Player Matchup

Khepri
Khepri
Borhiyaa
Khepri
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 49L
1,592 Elo+
Party 1
Scylla
Scylla
Void_XxbubblesxX
Scylla
Level 116
God Stats
2W - 0L
1,924 SR
Queue Stats
119W - 100L
1,574 Elo+
Solo
Athena
Athena
gammer2003
Athena
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 36L
1,541 Elo+
Party 1
Bakasura
Bakasura
itsFeroX01
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
xXRAPOUXx
Sun Wukong
Level 135
God Stats
3W - 1L
1,854 SR
Queue Stats
65W - 62L
1,546 Elo+
Solo
Team Averages
Level 86
1,656 SR
1,562 Elo+

VS

Team Averages
Level 98
1,641 SR
1,575 Elo+
Ix Chel
Ix Chel
ArtyomBikini
Ix Chel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,605 Elo+
Solo
Sylvanus
Sylvanus
PurdyFerdy
Sylvanus
Level 46
God Stats
3W - 2L
1,648 SR
Queue Stats
37W - 53L
1,480 Elo+
Solo
Mercury
Mercury
TheSealLeyenda
Mercury
Level 89
God Stats
4W - 1L
1,959 SR
Queue Stats
41W - 44L
1,530 Elo+
Solo
Ishtar
Ishtar
WillSheSleeps
Ishtar
Level 146
God Stats
0W - 2L
1,340 SR
Queue Stats
94W - 86L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
folgue14
Zhong Kui
Level 124
God Stats
6W - 7L
1,760 SR
Queue Stats
6W - 8L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Borhiyaa
Khepri
15
2 / 2 / 11
9,405
495
4,191
8,474
7,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
6 / 1 / 7
11,579
609
16,342
8,514
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Athena
gammer2003
Athena
19
9 / 1 / 12
11,230
591
20,174
24,459
16,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
itsFeroX01
Bakasura
20
7 / 2 / 4
11,714
617
15,892
17,116
9,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
xXRAPOUXx
Sun Wukong
16
2 / 3 / 2
9,703
511
6,710
19,730
21,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ArtyomBikini
Ix Chel
18
1 / 5 / 0
10,226
538
9,088
15,158
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
PurdyFerdy
Sylvanus
14
0 / 5 / 4
8,598
453
8,421
20,997
16,129
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 7 / 3
8,587
452
5,206
16,988
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

15
3 / 6 / 2
9,092
479
9,065
16,727
6,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
folgue14
Zhong Kui
17
3 / 3 / 1
10,646
560
16,836
20,128
14,639
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
26
Kills
9
9
Deaths
26
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ArtyomBikini
Ix Chel
1
5
0
0.2
W
Khepri
Borhiyaa
Khepri
2
2
11
3.75
L
Sylvanus
PurdyFerdy
Sylvanus
0
5
4
0.4
L
2
7
3
0.5
W
6
1
7
9.5
L
3
6
2
0.67
L
Zhong Kui
folgue14
Zhong Kui
3
3
1
1.17
W
Athena
gammer2003
Athena
9
1
12
15
W
Bakasura
itsFeroX01
Bakasura
7
2
4
4.5
W
Sun Wukong
xXRAPOUXx
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,309
Damage
48,616
78,293
Taken
89,998
59,142
Mitigated
48,684
24,330
Healing
27,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ArtyomBikini
Ix Chel
9,088
768
639
3,895
15,158
5,560
171
9,555
4,907
111,217
940
W
Khepri
Borhiyaa
Khepri
4,191
682
0
2,085
8,474
7,471
603
3,917
4,557
18,680
0
L
Sylvanus
PurdyFerdy
Sylvanus
8,421
2,514
3,600
4,948
20,997
16,129
0
11,404
8,114
35,830
2,094
L
5,206
3,191
0
1,336
16,988
6,176
0
8,055
8,629
0
60,187
W
16,342
2,463
0
1,449
8,514
3,806
1,197
4,043
4,471
108,691
669
L
9,065
5,590
0
3,412
16,727
6,180
0
5,968
9,525
0
92,508
L
Zhong Kui
folgue14
Zhong Kui
16,836
2,651
0
9,939
20,128
14,639
0
5,479
13,082
90,810
1,102
W
Athena
gammer2003
Athena
20,174
6,832
0
6,819
24,459
16,558
0
10,649
13,810
97,750
0
W
Bakasura
itsFeroX01
Bakasura
15,892
10,769
0
9,343
17,116
9,842
1,004
4,035
13,081
0
86,561
W
Sun Wukong
xXRAPOUXx
Sun Wukong
6,710
1,168
0
4,634
19,730
21,465
174
11,484
8,246
2,385
65,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,631
Gold Earned
47,149
619
Minions Killed
603
0
Camps Cleared
0
2,038,286
Distance Traveled
1,682,981
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,226
538
193
10
0
355,929
2
W
Khepri
9,405
495
23
1
0
403,717
0
L
Sylvanus
8,598
453
38
2
0
334,987
2
L
Mercury
8,587
452
92
5
0
325,132
0
W
Scylla
11,579
609
181
10
0
371,861
2
L
Ishtar
9,092
479
136
7
0
344,244
6
L
Zhong Kui
10,646
560
144
8
0
322,689
0
W
Athena
11,230
591
118
6
0
462,140
0
W
Bakasura
11,714
617
184
10
0
452,139
0
W
Sun Wukong
9,703
511
113
6
0
348,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role