Player Matchup

Tiamat
Tiamat
Didackillo
Tiamat
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 84L
1,499 Elo+
Solo
Surtr
Surtr
Dwill Insame
Surtr
Level 47
God Stats
31W - 23L
1,607 SR
Queue Stats
53W - 50L
1,470 Elo+
Party 1
Loki
Loki
Loki77316
Loki
Level 15
God Stats
16W - 9L
1,848 SR
Queue Stats
73W - 76L
1,448 Elo+
Party 1
Team Averages
Level 38
1,652 SR
1,472 Elo+

VS

Team Averages
Level 34
1,574 SR
1,375 Elo+
Poseidon
Poseidon
Brukvinra
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Cerberus
Cerberus
Hamfri
Cerberus
Level 48
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Anhur
Anhur
godofwar1990
Anhur
Level 49
God Stats
2W - 2L
1,464 SR
Queue Stats
31W - 38L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Didackillo
Tiamat
16
1 / 4 / 7
9,979
665
5,911
10,070
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 8
10,614
708
12,588
15,732
13,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

Loki
18
8 / 2 / 4
11,990
799
16,897
11,429
3,801
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brukvinra
Poseidon
15
1 / 5 / 4
9,433
629
3,600
8,560
3,300
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cerberus
Hamfri
Cerberus
15
3 / 3 / 4
9,927
662
10,900
15,542
17,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
4 / 4 / 1
10,495
700
13,403
15,933
7,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
8
8
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Brukvinra
Poseidon
1
5
4
0.6
W
Tiamat
Didackillo
Tiamat
1
4
7
1.13
W
3
2
8
3.5
L
Cerberus
Hamfri
Cerberus
3
3
4
1.67
W
Loki
8
2
4
5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
27,903
37,231
Taken
40,035
21,570
Mitigated
27,462
3,156
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Brukvinra
Poseidon
3,600
283
0
0
8,560
3,300
0
1,140
7,230
29,265
0
W
Tiamat
Didackillo
Tiamat
5,911
268
85
1,439
10,070
4,718
72
5,827
4,243
21,881
1,058
W
12,588
4,349
0
1,342
15,732
13,051
0
4,269
11,463
823
37,535
L
Cerberus
Hamfri
Cerberus
10,900
461
199
1,095
15,542
17,041
0
3,464
11,517
23,971
2,603
W
Loki
16,897
4,792
0
290
11,429
3,801
1,067
3,779
7,650
0
63,013
L
13,403
8,672
0
2,617
15,933
7,121
0
1,003
14,706
0
53,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
29,855
180
Minions Killed
198
0
Camps Cleared
0
813,760
Distance Traveled
748,497
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,433
629
60
4
0
212,184
0
W
Tiamat
9,979
665
54
4
0
247,464
0
W
Surtr
10,614
708
46
3
0
288,447
0
L
Cerberus
9,927
662
46
3
0
271,797
0
W
Loki
11,990
799
80
5
0
277,849
0
L
Anhur
10,495
700
92
6
0
264,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role