Player Matchup

Jing Wei
Jing Wei
Gold IV
EXTR3ME MONSTA
Jing Wei
Gold IV
Level 155
God Stats
5W - 3L
1,639 SR
Queue Stats
17W - 12L
1,677 MMR
Solo
Bastet
Bastet
Gold III
IconicProdigy1
Bastet
Gold III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,696 MMR
Solo
Maui
Maui
Platinum III
ItzFlamingGamin
Maui
Platinum III
Level 141
God Stats
22W - 15L
1,658 SR
Queue Stats
94W - 95L
1,765 MMR
Party 1
Vulcan
Vulcan
Platinum II
SiiiGhT
Vulcan
Platinum II
Level 109
God Stats
8W - 0L
2,033 SR
Queue Stats
80W - 83L
1,743 MMR
Party 1
Fafnir
Fafnir
Silver I
jaidenthedino
Fafnir
Silver I
Level 109
God Stats
3W - 0L
1,492 SR
Queue Stats
12W - 6L
1,626 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,664 SR
1,701 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 167
1,587 SR
1,704 MMR
Xing Tian
Xing Tian
Silver I
ShinGojirá
Xing Tian
Silver I
Level 191
God Stats
3W - 1L
1,570 SR
Queue Stats
15W - 14L
1,591 MMR
Solo
Yemoja
Yemoja
Platinum I
Spotify Ill LIL
Yemoja
Platinum I
Level 148
God Stats
3W - 4L
1,648 SR
Queue Stats
67W - 65L
1,844 MMR
Solo
Scylla
Scylla
Gold II
TJduhh
Scylla
Gold II
Level 142
God Stats
14W - 15L
1,525 SR
Queue Stats
100W - 96L
1,578 MMR
Solo
Cupid
Cupid
Platinum III
Tek Turkey
Cupid
Platinum III
Level 187
God Stats
1W - 2L
1,758 SR
Queue Stats
173W - 170L
1,912 MMR
Solo
Nemesis
Nemesis
Gold IV
shinichi25
Nemesis
Gold IV
Level 165
God Stats
0W - 1L
1,434 SR
Queue Stats
34W - 26L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
6
0 / 0 / 0
3,532
706
2,019
1,874
587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,514
703
940
3,587
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,451
690
891
2,644
1,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
SiiiGhT
Vulcan
7
1 / 0 / 0
4,115
823
1,342
1,442
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,798
760
2,239
3,847
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
BellonaCharonAthenaThanatos

VS

Bans
AresHachimanSusanoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ShinGojirá
Xing Tian
7
1 / 0 / 0
4,105
821
2,055
5,004
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

6
0 / 0 / 0
3,508
702
1,027
3,466
1,556
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
TJduhh
Scylla
4
0 / 1 / 0
3,076
615
196
1,465
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cupid
6
0 / 0 / 0
3,252
650
1,558
2,748
782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
shinichi25
Nemesis
6
0 / 0 / 0
3,136
627
1,049
3,180
1,019
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Xing Tian
ShinGojirá
Xing Tian
1
0
0
1
W
Vulcan
SiiiGhT
Vulcan
1
0
0
1
L
0
0
0
0
L
Scylla
TJduhh
Scylla
0
1
0
0
L
Cupid
0
0
0
0
W
0
1
0
0
L
Nemesis
shinichi25
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,431
Damage
5,885
13,394
Taken
15,863
5,776
Mitigated
6,207
7,725
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
2,019
1,835
0
800
1,874
587
0
275
1,599
0
20,055
W
940
118
0
2,919
3,587
1,008
0
0
3,587
0
17,235
W
891
242
0
1,078
2,644
1,576
0
460
2,184
7,366
0
L
Xing Tian
ShinGojirá
Xing Tian
2,055
169
0
1,670
5,004
2,555
0
1,851
2,765
15,232
957
W
Vulcan
SiiiGhT
Vulcan
1,342
454
0
658
1,442
455
0
488
954
20,011
1,545
L
1,027
490
610
1,090
3,466
1,556
0
1,026
2,340
13,443
0
L
Scylla
TJduhh
Scylla
196
41
0
238
1,465
295
0
247
1,172
11,318
243
L
Cupid
1,558
1,085
113
1,014
2,748
782
0
653
2,095
0
17,018
W
2,239
523
0
2,270
3,847
2,150
0
1,657
1,806
16,635
0
L
Nemesis
shinichi25
Nemesis
1,049
327
0
857
3,180
1,019
0
40
3,140
0
14,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,410
Gold Earned
17,077
180
Minions Killed
145
0
Camps Cleared
0
612,500
Distance Traveled
499,168
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,532
706
48
10
0
104,252
0
W
Bastet
3,514
703
43
9
0
136,156
0
W
Maui
3,451
690
7
1
0
127,334
2
L
Xing Tian
4,105
821
33
7
0
97,013
2
W
Vulcan
4,115
823
48
10
0
144,104
0
L
Yemoja
3,508
702
18
4
0
101,568
2
L
Scylla
3,076
615
23
5
0
65,475
0
L
Cupid
3,252
650
43
9
0
102,942
0
W
Fafnir
3,798
760
34
7
0
100,654
1
L
Nemesis
3,136
627
28
6
0
132,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role