Player Matchup

Bastet
Bastet
AbsolutPlayer
Bastet
Level 45
God Stats
24W - 21L
1,541 SR
Queue Stats
99W - 100L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
awesomepanda100
Kuzenbo
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 53L
1,471 Elo+
Party 1
Anubis
Anubis
texasheat99
Anubis
Level 28
God Stats
10W - 10L
1,548 SR
Queue Stats
36W - 35L
1,467 Elo+
Party 1
Team Averages
Level 51
1,530 SR
1,443 Elo+

VS

Team Averages
Level 107
1,744 SR
1,534 Elo+
Baron Samedi
Baron Samedi
Formiga_Natural
Baron Samedi
Level 45
God Stats
2W - 0L
1,730 SR
Queue Stats
4W - 4L
1,265 Elo+
Solo
Chaac
Chaac
Retrox23xReaper
Chaac
Level 138
God Stats
15W - 13L
1,518 SR
Queue Stats
63W - 59L
1,434 Elo+
Solo
Cthulhu
Cthulhu
pablo20422
Cthulhu
Level 138
God Stats
52W - 5L
1,985 SR
Queue Stats
370W - 71L
1,903 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
8,267
636
7,790
15,830
6,418
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

14
3 / 3 / 2
9,480
729
7,469
13,879
17,552
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anubis
13
1 / 9 / 3
8,231
633
7,038
13,595
7,644
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Formiga_Natural
Baron Samedi
15
3 / 2 / 14
10,129
779
6,400
9,940
4,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
9 / 3 / 9
10,877
837
15,822
18,968
11,068
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
pablo20422
Cthulhu
17
9 / 0 / 10
10,986
845
15,710
14,147
14,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
21
21
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Baron Samedi
Formiga_Natural
Baron Samedi
3
2
14
5
W
9
3
9
4.5
L
3
3
2
1.33
W
Cthulhu
pablo20422
Cthulhu
9
0
10
14
L
Anubis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
37,932
43,304
Taken
43,055
31,614
Mitigated
30,268
5,017
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,790
2,118
0
2,652
15,830
6,418
0
6,550
8,703
0
22,403
W
Baron Samedi
Formiga_Natural
Baron Samedi
6,400
506
1,484
2,723
9,940
4,643
755
5,010
4,930
39,370
863
W
15,822
5,024
0
2,596
18,968
11,068
588
4,696
14,272
0
45,538
L
7,469
3,039
0
778
13,879
17,552
0
5,933
7,571
16,219
1,187
W
Cthulhu
pablo20422
Cthulhu
15,710
1,478
419
2,690
14,147
14,557
332
4,234
9,913
51,580
2,776
L
Anubis
7,038
259
0
1,587
13,595
7,644
0
6,388
6,799
26,672
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
31,992
79
Minions Killed
217
0
Camps Cleared
0
574,458
Distance Traveled
736,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,267
636
23
2
0
188,249
0
W
Baron Samedi
10,129
779
55
4
0
217,888
0
W
Chaac
10,877
837
73
6
0
236,360
0
L
Kuzenbo
9,480
729
13
1
0
221,957
0
W
Cthulhu
10,986
845
89
7
0
282,176
0
L
Anubis
8,231
633
43
3
0
164,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role