Player Matchup

Nut
Nut
Dakizo23
Nut
Level 123
God Stats
4W - 4L
1,801 SR
Queue Stats
25W - 8L
1,650 Elo+
Solo
Hercules
Hercules
Kastagne
Hercules
Level 107
God Stats
3W - 4L
1,479 SR
Queue Stats
81W - 72L
1,434 Elo+
Party 2
Scylla
Scylla
MaxKing005
Scylla
Level 87
God Stats
10W - 14L
1,391 SR
Queue Stats
37W - 43L
1,293 Elo+
Party 2
Team Averages
Level 106
1,557 SR
1,459 Elo+

VS

Team Averages
Level 108
1,569 SR
1,505 Elo+
Sun Wukong
Sun Wukong
Kadudle
Sun Wukong
Level 149
God Stats
14W - 8L
1,691 SR
Queue Stats
165W - 99L
1,560 Elo+
Party 1
Agni
Agni
courts123
Agni
Level 87
God Stats
2W - 1L
1,098 SR
Queue Stats
73W - 76L
1,402 Elo+
Solo
Ullr
Ullr
tomersh
Ullr
Level 89
God Stats
8W - 4L
1,918 SR
Queue Stats
135W - 72L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
10,351
690
14,650
13,837
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hercules
Kastagne
Hercules
14
1 / 2 / 4
9,117
608
5,559
15,237
8,874
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
MaxKing005
Scylla
13
0 / 3 / 3
8,840
589
2,029
9,307
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kadudle
Sun Wukong
16
3 / 1 / 5
10,844
723
12,993
15,986
20,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
15
4 / 2 / 4
10,546
703
12,544
5,090
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ullr
tomersh
Ullr
16
1 / 2 / 4
10,419
695
6,908
9,186
4,756
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
8
8
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Sun Wukong
Kadudle
Sun Wukong
3
1
5
5.5
L
Hercules
Kastagne
Hercules
1
2
4
1.5
L
Scylla
MaxKing005
Scylla
0
3
3
0.5
W
Agni
4
2
4
3
W
Ullr
tomersh
Ullr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,238
Damage
32,445
38,381
Taken
30,262
18,225
Mitigated
27,110
7,502
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,650
8,617
0
4,509
13,837
6,081
40
3,773
9,390
0
56,468
W
Sun Wukong
Kadudle
Sun Wukong
12,993
1,468
0
3,147
15,986
20,254
420
2,048
13,938
0
28,951
L
Hercules
Kastagne
Hercules
5,559
1,829
0
2,647
15,237
8,874
0
5,785
8,785
0
14,814
L
Scylla
MaxKing005
Scylla
2,029
360
0
346
9,307
3,270
0
3,090
5,953
26,582
0
W
Agni
12,544
911
0
427
5,090
2,100
553
171
4,919
41,258
0
W
Ullr
tomersh
Ullr
6,908
1,253
0
1,466
9,186
4,756
1,964
28
9,158
0
53,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
31,809
163
Minions Killed
177
0
Camps Cleared
0
783,322
Distance Traveled
804,645
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,351
690
90
6
0
231,601
7
W
Sun Wukong
10,844
723
26
2
0
282,727
0
L
Hercules
9,117
608
16
1
0
292,127
4
L
Scylla
8,840
589
57
4
0
259,594
0
W
Agni
10,546
703
59
4
0
248,105
1
W
Ullr
10,419
695
92
6
0
273,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role