Player Matchup

Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
EpicAnjo
Nemesis
Platinum II
Level 126
God Stats
0W - 2L
1,355 SR
Queue Stats
138W - 138L
2,031 MMR
Solo
Ishtar
Ishtar
Diamond V
Kiba787
Ishtar
Diamond V
Level 159
God Stats
37W - 47L
1,563 SR
Queue Stats
380W - 379L
1,944 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,484 SR
1,695 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 192
1,658 SR
1,911 MMR
Atlas
Atlas
Platinum I
 
Atlas
Platinum I
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
JDoughnuts
Mercury
Diamond III
Level 198
God Stats
6W - 1L
1,895 SR
Queue Stats
76W - 65L
2,083 MMR
Solo
Neith
Neith
Platinum I
Powur
Neith
Platinum I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 132L
1,904 MMR
Solo
Ra
Ra
Platinum I
SosDavid
Ra
Platinum I
Level 200
God Stats
3W - 4L
1,623 SR
Queue Stats
102W - 92L
2,057 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
stn1
Sun Wukong
Platinum III
Level 169
God Stats
2W - 0L
1,770 SR
Queue Stats
10W - 6L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 0
3,918
784
981
2,042
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
 
Thoth
6
1 / 2 / 0
3,740
748
3,338
3,507
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
 
Baron Samedi
3
0 / 0 / 0
2,845
569
326
1,203
584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
EpicAnjo
Nemesis
6
0 / 0 / 1
3,350
670
1,613
3,628
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Kiba787
Ishtar
5
0 / 0 / 0
3,148
630
410
1,552
449
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bans
Da JiKukulkanVamana

VS

Bans
AresOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
1 / 0 / 1
3,486
697
846
3,179
1,468
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
JDoughnuts
Mercury
6
0 / 1 / 1
3,178
636
1,121
3,601
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
Powur
Neith
6
0 / 0 / 1
3,325
665
818
1,246
405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
3,707
741
1,812
2,951
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
stn1
Sun Wukong
6
0 / 0 / 0
3,570
714
757
2,824
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
2
2
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Thoth
 
Thoth
1
2
0
0.5
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Atlas
 
Atlas
1
0
1
1.5
L
Nemesis
EpicAnjo
Nemesis
0
0
1
0.5
W
Mercury
JDoughnuts
Mercury
0
1
1
0.5
L
Ishtar
Kiba787
Ishtar
0
0
0
0
W
Neith
Powur
Neith
0
0
1
0.5
W
1
0
1
1.5
W
Sun Wukong
stn1
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,668
Damage
5,354
11,932
Taken
13,801
4,430
Mitigated
4,963
5,319
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
981
0
0
1,000
2,042
1,316
0
0
2,042
16,662
1,794
L
Thoth
 
Thoth
3,338
191
0
719
3,507
1,105
0
1,645
1,862
16,614
0
L
Baron Samedi
 
Baron Samedi
326
75
77
505
1,203
584
0
163
1,040
5,354
0
W
Atlas
 
Atlas
846
462
549
1,314
3,179
1,468
0
1,298
1,767
9,062
0
L
Nemesis
EpicAnjo
Nemesis
1,613
576
0
2,374
3,628
976
0
449
3,179
0
15,198
W
Mercury
JDoughnuts
Mercury
1,121
565
0
430
3,601
1,137
0
737
2,698
0
13,089
L
Ishtar
Kiba787
Ishtar
410
328
0
644
1,552
449
0
245
1,307
0
11,800
W
Neith
Powur
Neith
818
301
0
505
1,246
405
0
145
1,101
0
17,914
W
1,812
541
300
1,478
2,951
900
0
1,006
1,747
25,331
449
W
Sun Wukong
stn1
Sun Wukong
757
53
0
1,000
2,824
1,053
0
750
1,914
0
19,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,001
Gold Earned
17,266
152
Minions Killed
172
0
Camps Cleared
0
465,832
Distance Traveled
530,999
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,918
784
55
11
0
100,705
0
L
Thoth
3,740
748
44
9
0
97,789
0
L
Baron Samedi
2,845
569
4
1
0
70,036
0
W
Atlas
3,486
697
5
1
0
99,936
2
L
Nemesis
3,350
670
25
5
0
116,199
0
W
Mercury
3,178
636
35
7
0
121,704
0
L
Ishtar
3,148
630
24
5
0
81,103
0
W
Neith
3,325
665
45
9
0
90,217
0
W
Ra
3,707
741
43
9
0
105,825
0
W
Sun Wukong
3,570
714
44
9
0
113,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role