Player Matchup

Odin
Odin
A_single_noodle
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,473 Elo+
Solo
Freya
Freya
Breakingpoint21
Freya
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 114L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
Kukukachu_Gamer
Cthulhu
Level 68
God Stats
12W - 9L
1,571 SR
Queue Stats
89W - 90L
1,437 Elo+
Solo
Heimdallr
Heimdallr
PlayerGameSK959
Heimdallr
Level 48
God Stats
1W - 2L
1,853 SR
Queue Stats
90W - 95L
1,391 Elo+
Solo
Achilles
Achilles
Vibrantsss
Achilles
Level 149
God Stats
8W - 8L
1,563 SR
Queue Stats
67W - 66L
1,481 Elo+
Party 2
Team Averages
Level 92
1,598 SR
1,450 Elo+

VS

Team Averages
Level 46
1,642 SR
1,328 Elo+
Kumbhakarna
Kumbhakarna
Galaxyov
Kumbhakarna
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 81L
1,221 Elo+
Party 1
Ratatoskr
Ratatoskr
GuilhermeAHP439
Ratatoskr
Level 66
God Stats
2W - 1L
1,817 SR
Queue Stats
44W - 50L
1,467 Elo+
Solo
Nike
Nike
Mrs_Rypper_
Nike
Level 68
God Stats
9W - 12L
1,573 SR
Queue Stats
59W - 57L
1,459 Elo+
Solo
Tiamat
Tiamat
Ophisv
Tiamat
Level 28
God Stats
2W - 1L
1,753 SR
Queue Stats
102W - 131L
1,230 Elo+
Party 1
Danzaburou
Danzaburou
YungKungfoo
Danzaburou
Level 45
God Stats
2W - 5L
1,567 SR
Queue Stats
5W - 19L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
9,139
508
4,204
11,504
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 1 / 4
8,786
488
5,265
16,453
7,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

15
3 / 3 / 4
9,246
514
11,120
11,716
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
PlayerGameSK959
Heimdallr
16
3 / 1 / 6
9,236
513
11,511
12,547
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Vibrantsss
Achilles
15
4 / 0 / 4
10,145
564
6,966
13,185
14,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Galaxyov
Kumbhakarna
11
0 / 3 / 0
7,304
406
6,329
17,943
16,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
GuilhermeAHP439
Ratatoskr
15
5 / 2 / 0
8,643
480
9,479
15,008
6,605
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
6,698
372
3,523
4,660
2,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
Ophisv
Tiamat
13
0 / 2 / 2
7,590
422
8,360
10,537
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
YungKungfoo
Danzaburou
12
1 / 4 / 1
7,244
402
7,730
12,434
5,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
6
6
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
1
1
4
3
L
Kumbhakarna
Galaxyov
Kumbhakarna
0
3
0
0
L
Ratatoskr
GuilhermeAHP439
Ratatoskr
5
2
0
2.5
W
3
3
4
1.67
L
0
0
1
0.5
L
Tiamat
Ophisv
Tiamat
0
2
2
0.5
W
Heimdallr
PlayerGameSK959
Heimdallr
3
1
6
6
W
Achilles
Vibrantsss
Achilles
4
0
4
6
L
Danzaburou
YungKungfoo
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,066
Damage
35,421
65,405
Taken
60,582
45,533
Mitigated
36,340
23,774
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,204
794
0
4,334
11,504
11,576
781
855
10,221
0
49,453
W
5,265
1,658
0
10,980
16,453
7,525
810
872
15,539
67,742
3,529
L
Kumbhakarna
Galaxyov
Kumbhakarna
6,329
1,203
0
5,190
17,943
16,368
51
3,875
13,861
23,367
2,853
L
Ratatoskr
GuilhermeAHP439
Ratatoskr
9,479
2,476
0
5,936
15,008
6,605
0
4,819
10,043
0
63,496
W
11,120
388
231
1,350
11,716
6,342
1,340
3,648
8,068
75,131
891
L
3,523
397
0
1,656
4,660
2,060
0
489
3,789
0
28,420
L
Tiamat
Ophisv
Tiamat
8,360
752
0
2,426
10,537
6,305
0
5,469
5,068
52,075
1,652
W
Heimdallr
PlayerGameSK959
Heimdallr
11,511
4,637
0
3,425
12,547
6,084
1,025
3,832
8,715
0
85,365
W
Achilles
Vibrantsss
Achilles
6,966
1,736
0
3,454
13,185
14,006
1,196
4,822
8,363
0
36,146
L
Danzaburou
YungKungfoo
Danzaburou
7,730
2,295
0
2,858
12,434
5,002
512
1,651
10,783
0
51,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,552
Gold Earned
37,479
486
Minions Killed
313
0
Camps Cleared
0
1,675,382
Distance Traveled
1,647,579
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,139
508
82
5
0
329,377
0
W
Freya
8,786
488
112
6
0
315,364
2
L
Kumbhakarna
7,304
406
27
2
0
359,141
0
L
Ratatoskr
8,643
480
96
5
0
391,150
0
W
Cthulhu
9,246
514
117
7
0
326,185
0
L
Nike
6,698
372
40
2
0
200,491
0
L
Tiamat
7,590
422
87
5
0
336,630
0
W
Heimdallr
9,236
513
134
7
0
331,232
0
W
Achilles
10,145
564
41
2
0
373,224
0
L
Danzaburou
7,244
402
63
4
0
360,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role