Player Matchup

Medusa
Medusa
Ax3L022
Medusa
Level 128
God Stats
0W - 1L
1,219 SR
Queue Stats
25W - 21L
1,592 Elo+
Solo
Ix Chel
Ix Chel
DARKNEMSIS7
Ix Chel
Level 145
God Stats
4W - 4L
1,668 SR
Queue Stats
52W - 55L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
GiTsticker
Zhong Kui
Level 155
God Stats
13W - 14L
1,771 SR
Queue Stats
107W - 106L
1,631 Elo+
Solo
Ao Kuang
Ao Kuang
Storm3382
Ao Kuang
Level 126
God Stats
21W - 32L
1,504 SR
Queue Stats
46W - 58L
1,521 Elo+
Solo
Nike
Nike
UndeadMercyKill
Nike
Level 128
God Stats
18W - 7L
1,794 SR
Queue Stats
57W - 70L
1,608 Elo+
Solo
Team Averages
Level 136
1,591 SR
1,575 Elo+

VS

Team Averages
Level 142
1,682 SR
1,601 Elo+
Achilles
Achilles
FonduePacino
Achilles
Level 146
God Stats
69W - 7L
2,044 SR
Queue Stats
1,050W - 215L
1,907 Elo+
Party 1
Kali
Kali
Secondaryexe
Kali
Level 144
God Stats
326W - 181L
1,638 SR
Queue Stats
478W - 321L
1,634 Elo+
Party 1
Artemis
Artemis
WhosReality
Artemis
Level 108
God Stats
7W - 4L
1,528 SR
Queue Stats
36W - 57L
1,417 Elo+
Solo
Bacchus
Bacchus
slumberboy
Bacchus
Level 157
God Stats
54W - 44L
1,601 SR
Queue Stats
238W - 159L
1,571 Elo+
Party 1
Hades
Hades
twig7989
Hades
Level 157
God Stats
8W - 7L
1,599 SR
Queue Stats
193W - 221L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ax3L022
Medusa
10
0 / 4 / 1
5,533
1,107
6,509
8,401
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
DARKNEMSIS7
Ix Chel
9
0 / 2 / 1
5,148
1,030
1,104
2,204
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Zhong Kui
GiTsticker
Zhong Kui
10
2 / 3 / 0
6,405
1,281
5,578
7,918
8,911
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
Storm3382
Ao Kuang
10
0 / 1 / 1
5,150
1,030
274
1,800
1,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
0 / 2 / 1
5,383
1,077
4,722
6,286
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

320

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FonduePacino
Achilles
11
5 / 0 / 6
7,037
1,407
7,318
6,277
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 0 / 3
6,883
1,377
5,963
4,163
2,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
WhosReality
Artemis
11
1 / 2 / 8
6,224
1,245
5,117
3,842
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
slumberboy
Bacchus
11
0 / 0 / 11
5,899
1,180
5,002
4,849
5,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hades
twig7989
Hades
10
0 / 0 / 5
5,600
1,120
1,689
2,754
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
12
12
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ax3L022
Medusa
0
4
1
0.13
L
Ix Chel
DARKNEMSIS7
Ix Chel
0
2
1
0.25
W
Achilles
FonduePacino
Achilles
5
0
6
8
L
Zhong Kui
GiTsticker
Zhong Kui
2
3
0
0.67
W
6
0
3
7.5
L
Ao Kuang
Storm3382
Ao Kuang
0
1
1
0.5
L
0
2
1
0.25
W
Artemis
WhosReality
Artemis
1
2
8
2.5
W
Bacchus
slumberboy
Bacchus
0
0
11
5.5
W
Hades
twig7989
Hades
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
25,089
26,609
Taken
21,885
18,354
Mitigated
18,448
908
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ax3L022
Medusa
6,509
2,208
0
59
8,401
3,378
0
1,555
6,280
0
20,812
L
Ix Chel
DARKNEMSIS7
Ix Chel
1,104
201
107
179
2,204
585
0
248
1,805
5,729
0
W
Achilles
FonduePacino
Achilles
7,318
1,253
0
2,640
6,277
7,696
0
1,854
4,419
0
12,141
L
Zhong Kui
GiTsticker
Zhong Kui
5,578
43
0
531
7,918
8,911
0
2,287
5,326
9,763
0
W
5,963
2,325
0
1,097
4,163
2,307
0
1,670
2,493
0
16,578
L
Ao Kuang
Storm3382
Ao Kuang
274
58
0
32
1,800
1,131
0
373
1,380
274
0
L
4,722
327
0
0
6,286
4,349
0
2,034
4,056
0
11,724
W
Artemis
WhosReality
Artemis
5,117
2,806
0
0
3,842
1,677
0
1,463
2,374
0
14,843
W
Bacchus
slumberboy
Bacchus
5,002
688
0
562
4,849
5,155
0
1,443
3,402
8,348
0
W
Hades
twig7989
Hades
1,689
130
170
320
2,754
1,613
0
513
2,241
8,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
31,643
69
Minions Killed
91
3
Camps Cleared
4
304,319
Distance Traveled
491,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,533
1,107
30
6
1
87,128
0
L
Ix Chel
5,148
1,030
15
3
0
37,862
0
W
Achilles
7,037
1,407
11
2
0
110,966
0
L
Zhong Kui
6,405
1,281
4
1
0
87,758
0
W
Kali
6,883
1,377
32
6
1
106,018
0
L
Ao Kuang
5,150
1,030
0
0
0
5,977
0
L
Nike
5,383
1,077
20
4
2
85,594
0
W
Artemis
6,224
1,245
25
5
1
82,587
0
W
Bacchus
5,899
1,180
3
1
0
109,300
0
W
Hades
5,600
1,120
20
4
2
82,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role