Player Matchup

Jing Wei
Jing Wei
Enderbays
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,750 Elo+
Party 1
Chernobog
Chernobog
PedobearIII
Chernobog
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,750 Elo+
Party 1
Nu Wa
Nu Wa
Spilly12345
Nu Wa
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
213W - 228L
1,536 Elo+
Solo
Chang'e
Chang'e
UnlimitedSoulss
Chang'e
Level 137
God Stats
3W - 5L
1,495 SR
Queue Stats
446W - 451L
1,549 Elo+
Solo
Arachne
Arachne
ºKLM
Arachne
Level 115
God Stats
2W - 3L
1,134 SR
Queue Stats
123W - 103L
1,586 Elo+
Solo
Team Averages
Level 118
1,426 SR
1,634 Elo+

VS

Team Averages
Level 150
1,582 SR
1,511 Elo+
Terra
Terra
Cheezzwizz
Terra
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 80L
1,545 Elo+
Solo
Xing Tian
Xing Tian
ManletGod
Xing Tian
Level 88
God Stats
6W - 2L
1,971 SR
Queue Stats
141W - 150L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
TheGodNC
Cthulhu
Level 138
God Stats
5W - 1L
1,452 SR
Queue Stats
59W - 66L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
Zυko
Ao Kuang
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,516 Elo+
Solo
Sol
Sol
bstruck28
Sol
Level 138
God Stats
2W - 2L
1,488 SR
Queue Stats
145W - 160L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Enderbays
Jing Wei
14
1 / 6 / 5
8,677
667
6,148
17,281
10,534
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chernobog
PedobearIII
Chernobog
15
0 / 7 / 4
8,234
633
6,112
18,052
9,675
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 6 / 3
9,402
723
14,270
14,243
6,348
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 4
8,329
641
8,321
17,551
7,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Arachne
ºKLM
Arachne
15
1 / 4 / 5
8,162
628
10,830
15,711
20,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
3 / 3 / 20
10,739
826
11,930
16,892
20,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
ManletGod
Xing Tian
17
3 / 2 / 18
10,266
790
12,459
18,460
18,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
TheGodNC
Cthulhu
18
4 / 1 / 20
11,698
900
16,391
18,919
20,401
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
Zυko
Ao Kuang
17
9 / 2 / 9
10,926
840
12,401
13,879
15,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

19
7 / 1 / 12
11,602
892
22,515
10,469
5,553
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
8
Kills
26
27
Deaths
9
21
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Terra
3
3
20
4.33
L
Jing Wei
Enderbays
Jing Wei
1
6
5
0.58
W
Xing Tian
ManletGod
Xing Tian
3
2
18
6
L
Chernobog
PedobearIII
Chernobog
0
7
4
0.29
L
4
6
3
0.92
W
Cthulhu
TheGodNC
Cthulhu
4
1
20
14
L
2
4
4
1
W
Ao Kuang
Zυko
Ao Kuang
9
2
9
6.75
W
7
1
12
13
L
Arachne
ºKLM
Arachne
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,681
Damage
75,696
82,838
Taken
78,619
55,139
Mitigated
80,496
32,590
Healing
39,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
11,930
527
9,346
4,128
16,892
20,314
313
4,446
12,208
26,870
0
L
Jing Wei
Enderbays
Jing Wei
6,148
4,096
359
2,395
17,281
10,534
0
14,798
2,095
0
15,126
W
Xing Tian
ManletGod
Xing Tian
12,459
377
1,444
1,227
18,460
18,295
0
3,225
14,583
23,269
2,583
L
Chernobog
PedobearIII
Chernobog
6,112
3,414
532
1,306
18,052
9,675
0
16,275
1,455
0
21,895
L
14,270
5,204
1,128
1,315
14,243
6,348
0
13,577
614
25,871
532
W
Cthulhu
TheGodNC
Cthulhu
16,391
261
7,678
4,649
18,919
20,401
135
5,129
13,404
57,088
2,830
L
8,321
1,446
14,157
9,179
17,551
7,669
0
15,258
1,977
19,730
0
W
Ao Kuang
Zυko
Ao Kuang
12,401
1,551
1,254
4,648
13,879
15,933
502
5,524
7,994
21,071
500
W
22,515
3,429
1,784
2,863
10,469
5,553
5,422
2,965
7,199
64,632
0
L
Arachne
ºKLM
Arachne
10,830
7,697
0
2,219
15,711
20,913
0
12,305
3,154
0
13,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,804
Gold Earned
55,231
106
Minions Killed
247
0
Camps Cleared
0
1,072,095
Distance Traveled
1,285,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,739
826
29
2
0
287,394
0
L
Jing Wei
8,677
667
22
2
0
208,811
0
W
Xing Tian
10,266
790
20
2
0
275,293
0
L
Chernobog
8,234
633
30
2
0
210,822
0
L
Nu Wa
9,402
723
21
2
0
201,938
0
W
Cthulhu
11,698
900
67
5
0
269,751
0
L
Chang'e
8,329
641
23
2
0
207,694
0
W
Ao Kuang
10,926
840
16
1
0
213,975
0
W
Sol
11,602
892
115
9
0
238,984
0
L
Arachne
8,162
628
10
1
0
242,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role