Player Matchup

Atlas
Atlas
Dazai_XDD
Atlas
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,557 Elo+
Party 2
Hou Yi
Hou Yi
Kaneki_XDD
Hou Yi
Level 65
God Stats
3W - 5L
1,481 SR
Queue Stats
21W - 18L
1,522 Elo+
Party 2
Janus
Janus
Tevezf20
Janus
Level 159
God Stats
6W - 10L
1,371 SR
Queue Stats
193W - 200L
1,434 Elo+
Solo
Pele
Pele
nabonoka
Pele
Level 49
God Stats
2W - 3L
1,523 SR
Queue Stats
75W - 82L
1,458 Elo+
Solo
King Arthur
King Arthur
unailoko
King Arthur
Level 61
God Stats
0W - 3L
1,154 SR
Queue Stats
13W - 30L
1,355 Elo+
Solo
Team Averages
Level 80
1,406 SR
1,465 Elo+

VS

Team Averages
Level 108
1,562 SR
1,421 Elo+
Izanami
Izanami
Alemefraz
Izanami
Level 149
God Stats
19W - 13L
1,541 SR
Queue Stats
529W - 486L
1,477 Elo+
Solo
Agni
Agni
asierdro22
Agni
Level 25
God Stats
2W - 2L
1,445 SR
Queue Stats
45W - 65L
1,362 Elo+
Party 1
Cupid
Cupid
elementari7
Cupid
Level 172
God Stats
1W - 3L
1,376 SR
Queue Stats
34W - 25L
1,493 Elo+
Solo
Bastet
Bastet
x-Andeer10
Bastet
Level 85
God Stats
16W - 17L
1,448 SR
Queue Stats
135W - 162L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
Ф0ЛК
Gilgamesh
Level 111
God Stats
12W - 2L
2,001 SR
Queue Stats
44W - 50L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dazai_XDD
Atlas
12
0 / 2 / 4
8,056
474
5,960
14,052
9,771
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
Kaneki_XDD
Hou Yi
11
1 / 4 / 2
6,750
397
5,690
11,881
4,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Tevezf20
Janus
16
3 / 0 / 1
9,276
546
5,927
5,156
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Pele
16
3 / 3 / 1
8,735
514
9,978
19,254
9,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

King Arthur
unailoko
King Arthur
13
0 / 5 / 2
7,888
464
6,348
15,508
14,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alemefraz
Izanami
16
3 / 2 / 1
9,209
542
9,539
11,144
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

15
1 / 1 / 0
9,245
544
4,470
7,181
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
3 / 1 / 1
8,591
505
8,552
9,982
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bastet
x-Andeer10
Bastet
15
1 / 1 / 7
8,473
498
8,300
13,679
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Ф0ЛК
Gilgamesh
15
6 / 2 / 3
9,808
577
10,241
16,539
10,268
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
14
14
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alemefraz
Izanami
3
2
1
1.75
L
Atlas
Dazai_XDD
Atlas
0
2
4
1
L
Hou Yi
Kaneki_XDD
Hou Yi
1
4
2
0.5
L
Janus
Tevezf20
Janus
3
0
1
3.5
W
1
1
0
1
W
3
1
1
3.5
L
Pele
3
3
1
1.17
L
King Arthur
unailoko
King Arthur
0
5
2
0.2
W
Bastet
x-Andeer10
Bastet
1
1
7
4.5
W
Gilgamesh
Ф0ЛК
Gilgamesh
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,903
Damage
41,102
65,851
Taken
58,525
39,279
Mitigated
26,596
17,473
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alemefraz
Izanami
9,539
4,570
0
1,033
11,144
4,353
1,949
2,064
9,040
0
84,809
L
Atlas
Dazai_XDD
Atlas
5,960
2,181
2,095
2,556
14,052
9,771
285
0
14,052
33,295
0
L
Hou Yi
Kaneki_XDD
Hou Yi
5,690
1,921
0
1,003
11,881
4,276
835
706
11,119
0
43,086
L
Janus
Tevezf20
Janus
5,927
249
0
1,891
5,156
1,914
0
2,262
2,450
71,340
732
W
4,470
511
0
1,650
7,181
2,374
646
3,405
3,380
56,562
2,489
W
8,552
5,137
1,554
5,844
9,982
4,385
750
3,102
6,775
0
59,996
L
Pele
9,978
3,641
0
8,331
19,254
9,138
0
339
18,863
0
88,009
L
King Arthur
unailoko
King Arthur
6,348
1,284
0
1,597
15,508
14,180
12
567
14,897
0
45,165
W
Bastet
x-Andeer10
Bastet
8,300
2,429
0
7,251
13,679
5,216
370
2,183
11,418
0
63,850
W
Gilgamesh
Ф0ЛК
Gilgamesh
10,241
4,188
0
2,625
16,539
10,268
904
1,335
14,646
0
65,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,705
Gold Earned
45,326
421
Minions Killed
550
0
Camps Cleared
0
1,655,181
Distance Traveled
1,671,914
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,209
542
128
8
0
317,158
0
L
Atlas
8,056
474
47
3
0
336,497
2
L
Hou Yi
6,750
397
54
3
0
302,117
0
L
Janus
9,276
546
134
8
0
367,597
2
W
Agni
9,245
544
135
8
0
331,744
2
W
Cupid
8,591
505
90
5
0
319,679
0
L
Pele
8,735
514
119
7
0
376,429
0
L
King Arthur
7,888
464
67
4
0
272,541
0
W
Bastet
8,473
498
91
5
0
405,656
0
W
Gilgamesh
9,808
577
106
6
0
297,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role