Player Matchup

Odin
Odin
Jonath4nn
Odin
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 98L
1,716 Elo+
Party 1
Eset
Eset
Pro1Pro99
Eset
Level 96
God Stats
5W - 2L
1,594 SR
Queue Stats
185W - 141L
1,642 Elo+
Party 1
Serqet
Serqet
QuietPoint
Serqet
Level 107
God Stats
15W - 10L
1,789 SR
Queue Stats
143W - 79L
1,746 Elo+
Party 1
Charon
Charon
killah_bruh907
Charon
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,476 Elo+
Solo
Heimdallr
Heimdallr
xF4lse_proph3t_
Heimdallr
Level 54
God Stats
10W - 5L
1,854 SR
Queue Stats
72W - 77L
1,415 Elo+
Solo
Team Averages
Level 97
1,648 SR
1,599 Elo+

VS

Team Averages
Level 114
1,714 SR
1,552 Elo+
Neith
Neith
AdelesBushiana
Neith
Level 113
God Stats
4W - 5L
1,970 SR
Queue Stats
82W - 85L
1,491 Elo+
Solo
Ra
Ra
Landottle
Ra
Level 122
God Stats
4W - 3L
1,657 SR
Queue Stats
27W - 20L
1,615 Elo+
Solo
Kuzenbo
Kuzenbo
Tasdel
Kuzenbo
Level 106
God Stats
98W - 81L
1,629 SR
Queue Stats
109W - 96L
1,593 Elo+
Solo
Surtr
Surtr
TheFFDisc
Surtr
Level 144
God Stats
5W - 4L
1,812 SR
Queue Stats
272W - 260L
1,570 Elo+
Solo
Arachne
Arachne
XxMoneybazXx
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 1 / 1
7,688
591
5,148
12,048
10,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
12
4 / 1 / 3
7,453
573
5,203
2,873
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
QuietPoint
Serqet
16
5 / 0 / 4
8,666
667
8,254
7,802
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

9
0 / 0 / 1
6,361
489
2,484
7,127
5,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Heimdallr
xF4lse_proph3t_
Heimdallr
9
0 / 3 / 1
5,544
426
4,796
10,062
4,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,619
509
5,238
9,147
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 2 / 0
4,457
343
922
2,331
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Tasdel
Kuzenbo
11
0 / 2 / 2
6,684
514
4,453
9,588
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
TheFFDisc
Surtr
13
2 / 3 / 0
7,859
605
7,484
15,719
12,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
XxMoneybazXx
Arachne
13
1 / 2 / 1
6,738
518
3,983
12,897
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Odin
2
1
1
2.5
L
0
2
0
0
W
Eset
4
1
3
5.5
W
Serqet
QuietPoint
Serqet
5
0
4
7
L
Kuzenbo
Tasdel
Kuzenbo
0
2
2
0.5
L
Surtr
TheFFDisc
Surtr
2
3
0
0.67
L
Arachne
XxMoneybazXx
Arachne
1
2
1
0.75
W
0
0
1
0.5
W
Heimdallr
xF4lse_proph3t_
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,885
Damage
22,080
39,912
Taken
49,682
25,268
Mitigated
33,935
9,241
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,238
1,709
0
4,317
9,147
3,550
0
1,323
7,696
0
45,753
W
Odin
5,148
1,007
0
3,465
12,048
10,252
0
265
10,847
0
56,872
L
922
207
12
669
2,331
659
0
1,035
1,140
7,439
180
W
Eset
5,203
836
162
734
2,873
1,067
0
1,174
1,603
38,609
583
W
Serqet
QuietPoint
Serqet
8,254
3,137
0
450
7,802
4,394
0
1,800
6,002
0
78,339
L
Kuzenbo
Tasdel
Kuzenbo
4,453
1,112
0
2,279
9,588
10,775
0
1,879
7,258
28,135
2,032
L
Surtr
TheFFDisc
Surtr
7,484
2,833
0
3,780
15,719
12,739
292
1,468
14,095
3,217
62,731
L
Arachne
XxMoneybazXx
Arachne
3,983
2,995
0
1,878
12,897
6,212
288
1,411
11,426
0
65,060
W
2,484
630
0
2,164
7,127
5,197
89
935
6,192
26,351
0
W
Heimdallr
xF4lse_proph3t_
Heimdallr
4,796
1,642
0
2,266
10,062
4,358
441
1,410
8,652
0
39,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
32,357
432
Minions Killed
341
0
Camps Cleared
0
1,218,889
Distance Traveled
1,140,216
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,619
509
74
6
0
228,993
0
W
Odin
7,688
591
114
9
0
272,942
0
L
Ra
4,457
343
13
1
0
68,781
0
W
Eset
7,453
573
71
5
0
157,692
0
W
Serqet
8,666
667
144
11
0
323,320
0
L
Kuzenbo
6,684
514
54
4
0
295,819
0
L
Surtr
7,859
605
101
8
0
224,653
0
L
Arachne
6,738
518
99
8
0
321,970
0
W
Charon
6,361
489
41
3
0
198,592
3
W
Heimdallr
5,544
426
62
5
0
266,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role