Player Matchup

Yu Huang
Yu Huang
ESRL_Berserker
Yu Huang
Level 101
God Stats
2W - 2L
1,285 SR
Queue Stats
100W - 108L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
FeritRazor
Tsukuyomi
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 45L
1,396 Elo+
Party 2
Loki
Loki
Goerkem
Loki
Level 28
God Stats
1W - 1L
1,542 SR
Queue Stats
89W - 107L
1,443 Elo+
Party 2
Charybdis
Charybdis
HATAIIIA
Charybdis
Level 121
God Stats
1W - 4L
1,334 SR
Queue Stats
108W - 121L
1,477 Elo+
Solo
Ishtar
Ishtar
Zablambos
Ishtar
Level 35
God Stats
1W - 1L
1,581 SR
Queue Stats
26W - 43L
1,361 Elo+
Solo
Team Averages
Level 66
1,449 SR
1,424 Elo+

VS

Team Averages
Level 80
1,664 SR
1,471 Elo+
Charon
Charon
AntarcticRiver
Charon
Level 47
God Stats
2W - 1L
1,497 SR
Queue Stats
131W - 163L
1,485 Elo+
Party 1
Scylla
Scylla
Spooker99
Scylla
Level 28
God Stats
3W - 1L
1,893 SR
Queue Stats
39W - 32L
1,489 Elo+
Solo
Ravana
Ravana
SyOTriton
Ravana
Level 63
God Stats
2W - 0L
1,733 SR
Queue Stats
77W - 78L
1,433 Elo+
Solo
Sol
Sol
rossus007
Sol
Level 133
God Stats
3W - 1L
1,811 SR
Queue Stats
128W - 111L
1,431 Elo+
Solo
Amaterasu
Amaterasu
xIxTHE WULFxIx
Amaterasu
Level 128
God Stats
3W - 3L
1,386 SR
Queue Stats
126W - 132L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
4 / 4 / 6
10,343
739
14,728
14,369
6,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Tsukuyomi
FeritRazor
Tsukuyomi
15
4 / 8 / 5
9,542
682
6,844
15,233
6,649
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Loki
Goerkem
Loki
17
4 / 4 / 6
9,774
698
12,015
13,024
6,144
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
HATAIIIA
Charybdis
18
3 / 4 / 7
10,086
720
7,899
12,072
5,445
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Zablambos
Ishtar
15
1 / 7 / 4
8,790
628
6,203
13,275
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 19
11,033
788
13,209
17,186
23,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Spooker99
Scylla
18
11 / 3 / 8
11,994
857
19,034
11,328
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
SyOTriton
Ravana
19
6 / 3 / 13
11,639
831
11,027
14,018
11,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 2 / 11
10,971
784
10,526
11,515
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
xIxTHE WULFxIx
Amaterasu
16
3 / 4 / 16
10,183
727
9,363
15,161
16,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
16
Kills
27
27
Deaths
17
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
5
19
2.3
L
Yu Huang
4
4
6
1.75
L
Tsukuyomi
FeritRazor
Tsukuyomi
4
8
5
0.81
L
Loki
Goerkem
Loki
4
4
6
1.75
L
Charybdis
HATAIIIA
Charybdis
3
4
7
1.63
W
Scylla
Spooker99
Scylla
11
3
8
5
W
Ravana
SyOTriton
Ravana
6
3
13
4.17
L
Ishtar
Zablambos
Ishtar
1
7
4
0.43
W
5
2
11
5.25
W
Amaterasu
xIxTHE WULFxIx
Amaterasu
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,689
Damage
63,159
67,973
Taken
69,208
30,419
Mitigated
61,036
14,057
Healing
22,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,209
702
923
2,400
17,186
23,088
122
4,016
13,170
18,331
2,274
L
Yu Huang
14,728
788
976
2,595
14,369
6,525
288
9,431
4,938
30,010
790
L
Tsukuyomi
FeritRazor
Tsukuyomi
6,844
1,911
282
1,213
15,233
6,649
0
8,842
6,166
0
9,968
L
Loki
Goerkem
Loki
12,015
1,310
1,766
1,891
13,024
6,144
0
6,952
5,947
0
24,365
L
Charybdis
HATAIIIA
Charybdis
7,899
2,054
1,616
3,098
12,072
5,445
376
7,167
4,713
0
18,196
W
Scylla
Spooker99
Scylla
19,034
194
2,117
2,394
11,328
5,289
2,107
2,344
8,984
42,194
0
W
Ravana
SyOTriton
Ravana
11,027
2,097
897
3,292
14,018
11,060
1,163
2,308
11,710
0
25,185
L
Ishtar
Zablambos
Ishtar
6,203
3,930
0
620
13,275
5,656
0
8,615
4,536
0
17,959
W
10,526
1,431
936
3,724
11,515
4,798
4,783
3,257
8,258
36,170
0
W
Amaterasu
xIxTHE WULFxIx
Amaterasu
9,363
3,610
1,783
3,627
15,161
16,801
458
2,381
12,780
0
11,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,535
Gold Earned
55,820
126
Minions Killed
148
0
Camps Cleared
0
1,164,902
Distance Traveled
1,381,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,033
788
7
1
0
267,215
0
L
Yu Huang
10,343
739
43
3
0
257,120
0
L
Tsukuyomi
9,542
682
6
0
0
204,923
0
L
Loki
9,774
698
21
2
0
273,628
0
L
Charybdis
10,086
720
27
2
0
231,763
0
W
Scylla
11,994
857
60
4
0
245,781
0
W
Ravana
11,639
831
38
3
0
285,562
0
L
Ishtar
8,790
628
29
2
0
197,468
0
W
Sol
10,971
784
34
2
0
286,981
0
W
Amaterasu
10,183
727
9
1
0
295,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role