Player Matchup

Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
Cryοnic
Sobek
Diamond II
Level 223
God Stats
1W - 1L
1,527 SR
Queue Stats
74W - 54L
2,245 MMR
Party 1
Susano
Susano
Diamond V
Ghaelach
Susano
Diamond V
Level 220
God Stats
1W - 0L
1,479 SR
Queue Stats
51W - 28L
2,199 MMR
Party 1
Agni
Agni
Platinum I
TwitchBeroBeast
Agni
Platinum I
Level 89
God Stats
10W - 4L
1,995 SR
Queue Stats
31W - 14L
2,274 MMR
Solo
King Arthur
King Arthur
Diamond III
WashinMashen
King Arthur
Diamond III
Level 170
God Stats
1W - 0L
1,808 SR
Queue Stats
44W - 29L
2,081 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 173
1,662 SR
2,060 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,535 SR
2,220 MMR
Danzaburou
Danzaburou
Diamond II
Aisart
Danzaburou
Diamond II
Level 176
God Stats
0W - 2L
1,345 SR
Queue Stats
110W - 90L
2,274 MMR
Solo
Scylla
Scylla
Diamond V
Carway
Scylla
Diamond V
Level 170
God Stats
27W - 19L
1,806 SR
Queue Stats
118W - 104L
2,073 MMR
Solo
Terra
Terra
Diamond III
KyrV3
Terra
Diamond III
Level 96
God Stats
1W - 3L
1,615 SR
Queue Stats
147W - 133L
2,104 MMR
Solo
Ra
Ra
Masters
MrMabyImBack
Ra
Masters
Level 204
God Stats
22W - 24L
1,558 SR
Queue Stats
212W - 167L
2,586 MMR
Solo
Tyr
Tyr
Platinum I
galwallabadalla
Tyr
Platinum I
Level 129
God Stats
0W - 2L
1,350 SR
Queue Stats
105W - 96L
2,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 0 / 1
8,239
634
5,586
9,439
3,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sobek
Cryοnic
Sobek
12
2 / 3 / 5
7,333
564
5,878
11,441
10,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Susano
Ghaelach
Susano
15
6 / 0 / 2
7,823
602
8,255
9,214
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 1 / 4
8,040
618
6,413
5,909
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
WashinMashen
King Arthur
14
3 / 1 / 1
8,258
635
10,977
12,916
13,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
HeimdallrAo KuangAh Muzen CabThor

VS

Bans
OdinNutKuzenboAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aisart
Danzaburou
11
1 / 2 / 1
5,973
459
7,746
8,583
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Carway
Scylla
12
2 / 1 / 0
6,726
517
3,835
8,173
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
KyrV3
Terra
10
1 / 2 / 2
6,332
487
3,779
11,375
7,348
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 4 / 2
7,426
571
5,046
10,502
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 4 / 0
6,882
529
7,045
14,332
14,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
L
Danzaburou
Aisart
Danzaburou
1
2
1
0.75
L
Scylla
Carway
Scylla
2
1
0
2
W
Sobek
Cryοnic
Sobek
2
3
5
1.5
W
Susano
Ghaelach
Susano
6
0
2
7
L
Terra
KyrV3
Terra
1
2
2
1
L
0
4
2
0.25
W
0
1
4
2
W
King Arthur
WashinMashen
King Arthur
3
1
1
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,109
Damage
27,451
48,919
Taken
52,965
33,228
Mitigated
31,972
19,349
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,586
2,863
0
5,241
9,439
3,845
360
1,698
7,741
0
80,778
L
Danzaburou
Aisart
Danzaburou
7,746
3,191
0
1,267
8,583
3,159
0
1,798
6,785
0
50,100
L
Scylla
Carway
Scylla
3,835
821
0
2,225
8,173
2,475
0
927
7,246
54,856
8,350
W
Sobek
Cryοnic
Sobek
5,878
742
240
3,496
11,441
10,313
0
4,417
6,832
19,058
1,248
W
Susano
Ghaelach
Susano
8,255
2,518
0
5,340
9,214
3,797
0
1,898
7,216
0
69,265
L
Terra
KyrV3
Terra
3,779
1,248
1,585
3,107
11,375
7,348
0
4,015
7,360
22,054
1,079
L
5,046
629
872
2,284
10,502
4,500
0
5,319
5,135
75,076
0
W
6,413
519
0
180
5,909
2,259
740
2,868
2,773
75,634
0
W
King Arthur
WashinMashen
King Arthur
10,977
1,002
0
4,852
12,916
13,014
0
719
12,165
0
68,175
L
7,045
389
0
4,980
14,332
14,490
0
180
12,918
0
53,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
33,339
543
Minions Killed
460
0
Camps Cleared
0
1,401,950
Distance Traveled
1,323,474
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,239
634
150
12
0
230,132
1
L
Danzaburou
5,973
459
76
6
0
246,814
1
L
Scylla
6,726
517
102
8
0
274,005
0
W
Sobek
7,333
564
28
2
0
290,358
5
W
Susano
7,823
602
107
8
0
335,284
0
L
Terra
6,332
487
31
2
0
276,461
0
L
Ra
7,426
571
147
11
0
252,461
3
W
Agni
8,040
618
139
11
0
282,408
0
W
King Arthur
8,258
635
119
9
0
263,768
0
L
Tyr
6,882
529
104
8
0
273,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role