Player Matchup

Mulan
Mulan
DS72
Mulan
Level 183
God Stats
3W - 0L
1,848 SR
Queue Stats
73W - 35L
1,705 Elo+
Party 2
Tyr
Tyr
Krugenn
Tyr
Level 169
God Stats
5W - 6L
1,367 SR
Queue Stats
115W - 90L
1,611 Elo+
Party 2
Izanami
Izanami
Robitotabi
Izanami
Level 249
God Stats
219W - 200L
1,504 SR
Queue Stats
370W - 379L
1,408 Elo+
Solo
Nox
Nox
RomanMythology
Nox
Level 159
God Stats
4W - 1L
1,848 SR
Queue Stats
175W - 85L
1,760 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WestCoastKitten
Cu Chulainn
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 13L
1,810 Elo+
Party 2
Team Averages
Level 173
1,613 SR
1,659 Elo+

VS

Team Averages
Level 108
1,633 SR
1,466 Elo+
Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
WRainbow6
Horus
Level 137
God Stats
1W - 2L
1,679 SR
Queue Stats
15W - 15L
1,449 Elo+
Party 1
Charybdis
Charybdis
heqra
Charybdis
Level 155
God Stats
2W - 1L
1,652 SR
Queue Stats
25W - 27L
1,490 Elo+
Party 1
Ra
Ra
more2fear
Ra
Level 96
God Stats
0W - 1L
1,832 SR
Queue Stats
14W - 19L
1,463 Elo+
Solo
Hera
Hera
w1cocopops
Hera
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DS72
Mulan
15
6 / 1 / 1
9,192
707
9,533
11,780
6,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tyr
13
6 / 1 / 10
8,518
655
12,505
15,918
14,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Robitotabi
Izanami
13
2 / 4 / 3
7,685
591
3,378
7,826
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 0 / 5
9,525
733
10,056
5,357
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
WestCoastKitten
Cu Chulainn
14
3 / 1 / 7
7,795
600
10,150
11,036
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 5 / 1
6,380
491
4,308
13,330
7,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Horus
WRainbow6
Horus
11
2 / 4 / 3
6,993
538
4,534
15,916
16,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
heqra
Charybdis
11
3 / 5 / 3
6,739
518
9,762
13,436
6,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 0
7,020
540
4,764
9,578
8,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 8 / 0
5,975
460
3,006
11,138
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
25
Kills
7
7
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
1
0.3
W
Mulan
DS72
Mulan
6
1
1
6.5
W
Tyr
6
1
10
11
W
Izanami
Robitotabi
Izanami
2
4
3
0.88
W
8
0
5
10.5
L
Horus
WRainbow6
Horus
2
4
3
0.88
W
Cu Chulainn
WestCoastKitten
Cu Chulainn
3
1
7
6.5
L
Charybdis
heqra
Charybdis
3
5
3
0.9
L
1
3
0
0.33
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,622
Damage
26,374
51,917
Taken
63,398
34,016
Mitigated
42,291
18,358
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,308
1,132
0
774
13,330
7,262
0
1,551
11,779
0
50,818
W
Mulan
DS72
Mulan
9,533
1,093
0
6,376
11,780
6,093
601
2,917
8,703
0
75,017
W
Tyr
12,505
1,299
0
7,398
15,918
14,365
0
1,180
14,738
10,286
30,814
W
Izanami
Robitotabi
Izanami
3,378
1,905
360
1,147
7,826
2,661
410
0
7,826
0
63,402
W
10,056
1,452
0
375
5,357
2,560
366
564
4,793
75,561
1,161
L
Horus
WRainbow6
Horus
4,534
2,034
1,330
4,152
15,916
16,095
0
4,698
11,218
0
18,870
W
Cu Chulainn
WestCoastKitten
Cu Chulainn
10,150
3,125
0
2,702
11,036
8,337
0
2,695
8,341
2,879
69,176
L
Charybdis
heqra
Charybdis
9,762
4,968
0
2,906
13,436
6,108
0
1,598
11,838
0
45,958
L
4,764
370
510
3,025
9,578
8,819
0
327
9,251
53,591
256
L
3,006
1,205
0
260
11,138
4,007
0
5,350
5,788
39,037
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
33,107
511
Minions Killed
352
0
Camps Cleared
0
1,466,320
Distance Traveled
1,344,394
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,380
491
97
7
0
303,360
0
W
Mulan
9,192
707
121
9
0
300,791
0
W
Tyr
8,518
655
54
4
0
328,859
0
W
Izanami
7,685
591
110
8
0
232,515
0
W
Nox
9,525
733
128
10
0
282,051
2
L
Horus
6,993
538
15
1
0
272,102
0
W
Cu Chulainn
7,795
600
98
8
0
322,104
0
L
Charybdis
6,739
518
70
5
0
268,054
0
L
Ra
7,020
540
94
7
0
258,409
0
L
Hera
5,975
460
76
6
0
242,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role