Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DasNesty
Thor
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 73L
1,557 Elo+
Solo
Eset
Eset
Ghaelach
Eset
Level 220
God Stats
1W - 1L
1,731 SR
Queue Stats
127W - 56L
1,731 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Veljo
Ah Muzen Cab
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 152L
1,577 Elo+
Party 1
Merlin
Merlin
matija57
Merlin
Level 128
God Stats
5W - 4L
1,437 SR
Queue Stats
173W - 157L
1,523 Elo+
Party 1
Team Averages
Level 140
1,534 SR
1,577 Elo+

VS

Team Averages
Level 138
1,583 SR
1,545 Elo+
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Enoorme
Merlin
Level 119
God Stats
15W - 14L
1,461 SR
Queue Stats
183W - 175L
1,529 Elo+
Solo
Ymir
Ymir
Platypusbill
Ymir
Level 149
God Stats
150W - 134L
1,548 SR
Queue Stats
298W - 295L
1,561 Elo+
Solo
Hachiman
Hachiman
kfcsogood
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,597 Elo+
Solo
Khepri
Khepri
nefox01
Khepri
Level 149
God Stats
5W - 0L
1,905 SR
Queue Stats
33W - 32L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 3 / 0
6,187
562
3,158
12,717
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thor
10
1 / 6 / 1
5,163
469
2,590
12,798
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
9
1 / 1 / 1
5,638
513
2,422
6,059
3,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Veljo
Ah Muzen Cab
11
0 / 4 / 0
5,672
516
3,018
7,047
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
matija57
Merlin
11
0 / 1 / 2
6,213
565
2,349
3,714
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 0 / 2
7,607
692
9,558
6,762
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Enoorme
Merlin
12
2 / 2 / 2
6,673
607
4,636
4,629
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
5 / 1 / 3
6,614
601
5,208
7,485
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
kfcsogood
Hachiman
13
4 / 0 / 1
7,735
703
6,349
6,427
2,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Khepri
nefox01
Khepri
11
0 / 0 / 9
6,363
578
2,637
6,594
4,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
14
15
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Ravana
 
Ravana
3
0
2
4
L
Thor
1
6
1
0.25
W
Merlin
Enoorme
Merlin
2
2
2
1.5
L
Eset
1
1
1
1.5
W
5
1
3
6.5
L
Ah Muzen Cab
Veljo
Ah Muzen Cab
0
4
0
0
W
Hachiman
kfcsogood
Hachiman
4
0
1
4.5
L
Merlin
matija57
Merlin
0
1
2
1
W
Khepri
nefox01
Khepri
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,537
Damage
28,388
42,335
Taken
31,897
18,775
Mitigated
17,073
10,679
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,158
916
0
3,672
12,717
6,994
0
1,439
11,194
0
44,962
W
Ravana
 
Ravana
9,558
1,958
0
3,199
6,762
3,558
672
0
6,762
0
62,782
L
Thor
2,590
1,207
0
4,345
12,798
4,463
0
4,472
8,134
0
32,823
W
Merlin
Enoorme
Merlin
4,636
415
0
625
4,629
1,720
0
1,554
2,796
44,907
0
L
Eset
2,422
667
13
1,899
6,059
3,484
0
2,587
3,360
17,226
0
W
5,208
1,109
0
1,771
7,485
4,263
0
1,194
6,251
46,331
0
L
Ah Muzen Cab
Veljo
Ah Muzen Cab
3,018
1,133
0
0
7,047
2,349
0
758
6,289
0
48,449
W
Hachiman
kfcsogood
Hachiman
6,349
4,065
0
3,536
6,427
2,630
0
754
5,673
0
63,529
L
Merlin
matija57
Merlin
2,349
168
0
750
3,714
1,485
0
2,532
942
40,676
0
W
Khepri
nefox01
Khepri
2,637
301
0
1,858
6,594
4,902
7
850
5,644
19,805
3,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
34,992
339
Minions Killed
436
0
Camps Cleared
0
1,090,437
Distance Traveled
1,093,914
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,187
562
84
8
0
212,974
3
W
Ravana
7,607
692
107
10
0
200,342
0
L
Thor
5,163
469
50
5
0
224,046
2
W
Merlin
6,673
607
98
9
0
213,774
1
L
Eset
5,638
513
23
2
0
207,674
0
W
Ymir
6,614
601
74
7
0
233,325
3
L
Ah Muzen Cab
5,672
516
91
8
0
233,972
4
W
Hachiman
7,735
703
122
11
0
208,366
2
L
Merlin
6,213
565
91
8
0
211,771
0
W
Khepri
6,363
578
35
3
0
238,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role