Player Matchup

Sun Wukong
Sun Wukong
Dysfxnctixn
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,559 Elo+
Party 1
Cupid
Cupid
Marauder
Cupid
Level 193
God Stats
2W - 1L
1,687 SR
Queue Stats
78W - 76L
1,688 Elo+
Party 1
Janus
Janus
Sebastiaη
Janus
Level 172
God Stats
1W - 1L
1,717 SR
Queue Stats
29W - 34L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
Westbrookx0
Erlang Shen
Level 272
God Stats
4W - 1L
1,910 SR
Queue Stats
16W - 26L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
xL3gendx3
Sylvanus
Level 155
God Stats
3W - 4L
1,875 SR
Queue Stats
178W - 221L
1,574 Elo+
Party 1
Team Averages
Level 160
1,738 SR
1,551 Elo+

VS

Team Averages
Level 124
1,662 SR
1,572 Elo+
Gilgamesh
Gilgamesh
DyllPick1e
Gilgamesh
Level 148
God Stats
18W - 15L
1,587 SR
Queue Stats
47W - 42L
1,542 Elo+
Solo
Chronos
Chronos
TheeArG0
Chronos
Level 156
God Stats
20W - 18L
1,584 SR
Queue Stats
95W - 91L
1,592 Elo+
Solo
Ymir
Ymir
Yeimillove
Ymir
Level 29
God Stats
3W - 1L
1,907 SR
Queue Stats
8W - 8L
1,536 Elo+
Party 2
Anhur
Anhur
scar065
Anhur
Level 129
God Stats
2W - 2L
1,733 SR
Queue Stats
15W - 10L
1,601 Elo+
Party 2
Hun Batz
Hun Batz
steIio
Hun Batz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 84L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dysfxnctixn
Sun Wukong
16
6 / 1 / 6
11,187
589
19,928
17,683
16,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Marauder
Cupid
16
4 / 5 / 14
10,461
551
12,669
16,626
6,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
17
3 / 4 / 6
10,637
560
6,880
11,060
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Erlang Shen
Westbrookx0
Erlang Shen
20
8 / 0 / 5
12,067
635
17,132
18,849
12,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
xL3gendx3
Sylvanus
16
6 / 2 / 11
10,284
541
11,368
13,379
9,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DyllPick1e
Gilgamesh
14
1 / 6 / 1
9,050
476
10,144
28,225
23,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
TheeArG0
Chronos
19
7 / 1 / 1
11,284
594
11,684
9,920
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

13
1 / 8 / 4
8,466
446
3,945
18,708
14,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
scar065
Anhur
14
1 / 7 / 2
8,630
454
8,603
16,467
5,835
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
steIio
Hun Batz
15
2 / 5 / 6
8,680
457
12,287
17,467
6,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
27
Kills
12
12
Deaths
27
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DyllPick1e
Gilgamesh
1
6
1
0.25
W
Sun Wukong
Dysfxnctixn
Sun Wukong
6
1
6
9
W
Cupid
Marauder
Cupid
4
5
14
2.2
W
Janus
3
4
6
1.5
L
Chronos
TheeArG0
Chronos
7
1
1
7.5
W
Erlang Shen
Westbrookx0
Erlang Shen
8
0
5
10.5
L
1
8
4
0.38
L
Anhur
scar065
Anhur
1
7
2
0.29
L
Hun Batz
steIio
Hun Batz
2
5
6
1
W
Sylvanus
xL3gendx3
Sylvanus
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,977
Damage
46,663
77,597
Taken
90,787
49,622
Mitigated
53,526
33,381
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DyllPick1e
Gilgamesh
10,144
2,232
0
2,907
28,225
23,088
0
4,422
22,646
6,281
66,781
W
Sun Wukong
Dysfxnctixn
Sun Wukong
19,928
3,845
0
6,536
17,683
16,873
295
3,246
14,263
0
76,903
W
Cupid
Marauder
Cupid
12,669
7,719
520
6,775
16,626
6,614
124
3,604
12,956
0
74,855
W
Janus
6,880
481
0
855
11,060
4,269
0
4,073
6,697
86,441
589
L
Chronos
TheeArG0
Chronos
11,684
2,131
0
1,937
9,920
4,103
0
2,273
7,445
92,525
1,083
W
Erlang Shen
Westbrookx0
Erlang Shen
17,132
10,148
0
11,893
18,849
12,031
0
2,986
15,664
0
139,616
L
3,945
667
0
1,249
18,708
14,230
0
4,262
14,355
26,351
747
L
Anhur
scar065
Anhur
8,603
4,389
0
4,144
16,467
5,835
0
2,385
13,932
0
66,768
L
Hun Batz
steIio
Hun Batz
12,287
2,943
0
4,466
17,467
6,270
0
3,622
13,389
0
68,217
W
Sylvanus
xL3gendx3
Sylvanus
11,368
4,440
1,547
5,255
13,379
9,835
17
2,646
10,607
46,526
12,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,636
Gold Earned
46,110
621
Minions Killed
527
0
Camps Cleared
0
1,913,685
Distance Traveled
1,814,641
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,050
476
118
6
0
330,528
4
W
Sun Wukong
11,187
589
111
6
0
407,941
0
W
Cupid
10,461
551
110
6
0
329,896
1
W
Janus
10,637
560
152
8
0
393,122
2
L
Chronos
11,284
594
185
10
0
421,241
9
W
Erlang Shen
12,067
635
176
9
0
463,109
0
L
Ymir
8,466
446
38
2
0
350,136
0
L
Anhur
8,630
454
92
5
0
316,028
0
L
Hun Batz
8,680
457
94
5
0
396,708
3
W
Sylvanus
10,284
541
72
4
0
319,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role