Player Matchup

Ra
Ra
Endlessninja584
Ra
Level 119
God Stats
5W - 2L
1,586 SR
Queue Stats
108W - 103L
1,484 Elo+
Party 1
Cerberus
Cerberus
Scottie dog09
Cerberus
Level 135
God Stats
4W - 4L
1,374 SR
Queue Stats
130W - 129L
1,447 Elo+
Party 1
Apollo
Apollo
Teurastaja000
Apollo
Level 148
God Stats
2W - 1L
1,826 SR
Queue Stats
35W - 22L
1,623 Elo+
Party 2
He Bo
He Bo
diamond_rowe
He Bo
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 125L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
dokdah
Gilgamesh
Level 140
God Stats
1W - 0L
1,734 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Team Averages
Level 139
1,604 SR
1,513 Elo+

VS

Team Averages
Level 95
1,570 SR
1,501 Elo+
Janus
Janus
 
Janus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DerMisanthrop
Chronos
Level 159
God Stats
2W - 4L
1,554 SR
Queue Stats
81W - 72L
1,503 Elo+
Solo
Geb
Geb
GiantDoggo
Geb
Level 89
God Stats
5W - 3L
1,740 SR
Queue Stats
8W - 6L
1,525 Elo+
Solo
Nut
Nut
OIKAWA5563
Nut
Level 89
God Stats
1W - 2L
1,553 SR
Queue Stats
39W - 43L
1,527 Elo+
Party 3
Nemesis
Nemesis
oPoison VII
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
5,878
588
4,372
4,366
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Scottie dog09
Cerberus
9
1 / 0 / 6
5,935
594
3,935
6,018
4,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 0 / 3
6,890
689
4,800
6,347
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 1
5,504
550
3,680
4,983
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
dokdah
Gilgamesh
11
1 / 0 / 1
5,954
595
5,091
7,971
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 0
5,469
547
3,793
4,577
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
10
0 / 2 / 0
5,750
575
3,252
8,143
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 3 / 0
4,841
484
2,863
9,321
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
4,939
494
4,314
7,711
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
oPoison VII
Nemesis
9
0 / 1 / 0
4,847
485
1,618
6,788
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
Chronos
0
2
0
0
W
2
0
2
3
L
0
3
0
0
L
0
4
0
0
W
Cerberus
Scottie dog09
Cerberus
1
0
6
4
W
5
0
3
6.5
W
3
0
1
3.5
W
Gilgamesh
dokdah
Gilgamesh
1
0
1
1.5
L
Nemesis
oPoison VII
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,878
Damage
15,840
29,685
Taken
36,540
14,046
Mitigated
16,293
16,305
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,793
81
0
1,505
4,577
1,684
0
2,226
2,129
46,596
1,228
L
Chronos
3,252
666
0
1,042
8,143
3,764
0
965
6,688
39,535
3,141
W
4,372
550
1,740
2,962
4,366
1,799
0
1,930
2,262
41,035
0
L
2,863
168
0
1,796
9,321
5,704
0
4,357
4,600
14,630
554
L
4,314
2,419
0
589
7,711
2,641
0
1,392
6,319
0
37,975
W
Cerberus
Scottie dog09
Cerberus
3,935
413
0
2,592
6,018
4,075
0
2,007
3,911
23,391
412
W
4,800
3,156
0
2,959
6,347
2,443
0
766
5,541
0
54,674
W
3,680
383
0
3,052
4,983
1,613
0
1,404
3,459
32,233
0
W
Gilgamesh
dokdah
Gilgamesh
5,091
1,425
0
3,000
7,971
4,116
0
2,712
5,259
0
41,593
L
Nemesis
oPoison VII
Nemesis
1,618
344
0
759
6,788
2,500
0
2,270
4,286
0
35,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
25,846
351
Minions Killed
325
0
Camps Cleared
0
1,091,235
Distance Traveled
997,543
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,469
547
102
10
0
195,625
2
L
Chronos
5,750
575
81
8
0
171,248
1
W
Ra
5,878
588
68
7
0
217,323
0
L
Geb
4,841
484
16
2
0
207,504
4
L
Nut
4,939
494
65
7
0
175,982
0
W
Cerberus
5,935
594
45
5
0
224,382
2
W
Apollo
6,890
689
106
11
0
206,823
0
W
He Bo
5,504
550
58
6
0
239,890
0
W
Gilgamesh
5,954
595
74
7
0
202,817
2
L
Nemesis
4,847
485
61
6
0
247,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role