Player Matchup

Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Platinum I
 
Bastet
Platinum I
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Janyr
Kuzenbo
Platinum I
Level 69
God Stats
8W - 2L
1,923 SR
Queue Stats
78W - 67L
1,832 MMR
Party 1
Tiamat
Tiamat
Platinum II
MidnίghtExpress
Tiamat
Platinum II
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 64L
1,860 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,585 SR
1,638 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,602 SR
1,857 MMR
Serqet
Serqet
Platinum IV
Goparr2099
Serqet
Platinum IV
Level 158
God Stats
1W - 3L
1,453 SR
Queue Stats
66W - 63L
1,858 MMR
Solo
Terra
Terra
Platinum II
Intxnse
Terra
Platinum II
Level 170
God Stats
4W - 4L
1,949 SR
Queue Stats
93W - 87L
1,809 MMR
Solo
Heimdallr
Heimdallr
Platinum II
MagiKuriboh
Heimdallr
Platinum II
Level 125
God Stats
1W - 5L
1,419 SR
Queue Stats
103W - 86L
1,889 MMR
Solo
Chiron
Chiron
Platinum I
Vertius04
Chiron
Platinum I
Level 155
God Stats
8W - 2L
1,889 SR
Queue Stats
89W - 79L
1,947 MMR
Solo
Ganesha
Ganesha
Platinum IV
gtrjamie
Ganesha
Platinum IV
Level 174
God Stats
0W - 2L
1,297 SR
Queue Stats
91W - 90L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 1 / 2
8,769
626
6,333
8,182
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
 
Geb
13
3 / 0 / 3
7,983
570
8,460
8,926
6,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
 
Bastet
14
4 / 1 / 5
7,954
568
8,239
13,567
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Janyr
Kuzenbo
14
2 / 2 / 7
8,353
597
8,848
13,777
13,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 5
7,307
522
8,144
8,554
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
ThorSusanoMaman BrigitteAh Muzen Cab

VS

Bans
NutOdinSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Goparr2099
Serqet
13
3 / 3 / 1
6,800
486
4,672
12,485
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
Intxnse
Terra
12
2 / 5 / 1
6,853
490
6,584
13,729
11,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MagiKuriboh
Heimdallr
14
0 / 2 / 1
7,550
539
6,487
8,270
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Vertius04
Chiron
13
1 / 2 / 1
7,313
522
4,522
10,579
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ganesha
gtrjamie
Ganesha
11
0 / 1 / 5
7,007
501
4,446
9,696
8,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
2
4
W
Geb
 
Geb
3
0
3
4.5
W
Bastet
 
Bastet
4
1
5
6.5
L
Serqet
Goparr2099
Serqet
3
3
1
1.17
L
Terra
Intxnse
Terra
2
5
1
0.5
W
Kuzenbo
Janyr
Kuzenbo
2
2
7
2.75
L
Heimdallr
MagiKuriboh
Heimdallr
0
2
1
0.25
W
1
2
5
1.75
L
Chiron
Vertius04
Chiron
1
2
1
0.75
L
Ganesha
gtrjamie
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,024
Damage
26,711
53,006
Taken
54,759
33,323
Mitigated
33,234
19,766
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,333
4,164
0
4,966
8,182
3,315
2,130
438
7,571
0
85,200
W
Geb
 
Geb
8,460
703
0
2,094
8,926
6,552
29
2,868
6,016
35,879
0
W
Bastet
 
Bastet
8,239
1,958
0
7,772
13,567
5,056
0
925
11,840
0
64,106
L
Serqet
Goparr2099
Serqet
4,672
739
0
768
12,485
5,744
0
3,795
8,368
0
52,174
L
Terra
Intxnse
Terra
6,584
921
0
2,556
13,729
11,053
0
6,601
6,363
37,546
1,445
W
Kuzenbo
Janyr
Kuzenbo
8,848
2,451
0
2,950
13,777
13,905
0
4,147
8,896
49,310
1,956
L
Heimdallr
MagiKuriboh
Heimdallr
6,487
3,901
0
3,575
8,270
3,679
0
2,148
5,938
0
78,474
W
8,144
442
0
1,984
8,554
4,495
0
1,182
7,206
47,119
0
L
Chiron
Vertius04
Chiron
4,522
1,799
51
1,993
10,579
4,407
0
4,865
5,058
0
66,098
L
Ganesha
gtrjamie
Ganesha
4,446
403
0
2,573
9,696
8,351
0
5,557
3,668
23,236
1,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
35,523
477
Minions Killed
453
0
Camps Cleared
0
1,430,368
Distance Traveled
1,343,200
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,769
626
166
12
0
264,786
0
W
Geb
7,983
570
27
2
0
313,980
2
W
Bastet
7,954
568
90
6
0
320,294
2
L
Serqet
6,800
486
83
6
0
321,564
1
L
Terra
6,853
490
79
6
0
260,772
1
W
Kuzenbo
8,353
597
92
7
0
270,478
4
L
Heimdallr
7,550
539
157
11
0
232,227
2
W
Tiamat
7,307
522
102
7
0
260,830
2
L
Chiron
7,313
522
125
9
0
258,992
2
L
Ganesha
7,007
501
9
1
0
269,645
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role