Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Vantablack2525
Nut
Level 64
God Stats
105W - 83L
1,557 SR
Queue Stats
164W - 153L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Yuka_TTV
Kukulkan
Level 46
God Stats
8W - 6L
1,528 SR
Queue Stats
16W - 16L
1,453 Elo+
Solo
Tyr
Tyr
newnamegenerator
Tyr
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 94L
1,479 Elo+
Solo
Loki
Loki
zINeyKiiz
Loki
Level 120
God Stats
6W - 1L
1,876 SR
Queue Stats
42W - 37L
1,559 Elo+
Solo
Team Averages
Level 109
1,592 SR
1,504 Elo+

VS

Team Averages
Level 118
1,495 SR
1,520 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FuryPurpleKill
Cerberus
Level 115
God Stats
4W - 4L
1,473 SR
Queue Stats
76W - 67L
1,499 Elo+
Solo
Amaterasu
Amaterasu
JenyaWhysobad
Amaterasu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 112L
1,517 Elo+
Solo
Camazotz
Camazotz
ivanhoe10
Camazotz
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 34L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 0 / 5
5,833
583
4,467
6,481
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 0 / 3
6,762
676
8,272
6,203
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Yuka_TTV
Kukulkan
11
1 / 0 / 2
6,005
601
4,363
3,367
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 2
6,313
631
5,584
7,569
6,476
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
12
5 / 1 / 2
6,261
626
3,960
7,704
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 0
6,200
620
5,244
4,464
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rama
 
Rama
8
0 / 4 / 0
4,767
477
2,805
7,315
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
8
0 / 3 / 0
4,811
481
2,394
10,667
5,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Amaterasu
JenyaWhysobad
Amaterasu
10
0 / 2 / 2
5,098
510
3,285
11,719
8,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
ivanhoe10
Camazotz
8
0 / 4 / 0
4,506
451
3,404
10,620
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
5
4.5
L
Janus
 
Janus
2
0
0
2
L
Rama
 
Rama
0
4
0
0
L
Cerberus
0
3
0
0
L
Amaterasu
JenyaWhysobad
Amaterasu
0
2
2
0.5
W
4
0
3
5.5
W
Kukulkan
Yuka_TTV
Kukulkan
1
0
2
2
L
Camazotz
ivanhoe10
Camazotz
0
4
0
0
W
1
1
2
2
W
Loki
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,646
Damage
17,132
31,324
Taken
44,785
17,850
Mitigated
21,321
9,817
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,467
1,210
0
1,683
6,481
4,935
0
1,568
4,895
12,632
0
L
Janus
 
Janus
5,244
317
0
1,399
4,464
1,422
0
1,775
2,689
40,839
264
L
Rama
 
Rama
2,805
2,228
0
1,024
7,315
2,348
0
2,381
4,934
0
30,344
L
Cerberus
2,394
158
0
2,937
10,667
5,566
0
2,911
7,756
20,234
813
L
Amaterasu
JenyaWhysobad
Amaterasu
3,285
1,290
0
4,526
11,719
8,902
0
905
10,814
0
24,087
W
8,272
5,732
0
3,040
6,203
2,259
544
1,509
4,684
0
57,449
W
Kukulkan
Yuka_TTV
Kukulkan
4,363
165
0
1,200
3,367
1,134
0
1,662
1,501
37,435
0
L
Camazotz
ivanhoe10
Camazotz
3,404
806
0
4,507
10,620
3,083
0
858
9,762
0
26,327
W
5,584
966
0
3,162
7,569
6,476
0
811
6,675
0
36,622
W
Loki
3,960
1,051
0
732
7,704
3,046
0
1,609
5,958
0
53,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
25,382
307
Minions Killed
305
0
Camps Cleared
0
957,554
Distance Traveled
977,532
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,833
583
18
2
0
191,943
4
L
Janus
6,200
620
104
10
0
219,189
3
L
Rama
4,767
477
64
6
0
188,574
0
L
Cerberus
4,811
481
45
5
0
169,917
3
L
Amaterasu
5,098
510
41
4
0
197,147
0
W
Nut
6,762
676
82
8
0
185,672
0
W
Kukulkan
6,005
601
63
6
0
190,788
0
L
Camazotz
4,506
451
51
5
0
202,705
0
W
Tyr
6,313
631
67
7
0
170,394
0
W
Loki
6,261
626
77
8
0
218,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role