Player Matchup

Janus
Janus
Diamond V
Aeraxis
Janus
Diamond V
Level 202
God Stats
47W - 36L
1,693 SR
Queue Stats
143W - 136L
1,973 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Filthy Pleasure
Cthulhu
Diamond IV
Level 234
God Stats
9W - 7L
1,636 SR
Queue Stats
165W - 149L
2,144 MMR
Solo
Neith
Neith
Diamond IV
IchaacNewton
Neith
Diamond IV
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 67L
1,986 MMR
Solo
Sobek
Sobek
Diamond IV
TrueKingReedis
Sobek
Diamond IV
Level 82
God Stats
14W - 15L
1,633 SR
Queue Stats
134W - 120L
2,043 MMR
Solo
Anhur
Anhur
Diamond V
tovamessor
Anhur
Diamond V
Level 193
God Stats
20W - 6L
1,901 SR
Queue Stats
111W - 80L
1,938 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 168
1,673 SR
2,017 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,727 SR
2,016 MMR
Geb
Geb
Platinum I
AG Fall3n
Geb
Platinum I
Level 172
God Stats
38W - 34L
1,627 SR
Queue Stats
210W - 197L
1,905 MMR
Solo
Hercules
Hercules
Diamond IV
GpaShake
Hercules
Diamond IV
Level 158
God Stats
1W - 1L
1,758 SR
Queue Stats
79W - 66L
2,068 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
Jahzio
Danzaburou
Diamond V
Level 155
God Stats
2W - 2L
1,843 SR
Queue Stats
123W - 110L
2,072 MMR
Solo
Zeus
Zeus
Diamond III
KJtheGreat
Zeus
Diamond III
Level 205
God Stats
5W - 4L
1,870 SR
Queue Stats
221W - 210L
2,186 MMR
Solo
Nut
Nut
Platinum III
davisdavis7983
Nut
Platinum III
Level 147
God Stats
6W - 5L
1,538 SR
Queue Stats
101W - 91L
1,851 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aeraxis
Janus
6
0 / 0 / 1
3,335
667
411
2,591
676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

7
0 / 0 / 0
3,800
760
1,712
2,667
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 0 / 0
3,698
740
930
2,601
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 1
3,941
788
950
3,064
2,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
7
0 / 0 / 1
3,599
720
1,427
3,038
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
KukulkanThanatosOdin

VS

Bans
ThothKuzenboPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,959
592
560
1,647
606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
GpaShake
Hercules
7
0 / 0 / 0
3,652
730
1,172
3,022
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Jahzio
Danzaburou
6
0 / 1 / 0
3,448
690
524
3,858
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,503
701
1,415
796
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,288
658
2,356
2,034
510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Janus
Aeraxis
Janus
0
0
1
0.5
W
0
0
0
0
L
Hercules
GpaShake
Hercules
0
0
0
0
W
1
0
0
1
L
Danzaburou
Jahzio
Danzaburou
0
1
0
0
L
0
0
0
0
W
1
0
1
1.5
L
0
1
0
0
W
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,430
Damage
6,027
13,961
Taken
11,357
6,086
Mitigated
4,227
8,155
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
560
25
0
538
1,647
606
0
28
1,619
2,933
0
W
Janus
Aeraxis
Janus
411
70
0
2,280
2,591
676
0
489
2,102
16,295
372
W
1,712
144
0
1,000
2,667
1,813
0
0
2,667
19,886
0
L
Hercules
GpaShake
Hercules
1,172
246
0
1,010
3,022
1,511
0
1,430
1,310
0
22,118
W
930
260
0
1,271
2,601
755
0
751
1,850
0
22,724
L
Danzaburou
Jahzio
Danzaburou
524
135
0
1,990
3,858
1,403
0
442
3,416
0
19,993
L
1,415
96
0
421
796
197
0
257
539
18,648
0
W
950
156
0
1,642
3,064
2,003
0
413
2,651
8,725
2,474
L
2,356
1,374
0
631
2,034
510
0
418
1,616
0
18,886
W
Anhur
1,427
725
0
1,962
3,038
839
0
322
2,716
0
22,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,373
Gold Earned
16,850
200
Minions Killed
165
0
Camps Cleared
0
506,821
Distance Traveled
458,758
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,959
592
5
1
0
64,782
2
W
Janus
3,335
667
37
7
0
113,693
0
W
Cthulhu
3,800
760
53
11
0
97,695
0
L
Hercules
3,652
730
37
7
0
101,356
0
W
Neith
3,698
740
48
10
0
100,701
0
L
Danzaburou
3,448
690
39
8
0
105,766
0
L
Zeus
3,503
701
48
10
0
91,761
0
W
Sobek
3,941
788
14
3
0
105,131
0
L
Nut
3,288
658
36
7
0
95,093
0
W
Anhur
3,599
720
48
10
0
89,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role