Player Matchup

Ra
Ra
Platinum III
 
Ra
Platinum III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
 
Ao Kuang
Platinum V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
AdaptGeo
Anhur
Platinum V
Level 99
God Stats
3W - 0L
1,980 SR
Queue Stats
20W - 10L
1,816 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
Κami
Hun Batz
Diamond V
Level 129
God Stats
1W - 1L
1,320 SR
Queue Stats
199W - 174L
1,806 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,560 SR
1,625 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,608 SR
1,695 MMR
Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
 
Loki
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
NiñoPie
Heimdallr
Gold III
Level 101
God Stats
13W - 13L
1,705 SR
Queue Stats
55W - 44L
1,829 MMR
Solo
Janus
Janus
Platinum III
O19R
Janus
Platinum III
Level 151
God Stats
4W - 8L
1,514 SR
Queue Stats
207W - 210L
1,806 MMR
Solo
Thanatos
Thanatos
Platinum III
Thedkrogue
Thanatos
Platinum III
Level 125
God Stats
22W - 11L
1,820 SR
Queue Stats
162W - 161L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 0 / 2
4,851
809
2,110
984
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
 
Ao Kuang
8
1 / 0 / 1
4,063
677
2,813
5,159
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
 
Ymir
7
0 / 0 / 1
3,973
662
1,358
3,850
1,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
AdaptGeo
Anhur
8
2 / 1 / 0
4,143
691
3,348
4,331
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hun Batz
Κami
Hun Batz
8
3 / 0 / 1
4,566
761
2,066
4,659
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KuzenboMaman BrigitteOdin

VS

Bans
AwilixThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 0 / 0
4,017
670
1,585
3,335
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
 
Loki
6
0 / 2 / 0
3,848
641
3,072
5,173
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
NiñoPie
Heimdallr
8
1 / 2 / 0
4,088
681
2,868
4,165
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
O19R
Janus
8
0 / 1 / 0
4,075
679
651
1,896
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
Thedkrogue
Thanatos
7
0 / 2 / 0
3,532
589
717
5,018
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
2
2
W
Ao Kuang
 
Ao Kuang
1
0
1
1.5
W
Ymir
 
Ymir
0
0
1
0.5
L
Ganesha
 
Ganesha
0
0
0
0
L
Loki
 
Loki
0
2
0
0
W
Anhur
AdaptGeo
Anhur
2
1
0
2
L
Heimdallr
NiñoPie
Heimdallr
1
2
0
0.5
L
Janus
O19R
Janus
0
1
0
0
L
Thanatos
Thedkrogue
Thanatos
0
2
0
0
W
Hun Batz
Κami
Hun Batz
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,695
Damage
8,893
18,983
Taken
19,587
7,041
Mitigated
6,602
10,639
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,110
201
384
484
984
328
0
166
788
34,216
0
W
Ao Kuang
 
Ao Kuang
2,813
505
0
2,909
5,159
1,964
0
0
5,159
20,188
1,648
W
Ymir
 
Ymir
1,358
406
0
1,608
3,850
1,940
0
863
2,987
11,644
331
L
Ganesha
 
Ganesha
1,585
208
0
2,118
3,335
1,603
0
746
2,589
10,062
0
L
Loki
 
Loki
3,072
871
0
1,415
5,173
1,474
0
2,861
1,991
0
23,633
W
Anhur
AdaptGeo
Anhur
3,348
1,681
0
2,340
4,331
1,291
0
507
3,824
0
29,364
L
Heimdallr
NiñoPie
Heimdallr
2,868
1,624
0
1,180
4,165
1,139
0
609
3,556
0
29,485
L
Janus
O19R
Janus
651
40
0
458
1,896
621
0
1,000
863
26,613
0
L
Thanatos
Thedkrogue
Thanatos
717
123
0
2,677
5,018
1,765
0
614
4,404
0
20,611
W
Hun Batz
Κami
Hun Batz
2,066
725
0
2,914
4,659
1,518
0
600
3,989
0
24,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,596
Gold Earned
19,560
209
Minions Killed
206
0
Camps Cleared
0
747,202
Distance Traveled
687,437
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,851
809
61
10
0
155,707
0
W
Ao Kuang
4,063
677
30
5
0
130,410
3
W
Ymir
3,973
662
15
3
0
132,923
2
L
Ganesha
4,017
670
0
0
0
143,999
1
L
Loki
3,848
641
39
7
0
112,812
0
W
Anhur
4,143
691
51
9
0
161,625
0
L
Heimdallr
4,088
681
61
10
0
144,545
1
L
Janus
4,075
679
68
11
0
139,388
0
L
Thanatos
3,532
589
38
6
0
146,693
0
W
Hun Batz
4,566
761
52
9
0
166,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role