Player Matchup

Chaac
Chaac
Gold II
Eibram17
Chaac
Gold II
Level 93
God Stats
7W - 6L
1,633 SR
Queue Stats
78W - 80L
1,670 MMR
Party 2
Kukulkan
Kukulkan
Silver I
SDA04
Kukulkan
Silver I
Level 88
God Stats
8W - 3L
1,784 SR
Queue Stats
38W - 47L
1,246 MMR
Party 2
Heimdallr
Heimdallr
Silver III
YaUmEpAr100
Heimdallr
Silver III
Level 101
God Stats
0W - 1L
1,205 SR
Queue Stats
8W - 11L
1,398 MMR
Party 1
Thor
Thor
Silver III
hugocoyote1
Thor
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,444 MMR
Party 1
Ymir
Ymir
Silver III
xJUANPUNCHx
Ymir
Silver III
Level 104
God Stats
0W - 1L
1,709 SR
Queue Stats
21W - 17L
1,444 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,566 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,546 SR
1,441 MMR
Anubis
Anubis
Silver II
Blazeeh11
Anubis
Silver II
Level 68
God Stats
22W - 19L
1,515 SR
Queue Stats
41W - 43L
1,455 MMR
Solo
Nut
Nut
Gold III
KurO__SekaI
Nut
Gold III
Level 146
God Stats
3W - 4L
1,346 SR
Queue Stats
31W - 31L
1,413 MMR
Solo
Mulan
Mulan
Gold IV
SchMolCH
Mulan
Gold IV
Level 109
God Stats
3W - 2L
1,862 SR
Queue Stats
45W - 41L
1,449 MMR
Solo
Fenrir
Fenrir
Gold IV
Tieske
Fenrir
Gold IV
Level 136
God Stats
2W - 1L
1,293 SR
Queue Stats
68W - 66L
1,458 MMR
Solo
Athena
Athena
Gold IV
itsallme1234
Athena
Gold IV
Level 155
God Stats
6W - 2L
1,716 SR
Queue Stats
99W - 98L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eibram17
Chaac
11
1 / 3 / 0
6,373
579
6,619
12,230
12,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Kukulkan
SDA04
Kukulkan
11
1 / 1 / 0
6,068
552
2,622
5,787
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
YaUmEpAr100
Heimdallr
10
0 / 3 / 0
5,120
465
3,477
7,527
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
1 / 1 / 1
5,880
535
3,155
10,706
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
5,233
476
2,747
10,457
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Maman BrigitteAchillesHe BoAnhur

VS

Bans
CthulhuBake KujiraAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blazeeh11
Anubis
12
1 / 0 / 3
6,856
623
5,739
3,897
2,001
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 0 / 3
6,320
575
9,217
4,824
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
SchMolCH
Mulan
12
1 / 2 / 2
6,584
599
9,223
10,618
7,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Tieske
Fenrir
13
5 / 1 / 3
7,022
638
4,100
7,885
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
11
1 / 0 / 5
6,350
577
4,923
8,513
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
11
11
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blazeeh11
Anubis
1
0
3
2.5
L
Chaac
Eibram17
Chaac
1
3
0
0.33
W
3
0
3
4.5
L
Kukulkan
SDA04
Kukulkan
1
1
0
1
W
Mulan
SchMolCH
Mulan
1
2
2
1
W
Fenrir
Tieske
Fenrir
5
1
3
6.5
L
Heimdallr
YaUmEpAr100
Heimdallr
0
3
0
0
L
1
1
1
1.5
W
Athena
1
0
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,620
Damage
33,202
46,707
Taken
35,737
28,631
Mitigated
23,579
10,995
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blazeeh11
Anubis
5,739
187
0
2,332
3,897
2,001
0
1,365
2,532
61,574
740
L
Chaac
Eibram17
Chaac
6,619
1,198
0
2,072
12,230
12,971
0
1,010
11,220
0
45,833
W
9,217
4,778
0
559
4,824
2,187
0
741
4,083
0
57,135
L
Kukulkan
SDA04
Kukulkan
2,622
246
0
473
5,787
1,827
0
3,928
1,859
47,370
0
W
Mulan
SchMolCH
Mulan
9,223
2,343
0
4,073
10,618
7,272
0
108
10,510
0
52,028
W
Fenrir
Tieske
Fenrir
4,100
724
0
5,334
7,885
3,807
0
974
6,911
0
55,156
L
Heimdallr
YaUmEpAr100
Heimdallr
3,477
2,196
0
1,557
7,527
2,951
0
1,196
6,331
0
35,430
L
3,155
453
0
4,282
10,706
4,041
0
1,288
9,418
0
48,304
W
Athena
4,923
1,753
0
2,208
8,513
8,312
0
2,181
6,332
23,801
2,183
L
2,747
905
0
2,611
10,457
6,841
0
2,972
7,485
23,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,674
Gold Earned
33,132
342
Minions Killed
412
0
Camps Cleared
0
1,079,625
Distance Traveled
1,179,285
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,856
623
96
9
0
246,577
0
L
Chaac
6,373
579
76
7
0
202,226
2
W
Nut
6,320
575
94
9
0
206,393
5
L
Kukulkan
6,068
552
96
9
0
224,274
0
W
Mulan
6,584
599
92
8
0
214,229
0
W
Fenrir
7,022
638
98
9
0
264,331
2
L
Heimdallr
5,120
465
66
6
0
200,705
1
L
Thor
5,880
535
76
7
0
245,411
0
W
Athena
6,350
577
32
3
0
247,755
4
L
Ymir
5,233
476
28
3
0
207,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role