Player Matchup

Cernunnos
Cernunnos
ExoNiak
Cernunnos
Level 68
God Stats
2W - 3L
1,454 SR
Queue Stats
76W - 77L
1,493 Elo+
Solo
Sol
Sol
Khesag
Sol
Level 105
God Stats
6W - 2L
1,895 SR
Queue Stats
28W - 47L
1,407 Elo+
Solo
Vulcan
Vulcan
Uncontrolled1
Vulcan
Level 63
God Stats
6W - 4L
1,699 SR
Queue Stats
180W - 187L
1,528 Elo+
Solo
Cerberus
Cerberus
bbwithnomoney
Cerberus
Level 49
God Stats
3W - 2L
1,692 SR
Queue Stats
107W - 118L
1,526 Elo+
Solo
Mercury
Mercury
jmFx_Zz
Mercury
Level 129
God Stats
4W - 3L
1,393 SR
Queue Stats
92W - 98L
1,511 Elo+
Solo
Team Averages
Level 83
1,627 SR
1,493 Elo+

VS

Team Averages
Level 109
1,397 SR
1,516 Elo+
Hou Yi
Hou Yi
BerlinAslan4567
Hou Yi
Level 80
God Stats
4W - 6L
1,494 SR
Queue Stats
89W - 96L
1,504 Elo+
Solo
Merlin
Merlin
Clap_Duwuchan_07
Merlin
Level 107
God Stats
6W - 12L
1,315 SR
Queue Stats
181W - 179L
1,524 Elo+
Solo
Yemoja
Yemoja
Devilswishxs
Yemoja
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,573 Elo+
Solo
Bastet
Bastet
Mullcih1
Bastet
Level 127
God Stats
8W - 15L
1,399 SR
Queue Stats
199W - 205L
1,471 Elo+
Solo
Cerberus
Cerberus
beerdog
Cerberus
Level 154
God Stats
0W - 2L
1,276 SR
Queue Stats
96W - 99L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ExoNiak
Cernunnos
8
0 / 0 / 1
4,638
464
2,348
3,701
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
Khesag
Sol
11
2 / 2 / 1
6,818
682
6,066
7,927
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 1 / 1
6,650
665
6,204
3,958
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
bbwithnomoney
Cerberus
9
2 / 0 / 2
5,573
557
5,038
7,362
5,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Mercury
jmFx_Zz
Mercury
12
2 / 1 / 2
6,094
609
2,946
7,123
2,645
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,126
513
1,933
5,100
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
1 / 3 / 1
5,309
531
1,420
5,949
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Yemoja
9
0 / 1 / 1
5,245
525
4,106
8,185
3,812
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Mullcih1
Bastet
8
1 / 2 / 1
5,142
514
2,286
4,773
1,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
beerdog
Cerberus
11
2 / 3 / 0
6,012
601
5,447
10,821
7,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
3
1
0.5
L
Yemoja
0
1
1
0.5
W
Cernunnos
ExoNiak
Cernunnos
0
0
1
0.5
W
Sol
Khesag
Sol
2
2
1
1.25
L
Bastet
Mullcih1
Bastet
1
2
1
0.75
W
4
1
1
4.5
W
Cerberus
bbwithnomoney
Cerberus
2
0
2
3
L
Cerberus
beerdog
Cerberus
2
3
0
0.67
W
Mercury
jmFx_Zz
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,602
Damage
15,192
30,071
Taken
34,828
12,777
Mitigated
16,017
9,448
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,933
920
0
1,547
5,100
1,914
0
1,062
4,038
0
43,632
L
1,420
91
0
750
5,949
2,033
0
4,104
1,589
30,442
1,126
L
Yemoja
4,106
754
1,814
2,464
8,185
3,812
24
4,218
3,907
20,421
0
W
Cernunnos
ExoNiak
Cernunnos
2,348
668
0
763
3,701
1,229
0
1,281
2,420
0
23,045
W
Sol
Khesag
Sol
6,066
2,285
0
4,486
7,927
2,199
0
4,245
3,046
49,222
3,136
L
Bastet
Mullcih1
Bastet
2,286
695
0
837
4,773
1,240
0
1,182
3,536
0
20,239
W
6,204
3,193
0
370
3,958
1,604
249
1,777
2,181
39,246
786
W
Cerberus
bbwithnomoney
Cerberus
5,038
395
0
3,204
7,362
5,100
117
2,262
5,100
20,543
1,188
L
Cerberus
beerdog
Cerberus
5,447
229
0
4,355
10,821
7,018
0
5,889
4,932
32,737
1,675
W
Mercury
jmFx_Zz
Mercury
2,946
1,074
0
625
7,123
2,645
0
649
6,416
0
51,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,773
Gold Earned
26,834
332
Minions Killed
286
0
Camps Cleared
0
941,414
Distance Traveled
866,013
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,126
513
73
7
0
178,463
0
L
Merlin
5,309
531
66
7
0
167,957
0
L
Yemoja
5,245
525
29
3
0
194,821
1
W
Cernunnos
4,638
464
47
5
0
148,999
2
W
Sol
6,818
682
87
9
0
160,250
0
L
Bastet
5,142
514
35
4
0
148,462
0
W
Vulcan
6,650
665
82
8
0
196,065
1
W
Cerberus
5,573
557
28
3
0
206,495
5
L
Cerberus
6,012
601
83
8
0
176,310
2
W
Mercury
6,094
609
88
9
0
229,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role