Player Matchup

Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
Jzillaaaaa
Janus
Silver IV
Level 95
God Stats
1W - 5L
1,404 SR
Queue Stats
84W - 107L
1,282 MMR
Solo
Cthulhu
Cthulhu
Bronze III
gammer2003
Cthulhu
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,336 MMR
Solo
Apollo
Apollo
Gold IV
manolo_vaizard
Apollo
Gold IV
Level 175
God Stats
2W - 4L
1,383 SR
Queue Stats
91W - 86L
1,309 MMR
Solo
Nike
Nike
Bronze III
nabonoka
Nike
Bronze III
Level 50
God Stats
4W - 2L
1,676 SR
Queue Stats
53W - 74L
1,305 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,493 SR
1,347 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,658 SR
1,306 MMR
Charon
Charon
Gold II
D_WOLF77
Charon
Gold II
Level 128
God Stats
13W - 10L
1,676 SR
Queue Stats
156W - 150L
1,372 MMR
Party 2
Bastet
Bastet
Gold III
NicolBolas9297
Bastet
Gold III
Level 159
God Stats
27W - 22L
1,573 SR
Queue Stats
160W - 162L
1,393 MMR
Party 1
Rama
Rama
Gold V
YcE Radical
Rama
Gold V
Level 143
God Stats
11W - 12L
1,411 SR
Queue Stats
85W - 91L
1,141 MMR
Party 1
Kukulkan
Kukulkan
Gold III
jakeward123
Kukulkan
Gold III
Level 108
God Stats
22W - 18L
1,590 SR
Queue Stats
109W - 105L
1,302 MMR
Party 2
Odin
Odin
Gold III
ºDokusoº
Odin
Gold III
Level 129
God Stats
7W - 3L
2,040 SR
Queue Stats
229W - 226L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 1 / 0
4,747
475
3,536
5,130
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
9
0 / 3 / 0
5,063
506
2,388
4,139
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
gammer2003
Cthulhu
5
0 / 10 / 1
4,056
406
1,879
11,771
4,310
8
0 / 1 / 1
4,782
478
2,809
5,248
1,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Nike
9
2 / 7 / 0
5,285
529
2,816
11,364
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
ThothThanatosAwilixSusano

VS

Bans
VamanaThorZeusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
D_WOLF77
Charon
9
2 / 1 / 3
5,787
579
4,087
7,775
5,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 4
6,314
631
3,804
8,736
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 3
6,031
603
3,545
4,328
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
jakeward123
Kukulkan
12
7 / 0 / 3
7,038
704
5,701
2,980
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 1
7,609
761
8,827
5,652
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
21
22
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
W
Charon
D_WOLF77
Charon
2
1
3
3.5
L
Janus
0
3
0
0
W
4
1
4
6
W
2
0
3
3.5
L
Cthulhu
gammer2003
Cthulhu
0
10
1
0.05
W
Kukulkan
jakeward123
Kukulkan
7
0
3
8.5
L
0
1
1
0.5
L
Nike
2
7
0
0.29
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,428
Damage
25,964
37,652
Taken
29,471
16,625
Mitigated
15,586
7,505
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,536
1,976
207
2,116
5,130
3,546
0
1,259
3,871
20,458
6,467
W
Charon
D_WOLF77
Charon
4,087
1,149
0
1,914
7,775
5,373
0
2,792
4,855
16,449
2,950
L
Janus
2,388
82
0
240
4,139
1,486
0
2,622
1,517
30,540
483
W
3,804
1,226
0
5,592
8,736
2,887
0
1,740
6,874
0
49,881
W
3,545
3,170
0
2,133
4,328
1,375
682
1,484
2,844
0
48,554
L
Cthulhu
gammer2003
Cthulhu
1,879
451
0
620
11,771
4,310
0
3,555
8,216
11,732
0
W
Kukulkan
jakeward123
Kukulkan
5,701
822
0
478
2,980
1,244
0
1,114
1,784
45,450
312
L
2,809
2,169
0
1,744
5,248
1,978
0
1,830
3,418
0
27,751
L
Nike
2,816
392
0
2,578
11,364
5,305
0
0
10,543
0
26,311
W
8,827
1,710
0
1,736
5,652
4,707
13
0
5,163
0
45,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
32,779
241
Minions Killed
384
0
Camps Cleared
0
862,008
Distance Traveled
990,977
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,747
475
49
5
0
150,856
1
W
Charon
5,787
579
21
2
0
194,284
2
L
Janus
5,063
506
66
7
0
157,698
0
W
Bastet
6,314
631
83
8
0
234,435
0
W
Rama
6,031
603
92
9
0
175,537
0
L
Cthulhu
4,056
406
15
2
0
173,424
0
W
Kukulkan
7,038
704
102
10
0
208,520
0
L
Apollo
4,782
478
61
6
0
192,292
0
L
Nike
5,285
529
50
5
0
187,738
0
W
Odin
7,609
761
86
9
0
178,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role