Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Americ3no
Xing Tian
Level 158
God Stats
1W - 1L
1,385 SR
Queue Stats
51W - 46L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
Jordino781
Hun Batz
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 253L
1,482 Elo+
Solo
Nut
Nut
LOLxNasty
Nut
Level 136
God Stats
11W - 12L
1,820 SR
Queue Stats
97W - 98L
1,517 Elo+
Solo
Odin
Odin
xTHE_VIOLATOR
Odin
Level 154
God Stats
32W - 21L
1,586 SR
Queue Stats
444W - 450L
1,470 Elo+
Solo
Team Averages
Level 148
1,558 SR
1,504 Elo+

VS

Team Averages
Level 120
1,560 SR
1,456 Elo+
Freya
Freya
C0mpassi0n
Freya
Level 140
God Stats
2W - 1L
1,956 SR
Queue Stats
81W - 66L
1,685 Elo+
Solo
Sun Wukong
Sun Wukong
CapoJoe
Sun Wukong
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Surtr
Surtr
O_CONQUISTADOR_X
Surtr
Level 124
God Stats
10W - 7L
1,693 SR
Queue Stats
35W - 20L
1,594 Elo+
Solo
Izanami
Izanami
kaemoss77
Izanami
Level 61
God Stats
125W - 153L
1,392 SR
Queue Stats
130W - 158L
1,403 Elo+
Solo
Horus
Horus
midnghtsyd
Horus
Level 113
God Stats
12W - 6L
1,260 SR
Queue Stats
133W - 136L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 1 / 0
3,732
746
2,063
3,890
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xing Tian
Americ3no
Xing Tian
5
1 / 2 / 0
3,329
666
1,705
6,036
2,352
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hun Batz
Jordino781
Hun Batz
3
1 / 2 / 0
2,921
584
124
2,571
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 2 / 2
3,607
721
2,337
3,085
974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,491
698
1,787
3,919
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
6
1 / 1 / 4
3,650
730
4,044
3,380
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
CapoJoe
Sun Wukong
7
1 / 0 / 0
3,869
774
2,940
3,561
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 1
3,593
719
2,213
3,825
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
kaemoss77
Izanami
6
1 / 2 / 3
3,472
694
1,120
3,390
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
6
4 / 1 / 1
4,117
823
1,812
2,519
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
7
7
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
L
Xing Tian
Americ3no
Xing Tian
1
2
0
0.5
W
Freya
1
1
4
3
W
Sun Wukong
CapoJoe
Sun Wukong
1
0
0
1
L
Hun Batz
Jordino781
Hun Batz
1
2
0
0.5
L
1
2
2
1
W
0
1
1
0.5
W
Izanami
kaemoss77
Izanami
1
2
3
1.25
W
Horus
4
1
1
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,016
Damage
12,129
19,501
Taken
16,675
7,941
Mitigated
6,051
4,347
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,063
444
0
660
3,890
1,717
0
80
3,810
16,846
1,008
L
Xing Tian
Americ3no
Xing Tian
1,705
314
492
880
6,036
2,352
0
2,263
3,416
6,925
0
W
Freya
4,044
1,651
0
1,258
3,380
1,139
0
637
2,743
15,741
1,107
W
Sun Wukong
CapoJoe
Sun Wukong
2,940
1,203
0
1,328
3,561
1,451
0
0
3,561
0
24,371
L
Hun Batz
Jordino781
Hun Batz
124
0
0
524
2,571
595
0
71
2,460
0
4,886
L
2,337
1,614
0
226
3,085
974
0
957
1,858
0
19,216
W
2,213
1,153
0
837
3,825
1,485
0
1,815
1,762
429
17,106
W
Izanami
kaemoss77
Izanami
1,120
689
55
168
3,390
927
0
1,068
2,322
0
11,180
W
Horus
1,812
750
120
206
2,519
1,049
0
0
2,519
0
11,784
L
1,787
434
0
1,565
3,919
2,303
0
0
3,919
0
20,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,080
Gold Earned
18,701
130
Minions Killed
151
0
Camps Cleared
0
466,174
Distance Traveled
523,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,732
746
46
9
0
107,407
0
L
Xing Tian
3,329
666
4
1
0
104,035
0
W
Freya
3,650
730
33
7
0
104,426
0
W
Sun Wukong
3,869
774
48
10
0
106,130
0
L
Hun Batz
2,921
584
17
3
0
67,983
0
L
Nut
3,607
721
26
5
0
93,310
0
W
Surtr
3,593
719
30
6
0
112,049
0
W
Izanami
3,472
694
20
4
0
98,899
0
W
Horus
4,117
823
20
4
0
102,480
0
L
Odin
3,491
698
37
7
0
93,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role