Player Matchup

Ymir
Ymir
Gold V
Attempt3dYt
Ymir
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 130L
1,433 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Eef-Hoos-
Ah Muzen Cab
Gold III
Level 146
God Stats
7W - 14L
1,375 SR
Queue Stats
228W - 221L
1,461 MMR
Solo
Merlin
Merlin
Gold III
SenKu--kun
Merlin
Gold III
Level 58
God Stats
11W - 8L
1,632 SR
Queue Stats
82W - 86L
1,486 MMR
Solo
Chang'e
Chang'e
Gold V
benbuzzard
Chang'e
Gold V
Level 82
God Stats
1W - 2L
1,635 SR
Queue Stats
21W - 26L
1,462 MMR
Solo
Bastet
Bastet
Gold V
iBrightroar
Bastet
Gold V
Level 164
God Stats
9W - 6L
1,660 SR
Queue Stats
103W - 105L
1,453 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,560 SR
1,459 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,663 SR
1,471 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze IV
REPLAYPLZ
Izanami
Bronze IV
Level 128
God Stats
1W - 0L
1,846 SR
Queue Stats
3W - 7L
1,451 MMR
Solo
Kukulkan
Kukulkan
Bronze III
miguelsixto7
Kukulkan
Bronze III
Level 132
God Stats
1W - 0L
1,862 SR
Queue Stats
4W - 5L
1,456 MMR
Party 1
Ares
Ares
Gold III
orirrena
Ares
Gold III
Level 102
God Stats
3W - 2L
1,323 SR
Queue Stats
127W - 132L
1,438 MMR
Solo
Pele
Pele
Silver I
retrasos456
Pele
Silver I
Level 140
God Stats
6W - 1L
1,783 SR
Queue Stats
12W - 11L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,500
433
4,294
14,039
14,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
Eef-Hoos-
Ah Muzen Cab
15
1 / 1 / 0
7,883
526
6,990
11,325
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
SenKu--kun
Merlin
14
0 / 2 / 1
7,286
486
4,089
9,088
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
benbuzzard
Chang'e
14
1 / 3 / 1
8,708
581
8,043
12,616
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
3 / 4 / 2
7,009
467
8,162
14,867
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AchillesGilgameshThanatosBake Kujira

VS

Bans
Ao KuangCu ChulainnAnhurUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 2 / 3
7,972
531
5,933
7,303
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Izanami
REPLAYPLZ
Izanami
16
0 / 0 / 1
8,734
582
8,107
8,988
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
miguelsixto7
Kukulkan
14
1 / 2 / 2
8,109
541
7,818
10,333
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
4 / 1 / 6
8,673
578
8,936
11,985
10,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
9 / 0 / 3
9,692
646
12,177
14,219
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
14
14
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
2
3
0.75
L
0
4
3
0.38
L
Ah Muzen Cab
Eef-Hoos-
Ah Muzen Cab
1
1
0
1
W
Izanami
REPLAYPLZ
Izanami
0
0
1
0.5
L
Merlin
SenKu--kun
Merlin
0
2
1
0.25
L
Chang'e
benbuzzard
Chang'e
1
3
1
0.5
L
Bastet
3
4
2
1
W
Kukulkan
miguelsixto7
Kukulkan
1
2
2
1
W
Ares
4
1
6
7
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,578
Damage
42,971
61,935
Taken
52,828
34,117
Mitigated
28,016
18,157
Healing
21,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,933
751
0
1,000
7,303
3,020
0
3,128
4,175
70,324
803
L
4,294
697
358
1,850
14,039
14,518
0
7,511
6,272
18,668
0
L
Ah Muzen Cab
Eef-Hoos-
Ah Muzen Cab
6,990
2,199
0
1,984
11,325
4,665
0
675
10,650
0
80,602
W
Izanami
REPLAYPLZ
Izanami
8,107
5,516
0
4,109
8,988
3,672
0
748
8,240
0
96,099
L
Merlin
SenKu--kun
Merlin
4,089
197
0
1,420
9,088
3,634
0
4,262
4,587
62,513
1,135
L
Chang'e
benbuzzard
Chang'e
8,043
815
228
7,246
12,616
6,003
0
6,916
5,700
71,213
0
L
Bastet
8,162
2,149
0
5,071
14,867
5,297
0
1,914
12,901
0
47,407
W
Kukulkan
miguelsixto7
Kukulkan
7,818
984
0
2,565
10,333
4,516
0
6,802
3,531
59,343
1,840
W
Ares
8,936
1,299
0
3,850
11,985
10,947
0
4,332
7,653
24,303
1,926
W
12,177
4,118
0
9,951
14,219
5,861
640
1,397
12,822
0
90,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
43,180
492
Minions Killed
592
0
Camps Cleared
0
1,380,286
Distance Traveled
1,452,491
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,972
531
135
9
0
284,817
0
L
Ymir
6,500
433
26
2
0
241,890
5
L
Ah Muzen Cab
7,883
526
138
9
0
278,080
2
W
Izanami
8,734
582
179
12
0
271,035
0
L
Merlin
7,286
486
125
8
0
274,178
0
L
Chang'e
8,708
581
129
9
0
269,961
0
L
Bastet
7,009
467
74
5
0
316,177
0
W
Kukulkan
8,109
541
114
8
0
233,732
4
W
Ares
8,673
578
30
2
0
307,896
3
W
Pele
9,692
646
134
9
0
355,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role