Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Birminghamgamer
Ah Muzen Cab
Level 67
God Stats
29W - 24L
1,799 SR
Queue Stats
245W - 268L
1,411 Elo+
Party 1
Ra
Ra
Box95Chevy
Ra
Level 104
God Stats
8W - 12L
1,370 SR
Queue Stats
67W - 77L
1,386 Elo+
Solo
Geb
Geb
uTHomicide
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 151L
1,415 Elo+
Party 1
Team Averages
Level 66
1,556 SR
1,404 Elo+

VS

Team Averages
Level 114
1,672 SR
1,390 Elo+
Cupid
Cupid
CRYPTICJOKER
Cupid
Level 156
God Stats
7W - 0L
1,839 SR
Queue Stats
130W - 155L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
IWontGoEZ
Cthulhu
Level 40
God Stats
4W - 1L
1,839 SR
Queue Stats
33W - 35L
1,350 Elo+
Solo
Horus
Horus
ShadowLust187
Horus
Level 145
God Stats
2W - 1L
1,338 SR
Queue Stats
33W - 31L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Birminghamgamer
Ah Muzen Cab
14
0 / 2 / 0
7,985
614
10,982
8,381
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 0
8,281
637
10,400
6,514
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
0 / 1 / 0
7,571
582
5,600
10,765
10,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
9,482
729
10,023
12,304
5,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
IWontGoEZ
Cthulhu
13
1 / 0 / 4
8,959
689
8,064
12,740
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 0 / 5
8,720
671
4,433
14,923
15,189
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Birminghamgamer
Ah Muzen Cab
0
2
0
0
L
0
2
0
0
W
4
0
1
4.5
W
Cthulhu
IWontGoEZ
Cthulhu
1
0
4
3
W
0
0
5
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
22,520
25,660
Taken
39,967
17,671
Mitigated
27,278
3,110
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Birminghamgamer
Ah Muzen Cab
10,982
2,530
0
585
8,381
4,301
0
2,003
5,970
0
30,490
L
10,400
414
642
463
6,514
2,799
0
1,298
4,952
45,667
0
W
10,023
4,536
4,838
5,319
12,304
5,314
1,154
5,230
6,860
0
37,461
W
Cthulhu
IWontGoEZ
Cthulhu
8,064
685
203
4,315
12,740
6,775
149
4,997
7,375
33,231
1,435
W
4,433
2,081
2,686
5,445
14,923
15,189
454
4,607
9,967
0
19,544
L
5,600
734
0
1,420
10,765
10,571
0
3,231
6,820
10,003
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,837
Gold Earned
27,161
131
Minions Killed
183
0
Camps Cleared
0
669,923
Distance Traveled
747,582
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,985
614
38
3
0
238,369
0
L
Ra
8,281
637
77
6
0
217,028
3
W
Cupid
9,482
729
85
7
0
226,584
0
W
Cthulhu
8,959
689
58
4
0
243,617
0
W
Horus
8,720
671
40
3
0
277,381
1
L
Geb
7,571
582
16
1
0
214,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role