Player Matchup

Hachiman
Hachiman
Gold II
Cole0411
Hachiman
Gold II
Level 85
God Stats
8W - 5L
1,747 SR
Queue Stats
20W - 14L
1,821 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
andrecruz27
Ix Chel
Platinum IV
Level 149
God Stats
2W - 1L
2,044 SR
Queue Stats
44W - 57L
1,831 MMR
Solo
Chaac
Chaac
Platinum V
倚天破苍穹
Chaac
Platinum V
Level 159
God Stats
2W - 4L
1,689 SR
Queue Stats
15W - 16L
1,985 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,826 SR
1,879 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,786 SR
1,859 MMR
Fafnir
Fafnir
Platinum IV
KingBigDuck
Fafnir
Platinum IV
Level 148
God Stats
31W - 17L
1,600 SR
Queue Stats
177W - 166L
1,597 MMR
Solo
Tiamat
Tiamat
Silver II
hielmo
Tiamat
Silver II
Level 159
God Stats
2W - 3L
1,702 SR
Queue Stats
14W - 14L
1,474 MMR
Solo
Anhur
Anhur
Diamond I
thorista
Anhur
Diamond I
Level 158
God Stats
18W - 4L
2,055 SR
Queue Stats
58W - 11L
2,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cole0411
Hachiman
14
1 / 4 / 3
9,283
663
13,876
13,734
5,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
andrecruz27
Ix Chel
13
2 / 4 / 0
8,392
599
9,001
13,175
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
1 / 4 / 2
8,927
638
12,362
18,250
19,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CharonAchillesThothNe ZhaBaron Samedi

VS

Bans
PersephoneMorgan Le FayAtlasNoxBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 1 / 9
10,487
749
9,298
17,183
24,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tiamat
hielmo
Tiamat
16
1 / 3 / 6
10,189
728
10,964
11,896
7,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
thorista
Anhur
18
8 / 0 / 4
11,613
830
19,002
18,409
8,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
12
12
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cole0411
Hachiman
1
4
3
0.63
W
Fafnir
3
1
9
7.5
L
Ix Chel
andrecruz27
Ix Chel
2
4
0
0.5
W
Tiamat
hielmo
Tiamat
1
3
6
1.33
W
Anhur
thorista
Anhur
8
0
4
10
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,239
Damage
39,264
45,159
Taken
47,488
29,856
Mitigated
39,836
7,779
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cole0411
Hachiman
13,876
10,151
0
1,173
13,734
5,364
0
6,126
7,026
0
43,052
W
Fafnir
9,298
2,105
0
5,724
17,183
24,138
434
3,252
13,666
19,713
1,609
L
Ix Chel
andrecruz27
Ix Chel
9,001
1,134
990
2,154
13,175
5,355
0
5,448
7,044
33,007
0
W
Tiamat
hielmo
Tiamat
10,964
541
0
2,348
11,896
7,296
763
2,312
9,219
48,809
0
W
Anhur
thorista
Anhur
19,002
10,612
0
8,677
18,409
8,402
1,804
3,499
14,254
0
71,004
L
12,362
2,267
0
3,462
18,250
19,137
0
6,118
11,336
0
31,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
32,289
173
Minions Killed
216
0
Camps Cleared
0
743,303
Distance Traveled
800,803
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,283
663
70
5
0
245,225
0
W
Fafnir
10,487
749
11
1
0
287,384
0
L
Ix Chel
8,392
599
63
5
0
227,537
0
W
Tiamat
10,189
728
99
7
0
249,155
0
W
Anhur
11,613
830
106
8
0
264,264
0
L
Chaac
8,927
638
40
3
0
270,541
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role