Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
NumYummy0108
Ah Muzen Cab
Diamond IV
Level 69
God Stats
4W - 5L
1,700 SR
Queue Stats
56W - 60L
2,082 MMR
Solo
Aphrodite
Aphrodite
Gold I
i1008812
Aphrodite
Gold I
Level 126
God Stats
74W - 62L
1,646 SR
Queue Stats
111W - 116L
1,941 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
zacherry85
Jormungandr
Platinum IV
Level 119
God Stats
136W - 101L
1,685 SR
Queue Stats
275W - 285L
1,982 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,677 SR
2,001 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,746 SR
2,044 MMR
Hachiman
Hachiman
Bronze III
TTVXLOCKDOWN
Hachiman
Bronze III
Level 73
God Stats
1W - 0L
1,609 SR
Queue Stats
2W - 0L
1,515 MMR
Solo
Fafnir
Fafnir
Grandmaster
immortallzzzz
Fafnir
Grandmaster
Level 169
God Stats
22W - 11L
1,967 SR
Queue Stats
406W - 178L
2,941 MMR
Solo
Fenrir
Fenrir
Platinum II
the-king_2013
Fenrir
Platinum II
Level 184
God Stats
6W - 4L
1,663 SR
Queue Stats
192W - 198L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NumYummy0108
Ah Muzen Cab
17
4 / 2 / 0
10,756
717
12,339
12,935
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
i1008812
Aphrodite
15
0 / 3 / 2
9,228
615
8,630
10,745
10,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jormungandr
zacherry85
Jormungandr
14
0 / 3 / 3
9,317
621
14,026
17,886
18,750
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothKuzenboNe ZhaAchillesGilgamesh

VS

Bans
Baron SamediScyllaAresRaijinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TTVXLOCKDOWN
Hachiman
17
4 / 2 / 4
11,288
753
13,710
12,673
5,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

17
3 / 1 / 5
11,055
737
10,324
16,458
22,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 1 / 6
9,976
665
11,151
17,010
14,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
8
8
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
NumYummy0108
Ah Muzen Cab
4
2
0
2
W
Hachiman
TTVXLOCKDOWN
Hachiman
4
2
4
3
L
Aphrodite
i1008812
Aphrodite
0
3
2
0.33
W
3
1
5
5.5
W
1
1
6
4
L
Jormungandr
zacherry85
Jormungandr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
35,185
41,566
Taken
46,141
36,147
Mitigated
42,640
17,446
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
NumYummy0108
Ah Muzen Cab
12,339
2,492
0
1,432
12,935
7,321
36
4,165
8,232
0
59,709
W
Hachiman
TTVXLOCKDOWN
Hachiman
13,710
9,293
0
4,290
12,673
5,857
1,788
4,879
7,390
0
67,720
L
Aphrodite
i1008812
Aphrodite
8,630
939
7,451
5,665
10,745
10,076
0
1,674
8,826
30,313
0
W
10,324
1,782
0
5,605
16,458
22,279
540
6,306
9,069
27,758
1,528
W
11,151
1,942
0
3,194
17,010
14,504
783
8,114
8,316
0
30,221
L
Jormungandr
zacherry85
Jormungandr
14,026
1,953
0
2,898
17,886
18,750
0
2,681
14,466
34,421
3,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
32,319
187
Minions Killed
211
0
Camps Cleared
0
885,687
Distance Traveled
848,481
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,756
717
90
6
0
322,673
3
W
Hachiman
11,288
753
131
9
0
249,312
0
L
Aphrodite
9,228
615
47
3
0
310,063
0
W
Fafnir
11,055
737
35
2
0
287,592
2
W
Fenrir
9,976
665
45
3
0
311,577
0
L
Jormungandr
9,317
621
50
3
0
252,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role