Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
D4rk Heartz
Morgan Le Fay
Platinum III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 117L
1,793 MMR
Solo
Surtr
Surtr
Platinum IV
FabioBro
Surtr
Platinum IV
Level 145
God Stats
2W - 3L
1,648 SR
Queue Stats
108W - 102L
1,733 MMR
Solo
Ne Zha
Ne Zha
Platinum III
MMRTerrorist
Ne Zha
Platinum III
Level 60
God Stats
12W - 9L
1,713 SR
Queue Stats
64W - 59L
1,797 MMR
Solo
Cthulhu
Cthulhu
Gold I
VikkiTT
Cthulhu
Gold I
Level 89
God Stats
0W - 2L
1,304 SR
Queue Stats
96W - 95L
1,725 MMR
Solo
Charybdis
Charybdis
Gold IV
bassXfiend420
Charybdis
Gold IV
Level 149
God Stats
9W - 9L
1,680 SR
Queue Stats
15W - 11L
1,711 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,569 SR
1,752 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,791 SR
1,751 MMR
Da Ji
Da Ji
Gold I
Castorology
Da Ji
Gold I
Level 104
God Stats
5W - 3L
1,664 SR
Queue Stats
53W - 52L
1,548 MMR
Party 1
Agni
Agni
Platinum I
DispersionV3
Agni
Platinum I
Level 57
God Stats
20W - 11L
1,819 SR
Queue Stats
80W - 69L
1,929 MMR
Solo
Anhur
Anhur
Platinum V
HelloCopter
Anhur
Platinum V
Level 193
God Stats
4W - 4L
1,881 SR
Queue Stats
212W - 203L
1,678 MMR
Solo
Camazotz
Camazotz
Platinum V
MrKirbout
Camazotz
Platinum V
Level 156
God Stats
18W - 11L
1,830 SR
Queue Stats
120W - 121L
1,854 MMR
Party 1
Bakasura
Bakasura
Platinum V
RossiniKN
Bakasura
Platinum V
Level 69
God Stats
14W - 10L
1,761 SR
Queue Stats
77W - 72L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D4rk Heartz
Morgan Le Fay
8
0 / 4 / 0
4,875
488
2,443
7,359
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
FabioBro
Surtr
10
0 / 4 / 1
5,700
570
7,692
11,458
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
11
2 / 2 / 0
5,956
596
4,378
8,549
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
VikkiTT
Cthulhu
7
0 / 2 / 0
4,539
454
1,324
4,522
2,405
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
bassXfiend420
Charybdis
11
0 / 1 / 0
5,435
544
1,143
3,854
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraUllrTiamat

VS

Bans
CharonThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
6,522
652
6,669
9,855
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 2
6,957
696
4,636
2,363
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 3
7,045
705
2,565
3,965
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
MrKirbout
Camazotz
9
4 / 0 / 4
5,682
568
4,092
11,008
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bakasura
RossiniKN
Bakasura
12
2 / 1 / 2
6,360
636
6,324
13,117
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
13
13
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Morgan Le Fay
D4rk Heartz
Morgan Le Fay
0
4
0
0
W
2
0
2
3
L
Surtr
FabioBro
Surtr
0
4
1
0.13
W
0
0
3
1.5
L
Ne Zha
2
2
0
1
W
Camazotz
MrKirbout
Camazotz
4
0
4
6
W
Bakasura
RossiniKN
Bakasura
2
1
2
3
L
Cthulhu
VikkiTT
Cthulhu
0
2
0
0
L
Charybdis
bassXfiend420
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,980
Damage
24,286
35,742
Taken
40,308
16,149
Mitigated
20,171
11,206
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,669
2,024
0
1,572
9,855
4,227
0
1,421
8,356
0
46,292
L
Morgan Le Fay
D4rk Heartz
Morgan Le Fay
2,443
185
0
881
7,359
2,607
0
2,669
4,342
28,155
697
W
4,636
487
0
988
2,363
828
301
810
1,553
52,811
1,036
L
Surtr
FabioBro
Surtr
7,692
3,005
0
4,127
11,458
6,680
0
0
10,870
1,310
45,362
W
2,565
1,596
0
2,828
3,965
1,347
233
168
3,797
0
60,093
L
Ne Zha
4,378
1,584
0
2,436
8,549
3,579
0
435
7,949
0
54,037
W
Camazotz
MrKirbout
Camazotz
4,092
756
0
2,465
11,008
5,215
0
1,431
9,577
0
23,880
W
Bakasura
RossiniKN
Bakasura
6,324
4,639
0
8,485
13,117
8,554
0
214
12,201
0
38,647
L
Cthulhu
VikkiTT
Cthulhu
1,324
308
650
746
4,522
2,405
0
1,078
3,191
8,182
0
L
Charybdis
bassXfiend420
Charybdis
1,143
628
0
2,366
3,854
878
0
0
3,718
0
35,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
32,566
302
Minions Killed
417
0
Camps Cleared
0
936,446
Distance Traveled
1,104,727
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,522
652
68
7
0
239,987
0
L
Morgan Le Fay
4,875
488
56
6
0
182,811
2
W
Agni
6,957
696
115
12
0
221,603
2
L
Surtr
5,700
570
78
8
0
190,771
0
W
Anhur
7,045
705
106
11
0
182,859
2
L
Ne Zha
5,956
596
89
9
0
247,303
0
W
Camazotz
5,682
568
33
3
0
243,986
2
W
Bakasura
6,360
636
95
10
0
216,292
0
L
Cthulhu
4,539
454
10
1
0
144,453
0
L
Charybdis
5,435
544
69
7
0
171,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role