Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DARGLESCF
Achilles
Level 87
God Stats
14W - 17L
1,545 SR
Queue Stats
235W - 263L
1,506 Elo+
Party 1
Anubis
Anubis
Lynxs2
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 112L
1,440 Elo+
Party 1
Terra
Terra
TaKKarBlack
Terra
Level 85
God Stats
3W - 3L
1,547 SR
Queue Stats
249W - 258L
1,479 Elo+
Solo
Susano
Susano
iPatoVich
Susano
Level 78
God Stats
17W - 17L
1,611 SR
Queue Stats
28W - 45L
1,349 Elo+
Solo
Team Averages
Level 72
1,541 SR
1,455 Elo+

VS

Team Averages
Level 106
1,544 SR
1,515 Elo+
Chronos
Chronos
PatoLoko394425
Chronos
Level 100
God Stats
3W - 1L
1,264 SR
Queue Stats
7W - 3L
1,522 Elo+
Solo
Surtr
Surtr
TioIlluSiion
Surtr
Level 47
God Stats
6W - 1L
1,916 SR
Queue Stats
112W - 97L
1,476 Elo+
Solo
Heimdallr
Heimdallr
XCXㅤ
Heimdallr
Level 149
God Stats
103W - 82L
1,631 SR
Queue Stats
274W - 278L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
mateo1237
Ao Kuang
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 29L
1,585 Elo+
Solo
Sol
Sol
stronghorde1
Sol
Level 109
God Stats
8W - 7L
1,408 SR
Queue Stats
28W - 31L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 3 / 0
4,875
443
3,331
6,738
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
DARGLESCF
Achilles
11
2 / 3 / 0
6,522
593
2,449
10,302
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Lynxs2
Anubis
11
1 / 3 / 0
5,926
539
5,013
8,348
4,068
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,428
493
1,877
8,431
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
iPatoVich
Susano
8
0 / 3 / 2
4,889
444
4,252
6,947
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,877
534
1,638
4,785
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
4 / 1 / 6
5,923
538
6,792
8,257
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Heimdallr
XCXㅤ
Heimdallr
11
1 / 1 / 3
6,116
556
2,477
5,248
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
mateo1237
Ao Kuang
13
8 / 0 / 2
7,068
643
6,824
8,878
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 2 / 1
5,583
508
2,658
4,298
949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Achilles
DARGLESCF
Achilles
2
3
0
0.67
L
Anubis
Lynxs2
Anubis
1
3
0
0.33
W
0
0
3
1.5
L
1
1
0
1
W
4
1
6
7
W
Heimdallr
XCXㅤ
Heimdallr
1
1
3
2.5
L
Susano
iPatoVich
Susano
0
3
2
0.33
W
Ao Kuang
mateo1237
Ao Kuang
8
0
2
9
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,922
Damage
20,389
40,766
Taken
31,466
19,996
Mitigated
14,842
9,248
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,331
940
0
274
6,738
2,506
0
941
5,613
0
32,502
L
Achilles
DARGLESCF
Achilles
2,449
220
0
2,088
10,302
6,590
20
4,117
6,141
0
36,507
L
Anubis
Lynxs2
Anubis
5,013
340
0
2,320
8,348
4,068
0
4,420
3,844
47,128
2,742
W
1,638
369
0
635
4,785
1,388
0
1,428
3,316
42,171
0
L
1,877
387
214
2,535
8,431
4,505
0
780
7,463
18,382
1,356
W
6,792
2,568
113
3,349
8,257
6,456
115
2,093
6,070
1,144
24,780
W
Heimdallr
XCXㅤ
Heimdallr
2,477
733
0
1,951
5,248
2,432
459
788
4,460
0
48,517
L
Susano
iPatoVich
Susano
4,252
580
0
1,817
6,947
2,327
0
1,327
5,417
0
23,087
W
Ao Kuang
mateo1237
Ao Kuang
6,824
1,523
0
1,989
8,878
3,617
0
2,244
6,634
52,685
0
W
2,658
426
127
1,450
4,298
949
0
0
4,114
32,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
30,567
271
Minions Killed
323
0
Camps Cleared
0
1,081,444
Distance Traveled
1,045,945
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,875
443
54
5
0
244,057
0
L
Achilles
6,522
593
79
7
0
188,908
0
L
Anubis
5,926
539
79
7
0
191,022
0
W
Chronos
5,877
534
68
6
0
219,861
0
L
Terra
5,428
493
27
2
0
217,144
4
W
Surtr
5,923
538
30
3
0
224,702
0
W
Heimdallr
6,116
556
75
7
0
181,357
0
L
Susano
4,889
444
32
3
0
240,313
0
W
Ao Kuang
7,068
643
91
8
0
237,998
0
W
Sol
5,583
508
59
5
0
182,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role