Player Matchup

Arachne
Arachne
HepcatsS22champs
Arachne
Level 69
God Stats
4W - 3L
1,482 SR
Queue Stats
101W - 86L
1,557 Elo+
Solo
Fenrir
Fenrir
Ictonixst
Fenrir
Level 104
God Stats
7W - 10L
1,470 SR
Queue Stats
84W - 87L
1,468 Elo+
Solo
Thoth
Thoth
SamSaber
Thoth
Level 105
God Stats
15W - 17L
1,518 SR
Queue Stats
80W - 86L
1,497 Elo+
Solo
Lancelot
Lancelot
Skot99
Lancelot
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 59L
1,495 Elo+
Solo
Hou Yi
Hou Yi
TheReverseCard20
Hou Yi
Level 134
God Stats
3W - 0L
1,930 SR
Queue Stats
141W - 119L
1,480 Elo+
Solo
Team Averages
Level 108
1,580 SR
1,499 Elo+

VS

Team Averages
Level 99
1,455 SR
1,428 Elo+
Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Mistakenmeat
Anhur
Level 69
God Stats
4W - 1L
1,646 SR
Queue Stats
126W - 111L
1,500 Elo+
Solo
Surtr
Surtr
ShierCash
Surtr
Level 33
God Stats
0W - 2L
1,162 SR
Queue Stats
6W - 10L
1,142 Elo+
Solo
Chronos
Chronos
ToastedFlowers
Chronos
Level 155
God Stats
16W - 16L
1,467 SR
Queue Stats
131W - 115L
1,433 Elo+
Solo
Kukulkan
Kukulkan
s4f1r3
Kukulkan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 103L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
7,531
579
7,984
11,342
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Fenrir
Ictonixst
Fenrir
11
2 / 1 / 3
6,896
530
4,909
11,363
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thoth
SamSaber
Thoth
13
1 / 0 / 1
7,765
597
5,014
4,128
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Skot99
Lancelot
14
4 / 1 / 4
8,581
660
9,269
14,769
12,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 1 / 2
8,177
629
7,481
8,522
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 2 / 0
6,532
502
3,661
10,163
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 2
7,050
542
3,754
8,835
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Surtr
ShierCash
Surtr
9
0 / 7 / 1
6,023
463
7,617
14,182
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 0
6,537
503
2,795
9,887
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
s4f1r3
Kukulkan
12
1 / 2 / 1
6,894
530
5,711
6,691
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
3
3
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
2
0
1
W
5
0
2
6
W
Fenrir
Ictonixst
Fenrir
2
1
3
3.5
L
0
3
2
0.33
W
Thoth
SamSaber
Thoth
1
0
1
1.5
L
Surtr
ShierCash
Surtr
0
7
1
0.07
W
Lancelot
Skot99
Lancelot
4
1
4
6
W
3
1
2
4
L
0
1
0
0
L
Kukulkan
s4f1r3
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,657
Damage
23,538
50,124
Taken
49,758
30,724
Mitigated
25,596
17,633
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,661
473
0
1,889
10,163
7,733
0
1,114
9,049
25,097
0
W
7,984
5,906
0
5,554
11,342
4,824
0
2,217
8,996
0
65,228
W
Fenrir
Ictonixst
Fenrir
4,909
1,017
0
4,429
11,363
8,495
0
1,997
9,366
0
29,388
L
3,754
1,456
0
2,914
8,835
2,677
784
0
8,835
0
56,154
W
Thoth
SamSaber
Thoth
5,014
87
0
250
4,128
1,475
305
2,334
1,794
54,327
369
L
Surtr
ShierCash
Surtr
7,617
4,248
0
1,801
14,182
9,326
0
0
14,182
681
32,199
W
Lancelot
Skot99
Lancelot
9,269
2,968
0
3,429
14,769
12,099
325
3,840
10,189
0
67,201
W
7,481
3,522
0
3,971
8,522
3,831
1,008
2,043
6,479
0
76,357
L
2,795
564
0
4,384
9,887
3,116
312
1,372
8,515
53,120
0
L
Kukulkan
s4f1r3
Kukulkan
5,711
340
0
1,238
6,691
2,744
0
2,508
4,183
54,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
33,036
474
Minions Killed
370
0
Camps Cleared
0
1,317,561
Distance Traveled
1,274,933
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,532
502
21
2
0
274,461
0
W
Arachne
7,531
579
94
7
0
282,777
1
W
Fenrir
6,896
530
36
3
0
260,890
0
L
Anhur
7,050
542
114
9
0
237,090
2
W
Thoth
7,765
597
111
9
0
259,061
0
L
Surtr
6,023
463
47
4
0
232,725
0
W
Lancelot
8,581
660
117
9
0
260,668
2
W
Hou Yi
8,177
629
116
9
0
254,165
2
L
Chronos
6,537
503
94
7
0
254,084
1
L
Kukulkan
6,894
530
94
7
0
276,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role