Player Matchup

Anhur
Anhur
JamesBaxtuh
Anhur
Level 18
God Stats
6W - 1L
1,890 SR
Queue Stats
13W - 2L
1,947 Elo+
Party 1
Sylvanus
Sylvanus
MisterBertt
Sylvanus
Level 143
God Stats
2W - 1L
1,733 SR
Queue Stats
83W - 27L
1,879 Elo+
Party 1
Guan Yu
Guan Yu
VastLife
Guan Yu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 35L
1,715 Elo+
Party 1
Team Averages
Level 105
1,708 SR
1,847 Elo+

VS

Team Averages
Level 165
1,645 SR
1,582 Elo+
Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PinkDango
Neith
Level 133
God Stats
20W - 7L
1,679 SR
Queue Stats
96W - 84L
1,622 Elo+
Party 2
Agni
Agni
dkdmn9
Agni
Level 203
God Stats
4W - 2L
1,755 SR
Queue Stats
96W - 84L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,095
675
8,214
13,730
5,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
MisterBertt
Sylvanus
12
0 / 4 / 3
7,354
613
5,482
15,553
12,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Guan Yu
VastLife
Guan Yu
11
1 / 8 / 2
7,518
627
4,712
16,603
13,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
7 / 0 / 10
10,390
866
13,314
14,602
15,307
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
PinkDango
Neith
14
2 / 2 / 13
9,011
751
10,526
6,841
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
dkdmn9
Agni
16
8 / 1 / 7
10,049
837
15,785
9,902
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
17
17
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
7
0
10
12
L
2
5
1
0.5
L
Sylvanus
MisterBertt
Sylvanus
0
4
3
0.38
W
Neith
PinkDango
Neith
2
2
13
4.25
L
Guan Yu
VastLife
Guan Yu
1
8
2
0.25
W
Agni
dkdmn9
Agni
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,408
Damage
39,625
45,886
Taken
31,345
32,213
Mitigated
20,486
7,530
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
13,314
609
957
7,279
14,602
15,307
252
2,158
12,444
32,163
5,912
L
8,214
4,959
0
765
13,730
5,397
0
7,468
5,674
0
37,767
L
Sylvanus
MisterBertt
Sylvanus
5,482
1,743
1,203
2,661
15,553
12,960
0
8,100
6,570
18,834
4,926
W
Neith
PinkDango
Neith
10,526
4,887
0
1,645
6,841
1,747
661
1,697
5,144
0
34,720
L
Guan Yu
VastLife
Guan Yu
4,712
517
700
2,201
16,603
13,856
0
9,141
6,477
0
10,427
W
Agni
dkdmn9
Agni
15,785
1,339
0
2,336
9,902
3,432
1,044
1,904
7,998
46,391
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,967
Gold Earned
29,450
118
Minions Killed
163
0
Camps Cleared
0
571,505
Distance Traveled
684,682
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,390
866
57
5
0
245,453
2
L
Anhur
8,095
675
64
5
0
183,055
2
L
Sylvanus
7,354
613
38
3
0
192,598
2
W
Neith
9,011
751
42
4
0
208,609
0
L
Guan Yu
7,518
627
16
1
0
195,852
2
W
Agni
10,049
837
64
5
0
230,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role