
9,295
18,488
20,163
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
DwightSchruteVns
King Arthur
15
1 / 6 / 5
8,576
613
7,021
19,652
19,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
Nitro2410
Jormungandr
19
9 / 3 / 3
11,417
816
24,717
18,686
18,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
1 / 6 / 3
8,433
602
6,415
11,403
5,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
TheRazCat
Hercules
17
2 / 3 / 9
9,906
708
13,011
22,456
34,104
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
24
Kills
13
13
Deaths
24
71
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
2
13
3.75
L
Cu Chulainn
ColdBones
Cu Chulainn
0
6
5
0.42
L
King Arthur
DwightSchruteVns
King Arthur
1
6
5
0.58
W
Hou Yi
Fectum
Hou Yi
10
3
12
5.33
L
Jormungandr
Nitro2410
Jormungandr
9
3
3
3.5
W
Tsukuyomi
PørkChøp
Tsukuyomi
6
1
16
14
W
Lancelot
Schallplatte
Lancelot
4
3
17
4.17
L
1
6
3
0.42
L
Hercules
TheRazCat
Hercules
2
3
9
2.17
W
Bake Kujira
WhyDark
Bake Kujira
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,923
Damage
60,459
74,118
Taken
90,685
67,874
Mitigated
97,492
22,107
Healing
22,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,400
1,162
2,531
1,979
11,361
6,042
1,706
3,870
6,800
28,623
0
L
Cu Chulainn
ColdBones
Cu Chulainn
9,295
1,061
1,019
3,911
18,488
20,163
0
6,108
12,066
2,738
11,387
L
King Arthur
DwightSchruteVns
King Arthur
7,021
122
1,299
3,030
19,652
19,504
0
3,897
15,484
1,779
17,655
W
Hou Yi
Fectum
Hou Yi
30,045
18,793
1,760
1,174
13,713
8,564
2,300
4,556
8,779
0
51,533
L
Jormungandr
Nitro2410
Jormungandr
24,717
1,324
1,498
3,347
18,686
18,591
352
7,808
10,577
40,825
2,852
W
Tsukuyomi
PørkChøp
Tsukuyomi
15,379
2,162
2,967
4,385
13,397
14,368
980
3,531
9,410
440
26,955
W
Lancelot
Schallplatte
Lancelot
10,689
1,763
1,167
3,073
17,117
15,096
1,697
4,620
11,837
0
19,751
L
6,415
3,987
0
200
11,403
5,130
1,272
1,815
9,588
0
13,862
L
Hercules
TheRazCat
Hercules
13,011
2,862
1,146
7,257
22,456
34,104
280
5,265
16,878
0
21,487
W
Bake Kujira
WhyDark
Bake Kujira
15,410
6,680
1,239
1,832
18,530
23,804
1,231
5,849
11,819
22,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,625
Gold Earned
46,552
156
Minions Killed
117
0
Camps Cleared
0
1,366,922
Distance Traveled
1,110,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,134
724
38
3
0
251,437
0
L
Cu Chulainn
8,220
587
15
1
0
192,470
0
L
King Arthur
8,576
613
23
2
0
229,024
0
W
Hou Yi
11,388
813
61
4
0
227,594
0
L
Jormungandr
11,417
816
44
3
0
242,676
0
W
Tsukuyomi
12,388
885
18
1
0
321,103
0
W
Lancelot
10,547
753
22
2
0
296,411
0
L
Rama
8,433
602
16
1
0
210,321
0
L
Hercules
9,906
708
19
1
0
236,280
0
W
Bake Kujira
10,168
726
17
1
0
270,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role