Player Matchup

Odin
Odin
Poroankka
Odin
Level 113
God Stats
2W - 3L
1,546 SR
Queue Stats
103W - 86L
1,570 Elo+
Solo
Mercury
Mercury
RohiniBAngerZ
Mercury
Level 127
God Stats
30W - 28L
1,534 SR
Queue Stats
95W - 85L
1,537 Elo+
Solo
Xing Tian
Xing Tian
Shakshuka
Xing Tian
Level 157
God Stats
3W - 3L
1,183 SR
Queue Stats
136W - 114L
1,636 Elo+
Party 1
Apollo
Apollo
VAIBHAV
Apollo
Level 148
God Stats
5W - 2L
1,864 SR
Queue Stats
224W - 204L
1,585 Elo+
Party 1
Poseidon
Poseidon
星骋敢的
Poseidon
Level 109
God Stats
8W - 3L
1,612 SR
Queue Stats
176W - 173L
1,533 Elo+
Solo
Team Averages
Level 131
1,548 SR
1,572 Elo+

VS

Team Averages
Level 120
1,545 SR
1,520 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Axiion_51
Geb
Level 108
God Stats
3W - 3L
1,546 SR
Queue Stats
131W - 128L
1,555 Elo+
Solo
Thanatos
Thanatos
OsmiumCrusader76
Thanatos
Level 144
God Stats
3W - 2L
1,689 SR
Queue Stats
87W - 83L
1,555 Elo+
Solo
Cupid
Cupid
YungShio
Cupid
Level 128
God Stats
6W - 9L
1,491 SR
Queue Stats
64W - 77L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 3 / 4
6,303
485
2,837
9,286
6,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
15
7 / 2 / 3
7,954
612
7,630
10,259
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
Shakshuka
Xing Tian
14
4 / 0 / 1
8,100
623
7,141
9,392
7,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
VAIBHAV
Apollo
12
3 / 4 / 2
7,050
542
7,437
11,238
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
星骋敢的
Poseidon
13
1 / 2 / 6
7,761
597
5,755
7,770
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 2
7,152
550
5,176
8,729
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
 
Mulan
9
4 / 4 / 4
6,217
478
8,808
13,848
12,570
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 4 / 0
4,991
384
2,036
8,039
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

9
1 / 3 / 2
5,502
423
2,229
7,164
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
YungShio
Cupid
12
5 / 2 / 4
7,883
606
9,554
9,688
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
15
Kills
11
11
Deaths
15
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
2
1
L
Mulan
 
Mulan
4
4
4
1.5
L
0
4
0
0
L
1
3
2
0.67
W
Odin
0
3
4
0.67
W
Mercury
7
2
3
4.25
W
Xing Tian
Shakshuka
Xing Tian
4
0
1
4.5
W
Apollo
VAIBHAV
Apollo
3
4
2
1
L
Cupid
YungShio
Cupid
5
2
4
3.5
W
Poseidon
星骋敢的
Poseidon
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
27,803
47,945
Taken
47,468
25,704
Mitigated
24,963
11,349
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,176
2,405
0
2,790
8,729
3,193
0
1,719
6,768
61,877
0
L
Mulan
 
Mulan
8,808
2,116
0
1,963
13,848
12,570
0
3,098
10,502
0
28,823
L
2,036
184
0
2,291
8,039
3,201
0
4,871
2,612
21,210
2,478
L
2,229
545
0
4,766
7,164
2,476
0
966
6,036
0
27,392
W
Odin
2,837
1,234
189
1,913
9,286
6,118
34
0
9,286
0
13,717
W
Mercury
7,630
5,922
0
1,310
10,259
4,690
0
2,242
8,017
0
68,685
W
Xing Tian
Shakshuka
Xing Tian
7,141
1,219
0
1,990
9,392
7,968
0
2,902
6,490
50,300
3,149
W
Apollo
VAIBHAV
Apollo
7,437
4,887
0
3,869
11,238
4,363
8
55
11,183
0
55,586
L
Cupid
YungShio
Cupid
9,554
6,171
336
2,983
9,688
3,523
0
760
8,906
0
44,036
W
Poseidon
星骋敢的
Poseidon
5,755
1,130
0
2,078
7,770
2,565
0
1,989
5,781
56,766
3,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,168
Gold Earned
31,745
415
Minions Killed
308
0
Camps Cleared
0
1,281,040
Distance Traveled
1,030,639
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,152
550
107
8
0
235,919
0
L
Mulan
6,217
478
36
3
0
225,380
0
L
Geb
4,991
384
35
3
0
140,902
1
L
Thanatos
5,502
423
54
4
0
193,067
0
W
Odin
6,303
485
18
1
0
255,446
3
W
Mercury
7,954
612
104
8
0
308,176
2
W
Xing Tian
8,100
623
88
7
0
230,152
0
W
Apollo
7,050
542
89
7
0
242,825
1
L
Cupid
7,883
606
76
6
0
235,371
0
W
Poseidon
7,761
597
116
9
0
244,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role