Player Matchup

Charon
Charon
Gold IV
Aetherns
Charon
Gold IV
Level 155
God Stats
1W - 2L
1,714 SR
Queue Stats
44W - 37L
1,480 MMR
Party 1
Surtr
Surtr
Platinum II
Negrura352
Surtr
Platinum II
Level 215
God Stats
0W - 1L
1,330 SR
Queue Stats
83W - 80L
1,947 MMR
Solo
Xbalanque
Xbalanque
Gold III
REDRUM5376
Xbalanque
Gold III
Level 129
God Stats
3W - 2L
1,794 SR
Queue Stats
95W - 102L
1,605 MMR
Solo
Pele
Pele
Bronze III
Ramond_Noodle
Pele
Bronze III
Level 123
God Stats
1W - 1L
1,745 SR
Queue Stats
3W - 5L
1,447 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Xaramyth
Kukulkan
Gold IV
Level 198
God Stats
5W - 5L
1,579 SR
Queue Stats
44W - 37L
1,480 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,632 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,657 SR
1,592 MMR
Zeus
Zeus
Gold IV
Broleebro
Zeus
Gold IV
Level 60
God Stats
17W - 11L
1,677 SR
Queue Stats
92W - 90L
1,364 MMR
Solo
Tyr
Tyr
Gold III
DesertHikari
Tyr
Gold III
Level 126
God Stats
10W - 6L
1,845 SR
Queue Stats
29W - 33L
1,790 MMR
Party 2
Hachiman
Hachiman
Gold III
Higokumaru
Hachiman
Gold III
Level 98
God Stats
6W - 0L
1,897 SR
Queue Stats
29W - 33L
1,790 MMR
Party 2
Thor
Thor
Gold IV
TyFoods
Thor
Gold IV
Level 125
God Stats
2W - 5L
1,268 SR
Queue Stats
62W - 74L
1,465 MMR
Solo
Cthulhu
Cthulhu
Gold IV
XzImmortalzX
Cthulhu
Gold IV
Level 159
God Stats
9W - 9L
1,596 SR
Queue Stats
43W - 43L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aetherns
Charon
12
1 / 1 / 1
7,595
506
5,006
11,076
8,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Surtr
13
1 / 4 / 1
7,816
521
8,330
16,963
15,112
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
REDRUM5376
Xbalanque
10
0 / 5 / 0
6,355
424
5,797
11,408
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 4 / 1
7,252
483
5,405
16,096
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Xaramyth
Kukulkan
12
1 / 2 / 0
6,776
452
3,327
6,121
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AgniLokiBake KujiraOdinVamana

VS

Bans
LancelotArachneThanatosAwilixBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 0 / 3
9,230
615
12,324
6,822
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
3 / 2 / 2
8,575
572
10,928
15,460
15,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Higokumaru
Hachiman
16
2 / 1 / 2
8,908
594
5,123
9,014
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thor
TyFoods
Thor
15
1 / 0 / 4
7,881
525
4,791
10,733
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
XzImmortalzX
Cthulhu
13
5 / 1 / 2
8,018
535
8,412
11,376
8,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
Aetherns
Charon
1
1
1
1.5
W
Zeus
5
0
3
6.5
W
3
2
2
2
W
Hachiman
Higokumaru
Hachiman
2
1
2
3
L
Surtr
1
4
1
0.38
L
Xbalanque
REDRUM5376
Xbalanque
0
5
0
0
L
1
4
1
0.38
W
Thor
TyFoods
Thor
1
0
4
3
L
Kukulkan
Xaramyth
Kukulkan
1
2
0
0.5
W
Cthulhu
XzImmortalzX
Cthulhu
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
41,578
61,664
Taken
53,405
35,762
Mitigated
34,876
17,114
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Aetherns
Charon
5,006
886
0
3,155
11,076
8,725
0
4,090
6,448
29,669
1,021
W
Zeus
12,324
1,420
0
1,000
6,822
2,501
23
2,127
4,695
70,566
1,132
W
10,928
2,274
0
6,925
15,460
15,186
0
1,122
14,338
0
68,889
W
Hachiman
Higokumaru
Hachiman
5,123
3,716
0
4,762
9,014
3,899
588
1,621
7,393
0
69,570
L
Surtr
8,330
2,999
0
5,816
16,963
15,112
0
1,760
15,113
2,923
53,611
L
Xbalanque
REDRUM5376
Xbalanque
5,797
1,761
0
2,689
11,408
4,073
0
2,194
8,854
0
40,086
L
5,405
826
0
4,758
16,096
5,590
0
6,275
9,361
0
59,359
W
Thor
TyFoods
Thor
4,791
952
0
5,314
10,733
4,353
0
1,696
9,037
0
69,175
L
Kukulkan
Xaramyth
Kukulkan
3,327
72
0
696
6,121
2,262
0
4,417
1,168
53,929
0
W
Cthulhu
XzImmortalzX
Cthulhu
8,412
632
300
1,890
11,376
8,937
0
2,938
8,438
38,997
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
42,612
407
Minions Killed
543
0
Camps Cleared
0
1,409,686
Distance Traveled
1,555,030
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,595
506
39
3
0
286,501
0
W
Zeus
9,230
615
146
10
0
312,521
3
W
Tyr
8,575
572
105
7
0
333,652
2
W
Hachiman
8,908
594
127
8
0
270,541
3
L
Surtr
7,816
521
108
7
0
261,293
0
L
Xbalanque
6,355
424
68
5
0
244,139
3
L
Pele
7,252
483
97
6
0
325,024
0
W
Thor
7,881
525
106
7
0
336,288
2
L
Kukulkan
6,776
452
95
6
0
292,729
0
W
Cthulhu
8,018
535
59
4
0
302,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role