Player Matchup

Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Davicito33
Khepri
Level 103
God Stats
1W - 9L
1,161 SR
Queue Stats
26W - 25L
1,620 Elo+
Party 2
Tyr
Tyr
EternalExel
Tyr
Level 8
God Stats
0W - 3L
1,543 SR
Queue Stats
40W - 64L
1,626 Elo+
Party 2
Neith
Neith
Pabloski789
Neith
Level 17
God Stats
4W - 6L
1,653 SR
Queue Stats
17W - 39L
1,670 Elo+
Party 2
Kukulkan
Kukulkan
iBoReDD
Kukulkan
Level 117
God Stats
1W - 4L
1,275 SR
Queue Stats
52W - 72L
1,514 Elo+
Party 2
Team Averages
Level 67
1,426 SR
1,586 Elo+

VS

Team Averages
Level 102
1,616 SR
1,566 Elo+
Odin
Odin
Alphachadasaur
Odin
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 61L
1,564 Elo+
Party 1
Ao Kuang
Ao Kuang
GirthyPecker
Ao Kuang
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
GoobisSlapper
Erlang Shen
Level 96
God Stats
3W - 1L
1,907 SR
Queue Stats
103W - 95L
1,573 Elo+
Party 1
Charybdis
Charybdis
Plattzy
Charybdis
Level 89
God Stats
1W - 2L
1,326 SR
Queue Stats
99W - 92L
1,576 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SharkChiIi
Morgan Le Fay
Level 88
God Stats
3W - 2L
1,849 SR
Queue Stats
47W - 49L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 2 / 2
6,954
497
5,323
8,216
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
Davicito33
Khepri
11
2 / 1 / 3
6,877
491
3,477
10,611
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

7
1 / 2 / 0
5,727
409
2,317
5,288
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 4 / 4
7,045
503
7,635
10,594
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
iBoReDD
Kukulkan
14
0 / 3 / 0
7,294
521
3,175
6,728
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,007
501
3,989
9,492
5,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
GirthyPecker
Ao Kuang
14
4 / 1 / 2
8,029
574
6,396
11,807
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
GoobisSlapper
Erlang Shen
16
2 / 1 / 0
9,466
676
4,144
8,010
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Plattzy
Charybdis
15
3 / 3 / 2
9,055
647
11,446
10,793
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SharkChiIi
Morgan Le Fay
16
2 / 0 / 1
9,651
689
5,604
6,326
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
12
12
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
2
1.5
W
1
2
1
0.75
L
Khepri
Davicito33
Khepri
2
1
3
3.5
L
1
2
0
0.5
W
Ao Kuang
GirthyPecker
Ao Kuang
4
1
2
5
W
Erlang Shen
GoobisSlapper
Erlang Shen
2
1
0
2
L
2
4
4
1
W
Charybdis
Plattzy
Charybdis
3
3
2
1.33
W
Morgan Le Fay
SharkChiIi
Morgan Le Fay
2
0
1
2.5
L
Kukulkan
iBoReDD
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
31,579
41,437
Taken
46,428
21,236
Mitigated
24,581
9,873
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,323
1,372
0
1,520
8,216
4,168
0
2,971
5,189
0
57,334
W
3,989
814
0
1,476
9,492
5,379
0
1,339
8,153
0
15,277
L
Khepri
Davicito33
Khepri
3,477
313
0
3,420
10,611
8,213
0
2,889
7,656
14,035
0
L
2,317
658
0
1,072
5,288
2,111
0
501
4,787
0
23,053
W
Ao Kuang
GirthyPecker
Ao Kuang
6,396
2,523
0
6,717
11,807
4,815
0
902
10,905
52,877
0
W
Erlang Shen
GoobisSlapper
Erlang Shen
4,144
2,567
0
2,080
8,010
7,420
0
0
8,010
0
74,458
L
7,635
2,154
0
3,121
10,594
4,157
34
1,303
9,291
0
50,322
W
Charybdis
Plattzy
Charybdis
11,446
6,106
0
5,139
10,793
4,130
2,466
1,464
9,329
0
84,863
W
Morgan Le Fay
SharkChiIi
Morgan Le Fay
5,604
511
0
2,273
6,326
2,837
173
2,947
3,379
86,764
2,265
L
Kukulkan
iBoReDD
Kukulkan
3,175
618
0
740
6,728
2,587
0
3,790
2,528
71,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
43,208
376
Minions Killed
553
0
Camps Cleared
0
1,394,187
Distance Traveled
1,475,066
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,954
497
87
6
0
352,813
0
W
Odin
7,007
501
29
2
0
306,192
4
L
Khepri
6,877
491
20
1
0
333,906
10
L
Tyr
5,727
409
50
4
0
129,188
0
W
Ao Kuang
8,029
574
84
6
0
346,116
0
W
Erlang Shen
9,466
676
130
9
0
270,572
0
L
Neith
7,045
503
79
6
0
277,518
0
W
Charybdis
9,055
647
133
10
0
263,717
2
W
Morgan Le Fay
9,651
689
177
13
0
288,469
6
L
Kukulkan
7,294
521
140
10
0
300,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role