Player Matchup

Danzaburou
Danzaburou
B1ackHorse
Danzaburou
Level 121
God Stats
4W - 3L
1,650 SR
Queue Stats
102W - 90L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
ChumBucketStaff
Gilgamesh
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,472 Elo+
Solo
The Morrigan
The Morrigan
IvanDaSlayer
The Morrigan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 145L
1,522 Elo+
Party 1
Bacchus
Bacchus
Spyrodier
Bacchus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,623 Elo+
Solo
Ravana
Ravana
Δειmοs
Ravana
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,507 Elo+
Solo
Team Averages
Level 145
1,530 SR
1,529 Elo+

VS

Team Averages
Level 80
1,532 SR
1,636 Elo+
Surtr
Surtr
 
Surtr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aesthiel
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,666 Elo+
Party 2
Agni
Agni
Fitshume
Agni
Level 94
God Stats
1W - 2L
1,266 SR
Queue Stats
23W - 18L
1,774 Elo+
Party 2
Chernobog
Chernobog
SeattleTruth
Chernobog
Level 41
God Stats
2W - 2L
1,893 SR
Queue Stats
29W - 20L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1ackHorse
Danzaburou
16
4 / 2 / 2
10,241
602
11,759
10,639
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ChumBucketStaff
Gilgamesh
14
1 / 4 / 1
7,978
469
6,364
17,041
9,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Morrigan
IvanDaSlayer
The Morrigan
13
1 / 6 / 0
7,799
459
4,694
13,840
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Spyrodier
Bacchus
13
1 / 2 / 3
8,055
474
6,608
16,007
18,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ravana
Δειmοs
Ravana
14
0 / 5 / 0
8,219
483
10,763
16,708
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
5 / 0 / 5
9,987
587
12,192
19,473
24,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Athena
 
Athena
14
1 / 0 / 12
9,319
548
5,042
15,009
12,710
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Aesthiel
Artemis
14
1 / 4 / 4
8,132
478
5,786
11,025
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
4 / 2 / 7
9,790
576
15,961
10,805
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chernobog
SeattleTruth
Chernobog
18
8 / 1 / 7
10,359
609
12,240
16,307
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
19
19
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
5
7.5
W
Athena
 
Athena
1
0
12
7
W
Artemis
Aesthiel
Artemis
1
4
4
0.75
L
Danzaburou
B1ackHorse
Danzaburou
4
2
2
2.5
L
Gilgamesh
ChumBucketStaff
Gilgamesh
1
4
1
0.38
W
Agni
4
2
7
3.75
L
The Morrigan
IvanDaSlayer
The Morrigan
1
6
0
0.17
W
Chernobog
SeattleTruth
Chernobog
8
1
7
11.5
L
Bacchus
Spyrodier
Bacchus
1
2
3
1.25
L
Ravana
Δειmοs
Ravana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,188
Damage
51,221
74,235
Taken
72,619
50,300
Mitigated
53,151
19,215
Healing
23,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
12,192
4,553
0
5,044
19,473
24,151
201
1,073
17,084
2,768
70,883
W
Athena
 
Athena
5,042
1,051
2,414
4,091
15,009
12,710
0
3,154
11,630
26,962
1,659
W
Artemis
Aesthiel
Artemis
5,786
2,788
0
1,476
11,025
4,204
814
964
10,061
0
46,404
L
Danzaburou
B1ackHorse
Danzaburou
11,759
5,526
0
3,901
10,639
4,939
288
3,189
7,356
0
95,783
L
Gilgamesh
ChumBucketStaff
Gilgamesh
6,364
1,939
0
1,311
17,041
9,101
0
2,884
13,717
0
71,272
W
Agni
15,961
1,873
54
1,354
10,805
4,296
365
4,597
6,208
66,862
1,386
L
The Morrigan
IvanDaSlayer
The Morrigan
4,694
1,237
9
1,811
13,840
5,618
0
7,145
6,158
59,115
2,001
W
Chernobog
SeattleTruth
Chernobog
12,240
8,478
0
8,770
16,307
7,790
0
925
15,245
0
115,440
L
Bacchus
Spyrodier
Bacchus
6,608
238
0
4,971
16,007
18,403
0
4,937
10,778
23,358
3,544
L
Ravana
Δειmοs
Ravana
10,763
1,826
0
7,212
16,708
12,239
0
2,213
13,444
1,529
75,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
47,587
559
Minions Killed
515
0
Camps Cleared
0
1,635,217
Distance Traveled
1,760,499
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,987
587
98
6
0
318,324
0
W
Athena
9,319
548
50
3
0
395,226
6
W
Artemis
8,132
478
88
5
0
316,899
0
L
Danzaburou
10,241
602
151
9
0
307,361
5
L
Gilgamesh
7,978
469
97
6
0
375,370
0
W
Agni
9,790
576
122
7
0
344,257
0
L
The Morrigan
7,799
459
129
8
0
286,067
0
W
Chernobog
10,359
609
157
9
0
385,793
0
L
Bacchus
8,055
474
32
2
0
361,277
2
L
Ravana
8,219
483
150
9
0
305,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role